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Units (Age of Mythology)

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This is a list of all the units in Age of Mythology, including civilian and military human units, heroes, myth units, siege weapons, ships and any other miscellaneous units. The list is divided according to where each unit is trained. Most units are trained at a building. Units in italics cannot be trained at the building in question but appear there in certain circumstances (given afterwards in square brackets.) Units that are neither trained at a building nor appear at one are given under 'Elsewhere'. When a unit is unique to a specific god, the god's name is given.

Greek Edit

Town Center Edit

  • Heroes (once a Temple has been built):-
Zeus
Poseidon
Hades

Temple Edit

Myth Units

Dock Edit

Myth Units
  • Scylla (Dionysus)
  • Carcinos (Hera)
  • Hippocampus (Poseidon) [Once first Dock is built. Reappears there after 60 seconds if killed.]

Military Academy Edit

Archery Range Edit

Stable Edit

Fortress Edit

Market Edit

Elsewhere Edit

  • Militia (Poseidon) [After a Poseidon player's building has been destroyed; a set number appear among the ruins.]
  • Sentinel (Hades) [Created by Sentinel God Power. Four appear around one chosen Town Center.]

Egyptian Edit

Town Center Edit

Temple Edit

  • Priest
Myth Units
Animals of Set

(Set players only): a fixed number of Animals of Set appear at the Temple at the start of each Age. The Animals of Set are:

  • Ape of Set
  • Gazelle of Set
  • Hyena of Set
  • Giraffe of Set
  • Crocodile of Set
  • Hippo of Set
  • Rhinoceros of Set

These animals can also be summoned by the Pharaoh. See 'Elsewhere'.

Dock Edit

Myth Units

Barracks Edit

Migdol Stronghold Edit

Siege Works Edit

Market Edit

Elsewhere Edit

  • Son of Osiris (Hero (Osiris)) [Created by Son of Osiris God Power; is cast on Pharaoh.]
Myth Units
  • Serpent (Anubis) [Created by Plague of Serpents God Power, when cast on land.]
  • Sea Serpent (Anubis) [Created by Plague of Serpents when cast on water.]
  • Minion (Nephthys, Osiris) [Created by Ancestors God Power, when cast on land; or as a result of the Mummy's special attack.]
  • Lost Ship (Nephthys) [Created by Ancestors when cast on water.]
Animals of Set

Pharaoh can summon Animals of Set; they appear next to him. See 'Temple' for a list.

Norse Edit

Town Center Edit

Temple Edit

Myth Units

Dock Edit

Myth Units

Longhouse Edit

Hill Fort Edit

Market Edit

Elsewhere Edit

  • Hero of Ragnarok [Created by Ragnarok God Power; affects all Gatherers and Dwarves.]
  • Fimbulwinter Wolf (Tyr) [Created by Fimbulwinter God Power; they appear around enemy Town Centers.]
  • Myth Units (Loki) [Can be summoned by Hersirs appearing next to them. See Temple for a list.]

Atlantean Edit

Town Center Edit

  • Citizen
  • Oracle [Starting unit. Three Oracles emerge from the Town Center in the game's first 20 seconds, but they cannot be trained there.]

Temple Edit

  • Oracle
Myth Units

Dock Edit

Myth Units

Military Barracks Edit

Counter-Barracks Edit

Palace Edit

Market Edit

Hesperides Tree (Theia) Edit

Theia's Hesperides God Power creates Hesperides Trees. Dryads can be trained there like regular units.

Elsewhere Edit

All Atlantean human units can be transformed into Heroes at any time.

  • Citizen Hero
  • Oracle Hero
  • Murmillo Hero
  • Arcus Hero
  • Contarius Hero
  • Katapeltes Hero
  • Turma Hero
  • Fanatic Hero
  • Destroyer Hero
Myth Units
  • Lair Spider (Leto) [Emerge from Spider Eggs, created by Spider Lair God Power.]
  • Carnivora (Oceanus) [Created by Carnivora God Power, which can be cast on land and water]
  • Promethean Offspring (Prometheus) [Two are created after a Promethean is killed]
  • Tartarian Spawn (Hekate) [Emerge from Tartarian Gate, created by God Power of the same name.]

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