The Vikings are primarily an infantry and naval civilization. Their infantry units receive a 10% Hit Point bonus in the Feudal Age, which increases to a 15% Hit Point bonus in the Castle Age and then to a 20% Hit Point bonus in the Imperial Age. They have two unique units, the first being the Berserker, called the Berserk in the game. The Berserk is a warrior equipped with an axe, produced at a castle that regenerates its health over time. Their health regeneration rate can be boosted with the technology Berserkergang.
Their second unique unit is the Longboat which is a warship which shoots many arrows at a time. All Viking ships cost 20% fewer resources, and their team bonus allows docks to be built for 25% less wood. The Vikings can produce all ships except for the Fire Ship and Fast Fire Ship. They lack most gunpowder units, and cannot produce any camel units. Overall, their cavalry units are weak, but they can produce strong archery units such as the Arbalest. They have weak tower defenses and can only upgrade Watch Towers to Guard Towers. They are missing a number of upgrades at the Monastery making their Monks weaker than most civilizations.
The Vikings have a strong economy. The Wheelbarrow and Hand Cart are free once advancing to the Feudal and Castle Ages respectively. They can research all economic technologies except for Stone Shaft Mining and Guilds.
Civilization Bonuses Edit
Changes in "The Forgotten"Edit
In-game dialogue languageEdit
The language spoken by viking units is Old Norse, the north Germanic/Scandinavian Language spoken by the Vikings. Old Norse is the ancestor of all the North Germanic/Scandinavian languages; Icelandic, Faroese, Danish, Swedish, Norwegian and Norn which was spoken in Orkney and Shetland. Icelandic is by far the closest language to Old Norse.
<-- Changed according to Cleasby and Vigfússon's Old Norse dictionary : http://lexicon.ff.cuni.cz/texts/oi_cleasbyvigfusson_about.html -->