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Trojan War
Trojan
Scenario information
Game EmpiresIcon Age of Empires
Campaign Glory of Greece
Civilization Greeks
Color Blue
Course of campaign
Scenario no. 4
Previous Ionian Expansion
Next I'll Be Back

Trojan War is the fourth scenario of the Glory of Greece campaign in Age of Empires. In this scenario, Greece (Blue) struggles against Troy (Red).

Scenario Instructions Edit

Greek expansion overseas has brought them in contact with other cultures that pose both opportunities and dangers. The beautiful Helen has been stolen by Paris and taken back to his home city of Troy. Paris is the son of Priam, king of Troy. To restore the honor of the Myceneans, take revenge on the city of Troy by killing Hector, its hero, and capturing the treasure of Priam. Troy is far across the sea and taking the city will require an invasion of the Trojan homeland. The Trojan navy must be neutralized first.

Objectives Edit

Strategy Edit

You start off in Bronze Age, with a few Axemen and Bowmen, and the Hero Alexander, a powerful cavalry unit. He doesn't need to survive the level, so feel free to use him on the front lines - in fact it's recommended you do so early on since he's much more powerful than your starting units.

Right off the bat, your Dock will come under attack from enemy Scout Ships, which will soon be upgraded to War Galleys. Immediately build Scout Ships of your own, and gather up all your Bowmen and send them down to help repel the enemy naval assault. The Bowmen won't be dealing much additional damage, but importantly they'll draw fire away from your ships and allow them to survive longer. Meanwhile, have your villagers gather additional lumber to continue building more ships, as well as send one or two to repair damaged survivors (you should pull heavily damaged ships out of combat to make sure you have survivors in the first place!). If you lose the naval battle and your Dock is destroyed, you can build a new Dock to the northeast of your island without being molested, and from there you can assemble a fleet large enough to overwhelm the enemy. On harder difficulties, this may in fact be your only option.

You will also need to defend against land attacks, as enemy transports will drop troops onto your island. On normal difficulty, these are fairly easy to deal with, but things could get hairy on higher difficulty settings. Your defense will consist of using your starting Axemen as cannon fodder while Alexander destroys the Stone Throwers and then helps mop up the remaining enemies. Use what starting gold you have to train a few Cavalry or Hoplites to bolster your defense. In any case you only need to hold out until your fleet can obtain naval supremacy, after which you can easily intercept incoming transports. Controlling the sea also gives you access to two islands with gold deposits, which you will need since there are none on your starting island. Although you may have ideas about using the enemy Dock as a source of gold through Merchant Ships, it's not really worth having to babysit it for enemy warships that occasionally pop out, so just destroy it.

You cannot reach the Iron Age, so your army should consist of Hoplites, Cavalry, and Stone Throwers. You may find it simpler to build on their island, so you won't have to ship units across. Send a few Hoplites and a Villager or two to the southernmost part of the map. If there's any enemy units here, kill them, then start building Stables, an Academy, and a Siege Workshop. Train a large army, and attack. Hector is usually found at the south-eastern part of the base. He's powerful, but throwing Hoplites at him will bring him down. Then you can send a Cavalry unit to the northeastern part of the island - the Artifact is found here. As soon as you capture it, you've won.

Alternatively, a cheaper tactic involves exploiting the enemy AI. There is an enemy Storage Pit near the coast a ways south of the enemy main base. Use a transport to drop off a unit, attack the Storage Pit, and when the enemy army comes charging in to retaliate, send him back into the transport. You will then have the bulk of the enemy army close to shore and within range of your War Galleys—simply pick off as many as you can, then unload your transport and attack the Storage Pit to provoke them again. Once you've depleted most of the enemy's strength, move in with your invasion force which should have little trouble mopping up.

There are also a couple of yellow Sentry Tower to the north (belonging to a Greek player with a randomly generated name), but there's no units, and they are too far away to pose a threat - you can destroy them with a few ships though it is not necessary to do so.

Historical Outcome Edit

"The Iliad and its tale of the Trojan War was considered fiction by most until Heinrich Schliemann was able to confirm parts of it through excavations at Mycenea and the site in modern Turkey now thought to be Troy. This site was astride the important trade route through the Bosphorus leading to and from the Black Sea. Fabulous treasures of gold were found at Troy by Schliemann, asserting its wealth at one time. Of the many cities found at Troy on top of each other, one with impressive walls appeared to have been destroyed around 1200 BC. Whether it was destroyed by earthquake, the Myceneans, or by the barbarians that brought the ancient Dark Age has not been determined to general satisfaction. Arrowheads, scorching, and other evidence does suggest human agency in the destruction.

The site of Troy remained inhabited for many centuries after its destruction and was rebuilt several times following disaster or destruction. Troy was visited by Alexander the Great during his Persian campaign. He would have been familiar with The Iliad from his school days. The site was eventually abandoned late in the first millennium AD and was just a mound of rubble and earth on the coast when Schliemann arrived about 100 years ago.
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