Age of Empires Series Wiki


aka Ørjan

8,526 Edits since joining this wiki
June 2, 2012
  • I live in Molde, Norway
  • I was born on November 19
  • I am Male

Hi, welcome to the Age of Empires Series Wiki! Thanks for your edit to the Sioux (Age of Empires III) page.

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Thanks for contributing here! Please leave a message on my talk page if I can help with anything! -- !mmortal (Talk) 08:07, June 2, 2012

Age of Empires Online Edit

I am about to start the Golden Punchbowl, familiarize myself with it and see if I can beat it. If I figure it out I will let you know how to do it solo, or help you in co-op now that I know how to cut off the virus protection programs firewall. Mictlantecuhtli (talk) 19:57, July 29, 2012 (UTC)

That's freaking tough. The big thing is to secure and mine the three gold veins north of your starting position, so start off with 3 on food, 2 on wood then train 2-4 for stone (and then everything on food). You need at least 4-5 towers and around 8 spearmen (divided into two groups of 4). Place the small spear groups where they will be targeted before the villagers. Around the 8-9 minute mark switch all villagers (should have around 25+) to gold. You'll need one of the economy priests on the storehouse and town center, I don't think it is possible to gather 5k and take out the enemy (even if you had epics and rare gear) and I didn't bother grabbing the treasures since you can just farm treasures somewhere else (grab treasures, restart to farm chests). The whole Nubian expedition looks to be nothing but time trials with very limited resources at your disposal. It might be easier if we co-op the whole damn thing, because it took me three tries to get the golden punchbowl completed and I was only able to focus on the gold mining, I couldn't do anything else because of the enemy starting off with such a better eco and there being two of them on the map. If we each get a town center, etc you could focus on the gold I could focus on attacking the enemy. Mictlantecuhtli (talk) 20:48, July 29, 2012 (UTC)
Sounds good. One quick point though: if we're going to do this, I'd prefer it if we gamed a bit earlier in the day. When I write this, it's 5 PM in North Carolina... and 11 PM in Norway, where I am. Bit late to start a game of Age Online. I don't know when you get off work/school/whatever it is you do, or if you're on vacation (I am), but if that's a problem, we could perhaps play weekends? I can play at night, if that's what's needed, but I'd rather not sleep away the summer days (we're not spoiled for sunshine up here).Narve (talk) 20:56, July 29, 2012 (UTC)
I'm a high functioning schizophrenic, I don't work but draw disability and sell crops at the farmer's market. Just let me know what time est I need to be around and I will alter my sleep cycle. The challenge to destroy a fortress in diminishing bits of time (15, 13, etc minutes) is pretty easy since it starts you with 100k of each resource but stone in case you beat the punchbowl without me. That same map can complete the ivory tusk quest and get you 7/10 crocs for the hunter quest so leave it running after the fortress drops to work on those quests. I am not going to complete the next step (13 minutes), because I intend to use it to farm elephants for ivory since that is repeatable and the challenge isn't. Anyway, my Egyptians bugged out and I can't go to Mycenae for crafting material recipes I have to buy them as Greeks and mail them to myself and pick them up when online as Egypt to build stuff. Can you check and see if it's the same for your Egyptian civ before I report it as a bug? Maybe it is a feature of Egypt and not a bug if you can't visit Mycenae either. Also Egypt isn't good for pvp from what I have been reading, because elephants take up so much pop and can be converted easily by the enemy forcing you to use their underwhelming infantry and cavalry. Mictlantecuhtli (talk) 22:35, July 29, 2012 (UTC)
From what I can tell, Mycenae is the Greek-only city, with the Nubian expansion being the place for Egyptians to buy recipes. Try it.
I've considering switching to Greek or Celt, a bit bored by the Egyptians, but the problem there is that I'll be back at lower levels. But the PVP isn't really much of an issue at this point, since we're playing WITH each other, rather than against. But yes, apart from their elephants, their units are pretty bad.
I don't know when you work for the crop selling thing. Are you terribly busy between, say, noon and three o'clock (PM)? That'll be six o'clock to 9 PM here. What do you think?Narve (talk) 06:10, July 30, 2012 (UTC)
Nope not busy at all if you're still around. It'll be another day or so before the plants will be ready again. I am up to a lvl 8 or 9 Greek city, they actually seem easier to use than the Egyptians due to better infantry and cavalry. Don't need elephants to bust through turtle shells, can just use Hoplites and they have really strong buildings. Their fortresses also have a higher fire rate than Egyptian forts. Also, here is the link to my full Nubian Expanse repeatable quest observations. Mictlantecuhtli (talk) 15:49, July 30, 2012 (UTC)
I might be a bit late logging in today. I will be online at 12:30pm est. Mictlantecuhtli (talk) 15:23, July 31, 2012 (UTC)
Lost track of the time talking to a few people. I am logging in now, maybe they fixed the connection problems people were having. Mictlantecuhtli (talk) 16:41, August 1, 2012 (UTC)


No offense, did you know that a redirect page is made with #REDIRECT and not REDIRECT, otherwise the redirection page won't work. BoazMoerman (talk) 16:52, August 1, 2012 (UTC)

...Ah, should have checked that better. Thanks, won't do it again.Narve (talk) 18:19, August 1, 2012 (UTC)

Camels Edit

If you know why the Mongols have access to camels, then explain why in the trivia of the Camel's article.

The reason the Mongols have camels, is the same reason that the Chinese do: there are Bactrian camels living in the Gobi desert. But there's no reason to put that in the article, because it's not very relevant. And sign your comments.Narve (talk) 13:33, August 4, 2012 (UTC)

General Info Edit

Just adding in stuff, improving the wiki. Sorry to disagree with you about the Bombard Cannons but A) Hand Cannoneers and Bombard Cannons each appear in the same civs as each other and B) They WERE in Kyoto, a level where you control Japanese. Any, feel free to add in which civs things are unavaliable to for other buildings and units if you'd kindly. 07:58, August 15, 2012 (UTC)

"improving the wiki" False information doesn't improve the wiki, it devalues it.

"Hand Cannoneers and Bombard Cannons each appear in the same civs as each other", No, they don't. Not all the time. They're seperate units, and sometimes they don't appear in the same civ.

"They WERE in Kyoto, a level where you control Japanese" Yes, but that still doesn't meant that the Japanese can train them - and they didn't train them, they FOUND them. The Mongols have access to Bombard Cannons in "Into China", but they can't train them. The Aztecs find both Bombard Cannons and Tarkans in "The Boiling Lake", but can't train either of them.

This is easy to check, either through the in-game Tech Tree, or by trial and error - and if you play as Japanese, build an Archery Range and a Siege Workshop, and research Chemistry, you'll see that they can train Hand Cannoneers, but not Bombard Cannons.Narve (talk) 09:04, August 15, 2012 (UTC)

I should add: Your idea of adding civs for other units, buildings and techs is good. I'll do that.Narve (talk) 09:26, August 15, 2012 (UTC)

Well, they were Gaia units in that Genghis Khan Scenario belonging to Chinese and in that Montezuma Scenario, they were owned by Spanish originally. Also, they appear with the Chinese in the Noryang Point Scenario.

OK, Sorry if I'm being to witty. I'm aware of the tech tree. I don't ever want this wiki to try and prevent me from being here. Anyway, since I am aware of the tech tree, I know that Hand Cannoneers are available to either 9/18 Civs or 10/18 Civs.

Uploading Maps Edit

How do you do that for the Battle of the Conquerors Scenarios? Yet you forgot to do it for the Vinlandsaga Scenario. 09:39, August 22, 2012 (UTC)

Just open the map, use the "Marco" and "Polo" cheat codes, and take a screenshot. Then you open the screenshot in paint or another program, and remove everything but the mini-map. I prefer doing this at the start of the game (as in, first few seconds), since there's no telling how the map looks at the end - most enemy buildings in ruins, etc. If you're going to do this, make sure your mouse isn't over the mini-map, and try to aim your screen somewhere out of the way - in the Noryang point screenshot, for example, I'm looking at the middle of the water, so that the square that shows where I'm looking, isn't blocking anything interesting.Narve (talk) 11:06, August 22, 2012 (UTC)

You're Welcome to Upload maps for scenarios if you wish to. Intend to Construct tables for certain articles. 12:46, August 26, 2012 (UTC)


Gave you rollback permission and chat moderator abilities. I didn't feel comfortable giving you full admin powers though. Mictlantecuhtli (talk) 01:25, August 28, 2012 (UTC)

Thanks.Narve (talk) 05:37, August 28, 2012 (UTC)

Maps Edit

You are welcome to upload pictures of maps for each scenario of each campaign if you wish, like you did for the Battles of the Conquerors Scenario. Also you can upload icons for heroes if you like. 02:23, September 30, 2012 (UTC)

Greetings. Yes, you're right. I should pay more attention on what I'm putting up. I'm using an ipad at work and I'm constantly being interrupted and being on the clock, but I should preview more often before I publish. Thanks for the wake up call. Erokuso (talk) 09:47, October 25, 2012 (UTC)Erokuso

Villager amount in AoMEdit


Excuse me to put this up but I'm at the very moment playing Age of Mythology and adding information right on live, and I know it is quite unbelievable that you can only field 25 Villagers, but trust me, it's true (discovered it today myself). The Villager training icon at Town Center turns red and, thus anavailable, after you trained 25 of them, despite having a lot of houses to support a lot more population.

If you doubt my word, try it out yourself or ask a friend. Excuse me one more time.Erokuso (talk) 08:25, October 26, 2012 (UTC)Erokuso

That's only true about Citizens. For Gatherers, Laborers and Villagers, the limit is 80. Try it yourself.Narve (talk) 09:13, October 26, 2012 (UTC)

You're right. It really is 80. Reason why I had it 25 was becouse I was playing in Lightning mode. Took me awhile before I switched to Conquest mode. xD. Sorry for bother. Erokuso (talk) 10:15, October 26, 2012 (UTC)

I wasn't aware that the limit was different in Lightning. That's fascinating. That should be noted in the relevant pages.

It's 80 in standard, conquest, and the campaigns.Narve (talk) 10:19, October 26, 2012 (UTC)

A little help? Edit

Thanks for letting me know, I will work on them. BoazMoerman (talk) 08:35, January 4, 2013 (UTC)

Done! BoazMoerman (talk) 08:49, January 4, 2013 (UTC)


First option to find it: MNBob's Unit and Card List

Second: go to scenario editor, choose object, go to object info, select the building or unit, and in the above-right corner the line of sight stands.

Didn't know how to find it myself until a few months ago. BoazMoerman (talk) 12:13, March 10, 2013 (UTC)

History section Edit

Where do you get the History section information from? As far as i remember there is no history description ingame when you hover over the upgrade icons. 12:49, July 20, 2013 (UTC)

The history is copied and pasted from the manual, included as a PDF on the game CD. Narve (talk) 13:16, July 20, 2013 (UTC)

Thanks, i just wanted to know. Informative stuff. 15:17, July 20, 2013 (UTC)

Wiki backgroundEdit

I just changed the background image to be a higher resolution, do you think it is an improvement? BoazMoerman (talk) 19:05, November 13, 2013 (UTC)

Looks good, keep it like that.Narve (talk) 19:55, November 13, 2013 (UTC)

AOF HistoryEdit

I have request to make. Can you please add the history section to the AOF units, if there any. ThanksRSV 123 (talk) 07:20, November 17, 2013 (UTC)

Good idea, but there isn't any. The history either comes from in-game (in AoM and AoEIII) or the manual (in AoE and AoEII). AoF has neither.Narve (talk) 07:38, November 17, 2013 (UTC)


Do Incas get a Llama instead of a turkey?RSV 123 (talk) 09:46, December 8, 2013 (UTC)

The Incas get a free llama at the start of the game, yes.Narve (talk) 10:09, December 8, 2013 (UTC)

AOF ImageEdit

Hi Narve, can you add images of the icons of the Aof units. Thanks.RSV 123 (talk) 09:20, January 5, 2014 (UTC)

Reversion Edit

Hi, just a point, if you in some way disagree with someone's edition, perhaps you could just edit it like X~Calibur does with Papermaniac edits, and not use the "revert" function as if it was a vandalism. Thanks --†_JuαиPα™_† a message? Forum new 18:27, January 21, 2014 (UTC)

I generally try to do that, but may have made mistakes. I'll be more mindful of it. Thanks.Narve (talk) 19:03, January 21, 2014 (UTC)

Bahadur Shah healer?Edit

If you to to the healer's section of the history option there is Bahadur Shah in the list if I remember correctly do you know why is that, he can't even heal.RSV 123 (talk) 15:36, February 23, 2014 (UTC)

In my game, he isn't listed there. I think you're rembering incorrectly. If not, can you screenshot it?Narve (talk) 16:24, February 23, 2014 (UTC)

Possible PromotionEdit

For your consistent edits and anti vandalism edits, I believe your are a good candidate for a sysop. We would use this site for such events but since the community is small, you can just contact me if you feel you are ready to attain this position.

  ŒThe Piano Guy   Lets play some chess!   08:15,3/10/2014    5,747  


Don't you think that their must be walkthrough videos for the campaign in their respective pages? And I don't think Knights of Saint John should be in the civ navbox.RSV 123 (talk) 08:04, March 24, 2014 (UTC)

No, I don't quite see the point of walkthrough videos. But if you want to make some, go ahead. I've removed the Knights from the civ box.Narve (talk) 08:48, March 24, 2014 (UTC)

Age of Empires: World Domination Edit

Hi I'm the founder of Age of Empires: World Domination Wiki which is an upcoming Age of Empires game for iOS, Android and Windows Phone. You seem like the most active staff member so I am asking if you could get some people on this wiki to help out on my wiki. If you could help I will make you a Bureaucrat. Thanks

Link is here:

Zaya1101 (talk) 22:20, April 11, 2014 (UTC)


I haven't been active here over the past month now & didn't realize you sent me a message the 1st day I was gone. I should've done this a long time ago, but you certainly deserved it nevertheless. I won't be very active here any time soon so I hope other users will look up to you in place of me. Good luck!


Congratulations! For your outstanding efforts in the Age of Empires Series Wiki, you have been awarded the status of a Sysop!

Thank you for your active contribution to this wiki! Your dedicated effort in improving this gaming encyclopedia greatly is appreciated. Please leave a message on my talk page if I can help with anything!

  ŒThe Piano Guy   Lets play some chess!   05:18,4/12/2014    5,747  

Unique Tech tagEdit

In the unige technology tag it is written "Forgotten Empires" but it should be "The Forgotten".RSV 123 (talk) 08:41, May 21, 2014 (UTC)

Should be fixed now.Narve (talk) 09:41, May 21, 2014 (UTC)


Sorry about that iroquois' format. But I was trying to remove this:

Do you know how to remove that?

RSV 123 (talk) 10:05, June 15, 2014 (UTC)

No clue. It's visible on every technology page, and has something to do with the Techbox template, but I can't figure out what to change.
EDIT: Figured it out, it's gone now.Narve (talk) 12:48, June 15, 2014 (UTC)

Thanks Edit

Thank you for restoring my user page, some unfunny person (likely an acquaintance of mine) thought it'd have been funny to write that.


Milo1933 (talk) 06:37, July 7, 2014 (UTC)

Unit Evolution: CamelEdit

Hi, I was thinking can you add Imperial Camel to the Camel's Unit Evolution list. ThanksRSV 123 (talk) 13:34, July 22, 2014 (UTC)

Tech Tree mistakes Edit

Hi Narve. Just passing by to ask your thoughts regarding all the tech tree (and math) mistakes I listed in Papermaniac's discussione page. What should we do with all those pages that ATM are giving wrong informations? Edit: And what about minor changes from AOK to TC like hoardings, fervor or attack bonus changes? should we list both before and after The Conquerors or leave only info regarding TC? --Caledor92 (talk) 16:33, August 1, 2014 (UTC)

Just go ahead and reinsert the data. The wiki should contain correct information, and clearing up how Conscription, for example, actually functions, makes the wiki better. Also note that the tech trees are wrong, so people don't wonder about why the numbers don't match.
I'm not sure the differences from AoK to Conquerors are important, but it can't hurt to include them. Do what you want, you've shown good judgement so far.Narve (talk) 17:14, August 1, 2014 (UTC)
Thank you. Regarding to AOK to Conquerors changes... In hindsight I think it's better to just keep TC info. We already have The Forgotten changes to list and adding AOK is gonna make everything a mess. See how Hand Cannoneers and Janissaries changed from AOK to TC for example (my discussion post here). If we are to list every single minutia like that on top of TF changes... we're really not going to see an end to it. I'll list TC changes in the page, and keep the attack bonuses popup texts only with TC info. Deleting everything regarding TC changes now is way worse than actually adding those info to the pages that miss them.
I also noticed a strange difference between units and buildings in the upgrades section those pages share. While in unit pages there are the actual upgrades for that unit (Ring Archer Armor, Parthian Tactics etc), in the building pages you find the techs you can research at that building (Thumb Ring for the Archery Range for example). Shouldn't instead be listed the techs that improve that building like Town Watch and Masonry? That's what "upgrades" means after all... --Caledor92 (talk) 23:08, August 1, 2014 (UTC)
The Upgrades info on the building pages shows what upgrades can be researched at that building, and definitely deserves to be there. But yeah, having the same name can be confusing. If you can think of anything better to call one of them (either renaming the info on the unit pages, or on the building pages), feel free.Narve (talk) 05:51, August 2, 2014 (UTC)

AoE II Technology Pages Edit

All of the Age of Empires II Technology pages are very short articles. Should I elaborate on them (practical applications, etc) or are they just fine how they are?Cobalt Tungsten (talk) 06:34, August 26, 2014 (UTC)

Age of Empires 2 nameEdit

I think Age of Empires II: The Forgotten is actually called Age of Empires II HD: The Forgotten. What do you think?RSV 123 (talk) 17:15, September 29, 2014 (UTC)

According to steam, you're right. Feel free to change it.Narve (talk) 17:32, September 29, 2014 (UTC)

About vandalism Edit

Dear Narve,

There was some vandalisms in our wiki pages. Mostly they are a "wikia contributor" users.

Maybe we can just not allowing the unknown users so only the wiki users that can only edit?

(sorry if you don't understand, i'm not a good english actually)

Best Regards,

Freeze Spell COC. FreezeSpell

October 11, 2014 13:08 UTC / 20:08 WIB

Hi Narve,

Wasn't sure whether I should reply here or on my page, so I've done both. I'm sorry and I hope I didn't upset you. I can be a bit grouchy sometimes, normally when I've had a couple of ales. No offence meant. Anyway, the Hitstory/Mythology files are here:

Microsoft Games > Age of Mythology > history2

Most of the ones needed are in the 'techs' and 'units' folders within the 'history2' folder.


Jacob Newton (talk) 22:15, October 29, 2014 (UTC)

Hi Narve,

Atlantean heroes are not represented in the wiki, so I want to put them in. I wasn't sure whether they should be added to the existing entries, like this:

Arcus                [Infobox]

The Arcus is a standard Atlantean archer unit...

Arcus Hero       [Infobox]


or with each hero having a separate entry. What do you reckon?

Jacob Newton (talk) 12:43, January 21, 2015 (UTC)

Put the hero info on the same page as the normal unit info, there's no need to double the Atlantean unit pages.Narve (talk) 13:20, January 21, 2015 (UTC)

OK, will do! Jacob Newton (talk) 14:56, January 24, 2015 (UTC)

Hi, good to see you've found the AOE III histories. I'm still working on the AOM ones... Jacob Newton (talk) 18:06, February 9, 2015 (UTC)

Hello Narve,

I'm new and I've just been randomly editing articles and doing it quite frequently. The majority of my edits are quite minor and I was wondering if I was being annoying by just editing 10-20 articles at a time or deleting someone's information.

Robbyzanardelli (talk) 02:16, February 23, 2015 (UTC)Robbyzanardelli

For articles needing an image, I add them to the articles needing an image category, but when I later add an image, how do I delete the articles needing an image category?

The writing above is mine

Robbyzanardelli (talk) 15:10, February 25, 2015 (UTC)Robbyzanardelli

Empire Earth WikiEdit

Can you help out on Empire Earth Wiki.Starfox u (talk) 12:00, March 14, 2015 (UTC)

Yeah but you could help out just cleaning up the code on pages and other things. Also i could use any help i that i could on that wiki. Starfox u (talk) 12:22, March 14, 2015 (UTC)

Page TabsEdit

How did you do it so you go to blank civilization page and then their are tabs on units? Starfox u (talk) 21:26, March 14, 2015 (UTC)

Thanks.Starfox u (talk) 22:40, March 14, 2015 (UTC)

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