|Line of Sight||16 meters|
|Train at||Appears at Temple|
|Train Time||N/A seconds|
There are different types of Shade unit in Age of Mythology. The main type, the Hades Shade, is a free unit that is only available to Hades followers. Whenever one of Hades' human soldiers dies, there is a 20% chance that he will rise again as a Shade at the player's starting Temple. Hades Shades are immune to the special attacks of Myth Units.
However, this and their Age Advance bonus (see below) does not mean Shades are Heroes. Nor are they Myth Units, since Heroes do not gain any attack bonus against them. They are not human units either; it seems they do not belong to any of the game's unit categories. A player may have a maximum of 25 Hades Shades.
Age Advance Bonus Edit
As Shades are not human units, they do not have access to standard upgrades such as Medium Infantry. Like Heroes, however, they do automatically gain a bonus to their hit points and attack at the start of the Classical, Heroic and Mythic Ages:
- +10% hit points, +20% attack.
Hence, by the Mythic Age, Hades Shades have 130 HP and an attack of 9.6.
Hades Shades have neither the strengths nor the weaknesses of other units. They do not have any attack bonuses and only have one upgrade. On the other hand, their immunity to Myth Units' special attacks and the fact that no unit has bonus against them counts in their favour.
Shades may be weak, but, like Militias, they only cost one population slot and are strong in numbers. Of course, to get numbers means that the player will have to have done a lot of fighting and lost a lot of units. This may happen naturally, but is generally not worth deliberately seeking out as a strategy.
Other Shade Units Edit
In the Fall of the Trident campaign, friendly Shades appear in Scenarios 10, Strangers, which is set in the Underworld, and in part of Scenario 16, Good Advice. These Shades have more hit points and are invisible to enemies. They can kill Myth Units in a single attack, though they disappear after attacking. Shades of Olympus appear in a The Titans campaign scenario, with similar abilities.
On the Erebus random map, another type of Shade (confusingly also called a Hades Shade) appears as a neutral unit. These shades do not gain Age bonuses and have 90 HP rather than 100.
The dead of Greek mythology became shades, empty ghost-like shadows of their former selves. Hades' land of the dead was not necessarily a horrible place to be, but it was without honor or glory. If anything, shades were pitied more than they were feared.