Vital statistics are a unit's basic information. They include:

Age- Needed to be researched in order to have access to more technologies and units, fundamental part of core gameplay .

Cost- The amount of resource deducted from your stockpile each time you queue this unit.

Hit Points/HP- The amount of damage this unit can suffer before it dies or is razed.

Attack- How much damage this unit can inflict.

Armor- How much melee damage this unit can absorb.

Pierce Armor- The amount of pierce damage the unit can absorb from projectiles.

Range- How far this unit can inflict damage to.

Other vitals include Edit

Attack Bonus- Which units this unit can cause extra damage to.

Bonus/Extra Damage- Which units inflict extra damage on this unit.

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