Age of Empires Series Wiki
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Townbell

Villagers seeking shelter in the Town Center after the Town Bell was rung

The Town Bell is a function of the Town Center in Age of Empires series (except Age of Empires before Return of Rome). Once rung, it causes all Villagers to run for shelter and garrison inside the closest available building: Town Center, tower, House (only for the Khmer), or other defensive structures. Once the danger is over, the Bell may be rung again to release all Villagers and send them back to work. In Age of Empires II: Definitive Edition, Town Bell, and all related features mentioned in the sections below, also apply to Mule Carts.

If no close-by building has room left to garrison any more units, the Villagers will just keep working.

The Town Bell is a very useful function (especially in earlier stages of a game) to prevent the loss of Villagers and to rout the attackers when the town is under attack. However, using it can be very costly, as it halts all resource gathering therefore setting back progress, which also depends on how long the Villagers are sheltered.

The Town Bell feature was introduced to Age of Empires with the release of Return of Rome.

All Back to Work[]

All back to work icon AoE2DE

All Back to Work is a feature for buildings in Age of Empires II: Definitive Edition and Return of Rome since update 107882. It sends garrisoned Villagers and Mule Carts back to work not only from the selected building, but also from nearby buildings. All garrisonable buildings have this option in their command panel, except Castles. The hotkey (V) still works if a Castle is selected, even if the button itself is not visible.

Seek Shelter[]

Seek shelter icon AoE2DE

Seek Shelter is a feature similar to the Town Bell first introduced in Age of Empires IV, and then in Age of Empires II: Definitive Edition and Return of Rome (since update 107882). It is available in the Villager's and Mule Cart's command panel, and behaves like the Town Bell, but for only the selected objects. Once clicked, the selected objects move towards and garrison inside the nearest garrisonable building, which includes towers, Castles (in Age of Empires II)/Keeps (in Age of Empires IV), Town Centers, Donjons, Fortified Churches, and Kreposts, as well as Houses for the Khmer in Age of Empires II.

In Age of Empires II, Fishing Ships of the Gurjaras, despite being able to garrison in Docks, do not have this command. Even if they were selected with Villagers and the command was pressed, the Fishing Ships do not respond to it, and must be garrisoned manually.

Trivia[]

Gallery[]

Gameplay elements in the Age of Empires series
Age ยท Ability (M ยท III ยท IV) ยท Architecture set (II ยท III) ยท Area of Effect (Trample damage) ยท Armor/Resists (hack/melee ยท pierce/ranged ยท crush/siege)  ยท Armor class/Tag (I - original ยท I - Return of Rome ยท II ยท IV) ยท Artificial intelligence ยท Attack (Attack bonus/Multiplier) ยท Attack delay ยท Attack ground ยท Aura ยท Auto Scout ยท Building (I ยท II ยท M ยท III ยท IV) ยท Civilization (I ยท II ยท M ยท III ยท IV) ยท Civilization bonus ยท Cheat code (I ยท II ยท M ยท III ยท IV) ยท Conversion ยท Counter ยท Diplomacy ยท Gaia/Mother Nature ยท Game modes ยท Garrison ยท Gather Point ยท Healing ยท Hit points ยท Hotkey ยท Line of Sight ยท Mini map ยท Player ยท Population ยท Range ยท Rate of Fire ยท Regeneration ยท Relic (II ยท M ยท IV) ยท Renewable resources ยท Repairing ยท Resource ยท Scenario Editor (I ยท II ยท M ยท III ยท IV) ยท Score ยท Signal Allies/Flare ยท Soundtrack (I ยท II ยท M ยท III ยท IV) ยท Speed ยท Stealth mode ยท Taunt ยท Technology (I ยท II ยท M ยท III ยท IV) ยท Technology tree (I ยท II ยท IV) ยท Town Bell ยท Trade ยท Tribute ยท Unit (I ยท II ยท M ยท III ยท IV) ยท Unit formation ยท Unit stance (III) ยท Upgrade (I ยท II ยท III) ยท User interface ยท Victory
Genie Engine
Frame delay ยท Full Tech Tree ยท Team bonus
ReturnRome-AoEIcon Age of EmpiresRuins ยท Discovery
AoE2-DLCicon-0 Age of Empires IIPass-through damage ยท Projectile duplication
Bang Engine
Autoqueue ยท Snare
Aom original icon Age of MythologyGod (Major ยท Minor) ยท God power ยท Settlement
3Icon48px Age of Empires IIIAge-up methods (Politician/Tribal Council/Wonder/Federal State/Allianceยท Banner army ยท Consulate ยท Damage Cap ยท Home City ยท Home City Card ยท Inspiring Flag ยท Minor civilization ยท Promotion ยท Revolution ยท Target Lock ยท Trade Monopoly ยท Trade Route ยท Treasure
Essence Engine
GameIcon-AoE4 Age of Empires IVBounty ยท Dynasty ยท Fire armor ยท Imperial Council (Vizier Point) ยท Influence ยท Landmark ยท Religion ยท Sacred Site ยท Variant civilization
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets.
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