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Wolf

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The Wolf is a wild animal in Age of Empires II, Age of Mythology, and Age of Empires III.

Age of Empires II Edit

AoE2 wolf

A group of Wolves in the first Genghis Khan mission, Crucible

In Age of Empires II, the Wolf appears in several areas around the world, being generally the most common of the "hostile" wildlife. It has 25 Hit Points, and holds no food, but attacks Villagers (and even some other units) on sight. A single Wolf can kill a Villager if it lands the first hit, but will die to anything stronger, even a Villager with the Loom upgrade. They are often found in groups, making them a greater threat.


Note: Magyar Villagers kill Wolves in one strike due to their civilization bonus.

There are also stronger variations of Wolves which are not generated on random maps. Those are: Rabid Wolf (30 HP), Dire Wolf (100 HP), Hunting Wolf (100 HP, can be converted and controlled by player), and Ornlu the Wolf (400 HP, can be controlled but cannot be converted by player).

The Wolf has a Line of Sight of 4 on Easiest difficulty, 6 on Easy difficulty, and 12 on Moderate and higher.

Age of Mythology Edit

Temperate Wolves

Wolves, found in the Alfheim map.

In Age of Mythology, the Wolf is a huntable animal in Norse and Greek maps, that holds 100 food, but attacks villagers on sight.

In the map Alfheim, wolves are found in excessive numbers, making them even more deadly. Also, they tend to lurk close to the central cliffs with Gold Mines in Anatolia.

The god power Fimbulwinter will summon a lot of fierce wolves that attacks the enemy town centers.

Arctic Wolf Edit

In some campaign maps in Age of Mythology, the Arctic Wolf appears, in two versions. It is similar to the regular Wolf, but slower, gives slightly more food (125), and attacks any unit that comes too close, not just Villagers. They can also be found in the Tundra map, using a second version of the unit. 

Age of Empires III Edit

Wolf
Wolf icon (Aoe3)
First AppearanceAge of Empires III
Treasure Guardian
Base Hit Points115
Speed7
Melee Damage9
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Wolf

In Age of Empires III, the Wolf is a common and weak Treasure Guardian. The only weaker Guardians are the Monkeys in Age of Empires III: The Asian Dynasties and the Coyote.

Wolves appear in the maps Yukon, Northwest Territory, California, Saguenay, New England, Plymouth, Great Lakes, Carolina, Great Plains, Ozarks, Pampas, and Patagonia.

Wolf stats

Wolf stats


History Edit

"Scientific Name: Canis lupus
Approx. Size: 50-150 lb.
Diet: Deer, caribou, elk, sheep, small mammals

Historically, gray wolves could be found throughout the Northern Hemisphere, from the Arctic to the tropics. Habitat destruction and hunting have greatly reduced their ranges. They are highly social animals that live and hunt in packs of up to thirty-six individuals, led by an alpha male and female. Unrelated immigrants may be adopted into a pack. Packs are generally territorial and patrol their domains against intruders. Except for the red wolf, all living wolves are considered to be part of the C. lupus species. Domestic dogs, including feral subspecies such as dingos, are also classified as wolves. Domestication, perhaps as many as five different times, has lead to significant (but genetically irrelevant) differences between wolves and dogs.
"

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