|First Appearance||The Asian Dynasties|
|Cost||80 Food |
|Age Available||Colonial Age|
|Base Hit Points||225|
|Resists||30% vs. Ranged|
|Melee Multipliers||x1.5 vs. Infantry|
x0.67 vs. Heavy Infantry
|R.O.F.||1.5 / 3.0 (Siege)|
Sowar is especially good against Archers and Skirmishers. Its speed is the Sowar’s greatest asset, it has a very high speed even when compared to other cavalry units which enables it to cover great distances in a short duration.
The Sowar will be killed by Heavy Infantry and other Cavalry due to the fact that it has a lower base damage than most cavalry units but its damage increases dramatically with the very first upgrade making its damage greater than many cavalry units. The Sowar gains an attack bonus against light infantry, and has 2 colonial upgrade cards increasing this attack bonus, and increasing its base attack by a massive 30%, making the Sowar potentially the most cost effective age 2 cavalry unit for countering light infantry. It is also devastatingly fast, making it easier and more effective at micromanaging, and a strong raider.