Buildings located within the area of effect are then surrounded by possessed roots which will keep on damaging the buildings until they are destroyed. The more buildings in the area, the stronger the effect of the God Power.
Simply put, players can cast Uproot in an area with multiple buildings of great importance to the enemy. With luck, those buildings will be weakened enough for the player's units to deliver the final blow, or even better, will be destroyed by the roots alone. The roots will not only damage the building they surround, but other buildings close enough. So it is best to target buildings constructed close to one another. Though the roots will attack indefinitely after casting the God Power, units can attack the roots to prevent them from destroying the buildings. Since roots cannot fight off attackers, players should always cast Uproot while attacking to keep the enemy occupied. The roots are also vulnerable to Towers and Fortresses as their arrows will kill the roots before they're destroyed.
Uproot it great when used together with Ceasefire as roots will continue damaging the buildings regardless of ceasefire effect. It is also a good combination with Frost.
- Uproot was a god power available to Hades originally known as Bramble, unlike the current Uproot, Bramble was used to defend a Town Center from attack, giving it more armor. It was removed for unknown reasons and replaced with the Sentinels.
- Any building the player attempts to construct near their own roots will also receive damage until they are destroyed. Whether this is a glitch or intentional is unknown.
|Age of Mythology god powers|