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Age of Empires IIEdit
|Amount of Food||100|
number of hunters
In Age of Empires II, sheep are a common food source that is by far more beneficial in the early stages of a developing game. Nearing a neutral sheep will cause it to become aligned with the player's faction. As long as units are within close proximity of the sheep, they will remain under the control of the player that first discovers it; if, however, no friendly units are nearby and another team's unit happens to pass by, the sheep will fall under the control of that said player.
As mentioned above, sheep are extremely useful in the early game, as rapid development of farmland may simply not be feasible due to a lack of necessary resources, common in the Dark Age. As the game progresses, however, the need for sheep gradually decreases as farms become plentiful and effective in the latter stages of the game.
Sheep can also be used for scouting, but have a horrible line of sight. Despite there being a risk of losing them, in island maps or maps where players start without a scout it can be relatively safe.
Sheep can be gathered for a total of 100 Food.
Age of Empires IIIEdit
Like in Age of Empires II, colonial-era sheep will fall under the control and influence of the nearest unit it comes into visual contact with. Unlike their medieval counterparts, however, AoE III sheep will actually fatten over time, which grants them a much larger supply of food as time goes on. This fattening process can be sped up substantially through the use of a Livestock Pen, Farm, or Village.