Villager
From Age of Empires
A Villager or a Settler is a common civilian unit for almost every game of the Age of Empires series.
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[edit] Game Info
The Villagers are arguably the most important unit in the game because they are able to collect natural resources such as Food, Wood, Stone, Gold, and Coin. The Villagers are also able to construct buildings, repair them along with Boats and Siege Weapons and if the civilization is attacked they can fight or defend for their towns. Villagers are one of your most important resources, because as long as they live, they produce resources and pay for themselves. One of the best ways to disrupt an enemy's plan is by killing his villagers at the beginning of the game, as he will have to make new ones, which will cost him time and resources.
[edit] Age of Empires
Age: Stone
Prerequisites: Build Town Center.
Cost: 50 food
Hit points: 25
Attack: 3
Armor: –
Range: –
Speed: Medium
Create at: Town Center
Villagers can be assigned different tasks (builder, farmer, fisherman, forager, gold miner, hunter, repairman, stone miner). Hunters and villagers used in combat have increased attack strength.Researching Stone Mining increases stone mining efficiency. Siegecraft increases stone mining efficiency and allows villagers to destroy walls and buildings. Gold Mining increases gold mining efficiency. The Wheel increases speed. Jihad increases combat strength.
Buildings available at Stone Age are:
House , Barracks , Granary , Storage Pit , Dock
At Tool Age:
Archery Range , Stable , Farm , Watch Tower , Small Wall , Market
At Bronze Age:
Government Center , Temple , Town Center , Siege Workshop , Academy
At Iron Age:
Most people of ancient times lived out their lives working to make a living, primarily as hunters, gatherers, and fishermen originally, and later as farmers and herders. The agricultural revolution that began around 8000 BC freed more and more people from the daily pursuit of sustenance as food production became more dependable and efficient. New specialists included potters, metalworkers, builders, scribes, leather workers, woodworkers, traders, and professional soldiers. By the end of the ancient period, food production employed less than half the population within civilized culture.
[edit] Age of Empire II
Age: Dark Age
Cost: 50 food
Hit points: 25
Attack: 3
Armor: –
Range: –
Speed: Medium
Create at: Town Center In Age of Empire II every civilization except the Chinese starts with three Villagers which gather resources. These Villagers can be upgraded with the Loom and Sappers Technology. However, Villagers make poor workers in battlefield conditions as they will stop whatever they are doing when attacked. They are also the only units that can gather food from deer and boar when killing them.
[edit] Age of Mythology
In Age of Mythology each of the four civilizations has its own type of villager.
The villagers of the Norse are replaced by Gatherers and Dwarves, which can't build or repair (Norse infantry do that). Dwarves are better at gathering gold but not as good for other resources.
Greek Villagers and Egyptian Laborers are exactly as their counterparts in AoE series.
Atlantean Villagers are known as Citizens and have donkeys with them which enable them to deposit resources without visiting a drop point.
[edit] Age of Empires III
In Age of Empires III most European villagers are now called Settlers, but the Native Americans and Asians are still called Villagers. Even with all upgrades, most settlers are too weak to fight military units or treasure guardians. However the French civilization have stronger settlers called Coureur des Bois which can collect resources faster and can also double as a weak Infantry unit. The German civilization also has a stronger settler unit called the Settler Wagon. Settlers in AoE III do not need a drop point for resources.


