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This article is about the building in Age of Mythology. For the similar building in other games of the series, see Wonder.
Wonder
AomWonderIcon
Military
First AppearanceAge of Mythology
Cost1000 Food
1000 Wood
1000 Gold
50 Favor
Age AvailableMythic Age
Base Hit Points9999
ArmorHack (30%)
Pierce (96%)
Crush (5%)
Build Limit1
LOS9
UseWins the match.
CivilizationsAll
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The Wonder is a building in Age of Mythology. It is a magnificent monument that can win the builder the game outright in Supremacy mode. Wonders are extremely expensive and take most of a civilization's builder units to construct, but as soon as one is completed, a 10-minute countdown starts. If the Wonder is still standing at the end of the countdown, the player who built it is victorious.

Strategy Edit

When the Wonder is built, the player and their allies will stop attacking enemies and send their troops, including Titans, to guard the Wonder instead, while it becomes the main target of the opponent attacks. It will be important to perform a turtling strategy so the villagers (infantry for the Norse) must build walls and fortifications around the wonder, many god powers must be prepared to be used in order to protect the wonder.  

If the enemy team builds a Wonder, the player and all their allies must be prepared for a lengthy siege, many offensive god powers must be prepared to be used in order to destroy the wonder and all the defensive structures around it (for example Tornado, Undermine, Deconstruction, Implode, etc.). there will be necessary to create a large number of siege units or units that have crush damage.

Gallery of Wonders Edit

The following are the known Wonders in Age of Mythology and the Titans expansion. Each one is unique to each major god, usually an important building in their myths.

Greeks Edit

Egyptians Edit

Norse Edit

  • Odin: Valhalla
  • Thor: Donar Oak
  • Loki: Naglfar, the Ship of Fingernails

Atlanteans Edit

Chinese Edit

History Edit

A distinguishing cultural characteristic of the great civilizations was architecture. Buildings in all parts of the world looked quite different and employed different construction techniques. In many cases, particularly noteworthy buildings stood as icons for the building civilization, marking it for all time as a culture that achieved greatness, if only temporarily. Examples of such cultural icons are the Pyramids at Giza and the Parthenon at Athens.

Trivia Edit

  • Including the Lighthouse of Alexandria, 4 out of the 7 Wonders of the Ancient World are in the game.
  • The Colossus of Rhodes, while not in the game, does have a reference with the inclusion of the Colossus myth unit.
  • Originally the Egyptian Wonder was based on the Egyptian Grand Temple complex of Isis at Philae, before the Grand Sphinx was used, the Grand Temple complex of Isis was probably going to be her wonder.
  • Originally wonders were unique by Civilization rather than god, however this was changed to by god to make their wonders unique.

Gallery Edit

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