This article is about the civilization in Age of Empires II. For their appearance in Age of Mythology, see Norse.
Civilization Tech Tree Strategy
450px-Rollo statue in falaise
Rollo, baptised Robert and so sometimes numbered Robert I to distinguish him from his descendants, was a Norse nobleman of Norwegian or Danish descent who was founder and first ruler of the Viking principality which soon became known as Normandy
KingsIcon Age of Empires II
Architectural StyleCentral European
ClassificationInfantry & Naval
Unique UnitsVBRSK Berserk
LongboatIcon Longboat
Preferred StrategiesInfantry Flush, Galley Rush, Fast Castle into Knight rush.
TechnologiesCastleAgeUnique Chieftains
Unique-tech Berserkergang
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The Wonder of the Vikings, the Borgund Stave Church

The Vikings are a North European civilization featured in Age of Empires II. They are an infantry and naval oriented civilization.

Overview Edit

The Vikings were best known for being advent sailors and for establishing colonies in the North Atlantic in Greenland and Canada before the European explorers. They were also known for bringing fear among several European communities since they would raid small villages unexpectedly. As a result, their navy and infantry are among the finest in the game and are one of the few civilizations to have more than one unique unit.

The Vikings did not actually wear spiked or horned helmets, but they refrained from trimming their head and facial hair to give the look of a big, scary, and hairy beast. This is reflected by their unique unit, the Berserker, and their unique technology that would benefit them. The Berserk is a warrior equipped with an axe, produced at a Castle that regenerates its health over time. They are a fast infantry unit strong against other infantry and light cavalry, and to an extent against buildings. Their health regeneration rate can be boosted with the technology Berserkergang. In addition, their infantry units receive a 10% hit point bonus in the Feudal Age, which increases to 15% in the Castle Age, and then to 20% in the Imperial Age.

The Vikings also excel at naval warfare and tactics, and even mastered the art of various types of sailing. To reflect this achievement, their Dock-based unique unit is the Longboat which is a type of swift warship that shoots volleys of arrows similar to the Chu Ko Nu. The Viking Longboat was a well-constructed slim boat that gracefully shot through the water. To reflect their ability as fine shipbuilders, all Viking ships cost 20% fewer resources, and their team bonus allows docks to be built for 25% less wood. The Vikings can produce all ships except for the Fire Ship and Fast Fire Ship. They lack most gunpowder units, and cannot produce any camel units. Overall, their cavalry units are weak, but they can produce strong archery units such as the Arbalest. They have weak tower defenses and can only upgrade Watch Towers to Guard Towers, faring better than their neighbors, the Goths and Huns. They are missing a number of upgrades at the Monastery making their Monks weaker than those of most other civilizations.

The Vikings also have a strong economy. The Wheelbarrow and Hand Cart are free once advancing to the Feudal and Castle Ages respectively. They can research all economic technologies except for Stone Shaft Mining and Guilds.

Unique Unit: Berserk (health regenerating infantry), Longboat (warship that fires multiple arrows)
Unique Technologies: Berserkergang (Berserks have increased health regenation rate), Chieftains (infantry get +5 attack bonus vs. cavalry)

Civilization bonuses Edit

  • Warships are 20% cheaper
  • Infantry have +10% HP in Feudal Age, 15% Castle Age, 20% Imperial Age (not cumulative)
  • Wheelbarrow and Hand Cart technologies are free
  • Team Bonus: Docks are 25% cheaper

Changes in "The Forgotten"Edit

  • Team Bonus: Docks -15% cheaper (rather than -25%) (Docks cost 128 wood instead of 113 wood)
  • Viking ship cost now staggered per age: 10% cheaper in Feudal (81w-27g), 15% in Castle (76-25), 20% in Imperial (72-24)
  • Berserk (non-elite) +4 HP
  • Longboats wood cost same as galleys
  • Berserkergang cost 850 food, 400 gold (from 500 food, 850 gold)
  • Berserks/Elite base HP becomes 54/62 (instead of 48/60). Training time of berserk line reduced to 14s (from 16s).

Changes in "African Kingdoms"Edit

  • Longboats no longer require castle
  • Longboat cost restored to 100w, 50g (original The Conquerors cost)
  • Chieftains cost changed from 700f/400g to 400f/300g and effect +1 bonus attack

Changes in "Rise of the Rajas"Edit

In-game dialogue languageEdit

The language spoken by Viking units is Old Norse, the north Germanic/Scandinavian Language spoken by the Vikings. Old Norse is the ancestor of all the North Germanic/Scandinavian languages; Icelandic, Faroese, Danish, Swedish, Norwegian and Norn which was spoken in Orkney and Shetland. Icelandic is by far the closest language to Old Norse.

  • (Yes)
  • Wathothr (What?)
  • Buínn (m)/ Búin (f) (Ready)
  • Hvat? (What?)
  • Rétt (Right)
  • Allt í lagi (Allright)
  • Vil ek (I will)
  • Wugurd
  • Timbrhǫggvandi (Lumber-chopping)
  • Gagnismaðr (useful man)
  • Veiðimaðr (hunterman)
  • Fiskimaðr (fisherman)
  • Búandi (steadfast)
  • Námamaðr (Gathering man)
  • Húsasmiðr (carpenter)
  • Verkmaðr (craftsman)
  • Til bardaga! (to battle!)
  • Radi da!
  • boðorð (command)

AI Player Names Edit

  • Canute IV
  • Chief Thorgest
  • Erik Bloodax
  • Halfdan the Black
  • Harald Bluetooth
  • Harald Hardraade
  • King Godfred
  • Jarl Osbiorn
  • Magnus Olafsson
  • Magnus the Strong
  • Olaf Haraldson
  • Olaf Tryggvasson
  • Siegfried
  • Sigurd
  • Sweyn Forkbeard

Gallery Edit

Video Overview Edit

Note: This video is outdated. It states that Longboats require a Castle to build. This is no longer true as of the release of The African Kingdoms.

Vikings Overview AoE2

Vikings Overview AoE2

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