|Tales of La Canela|
|Course of campaign|
- Gonzalo Pizarro (Spanish) is Francisco de Orellana's (the player) superior, and his base is in the east. At certain times of the gameplay, he would have conversations with Orellana, and at certain times the player's units are being transferred to Pizarro to prevent the player from using them. The player's initial units are initially possessed by Pizarro as well. He has a few Conquistadores in the northwest (northeast of La Culata) who would join the player once discovered.
- La Culata (Incas) is located in the west, where the player starts. They have a monk whom the player may reach him for healing. After the tasks given by Pizarro in Quito are done, the player may buy additional units here before embarking the journey further east.
- Locals (Incas) has a small village in the northwest which would tribute 200 food once found, as well as three slingers in the southwest and three Kamayuks in the northeast of Quito, whom each group of them would offer to join the player if the player clicks on their yurt and give 100 food to the group.
- Quito (Incas) is located in the middle of the map, where Orellana is supposed to meet Pizarro and fulfill the tasks given by him.
Ally to neutral to ally Edit
- Gonzalo Diaz de Pineda (Spanish) is Orellana's rival Conquistador, having several units and buildings in Quito. His stance towards the player is always 'ally', therefore would not resist even if attacked. Pizarro would instruct Orellana to kill all the four Sergeants of Pineda in Quito. However, if any other of Pineda's soldiers gets killed, he will turn against the player, and if Pineda himself gets killed, the player would lose the game.
- Incan Ruins (Incas) has an abandoned village in the northeast which the player would take over to fight the Rebels, a dock in the southwest which the player may destroy to get 100 gold, as well as four monasteries which the player may destroy them to get 100 gold each. Their stance towards the player is always 'ally'.
- Rebels (Incas) is scattered all over the map, made up of slingers, Kamayuks, Jaguar Warriors, and Eagle Warriors. Each abandoned monastry mentioned above are protected by the Rebels. They also have a big yurt in the east of Quito (which must be reached by a hidden path from the south of Quito) which destroying it would get 100 gold. When the player takes over the abandoned village, the Rebels would invade the village.
You are playing as Francisco de Orellana, starting from La Culata, and you need to meet Gonzalo Pizarro in Quito. Then he will ask you to kill the four sergeants of Gonzalo Diaz de Pineda in Quito (they will be specially revealed) and then bribe Carlos the merchant (a petard, in the eastern part of Quito) to delay the shipment. As you (Francisco de Orellana) witnessed Carlos kissing his mistress and 'threatened' to tell his wife, he will order two of his guards (Halberdiers) to kill you. You may need some hit-and-run tactics to kill them, as halberdiers are a great threat to mounted units (note that Francisco de Orellana is a Conquistador). Then Carlos will agree your demand.
Either before or after meeting Pizarro, you may fulfill some "secondary objectives" to collect golds for buying troops in La Culata (after returning from Quito upon completing the primary objectives mentioned above), and collecting foods to recruit native Incan units. Along the way you encouter Rebels and have to fight them off.
As your troops travel east from Quito heading towards Pizarro's base in the Sumaco Valley, you will encounter two groups of Rebels before reaching Incan Ruins. Send at least one of your initial Scouts to meet Pizarro in his base. Then the Ruins temporarily become your base, and you must defend against the Rebels until you have accumulated a total of 100 kills in the scenario. Once the enemies retreated, Pizarro will come and have a chat with you again before you are declared victor of the scenario.
- There are a few buildings in Quito which are actually transferred from Gonzalo Pizarro, which explains the Western European architecture instead of the New World/Mesoamerican one.