Template:Infobox units Scylla in Greek legend was a ferocious many-headed sea monster. In Age of Mythology, the Scylla is an aquatic Heroic Age Greek Myth Unit available to worshippers of Dionysus.
Special Ability
Extra Heads: the Scylla gains an extra head for every three units it kills. Each head adds 100% to its attack.
Attack Bonuses
- Myth Units: x2
- Heroes: x0.5
Upgrades
General
- Bacchanalia (Dionysus): increases hit points by 5%.
- Monstrous Rage (Hera): increases attack by 25%.
Strategy
The Scylla is essentially a naval version of the Hydra, and as such can gain up to five heads, which multiplies their attack. Heads can be gained by destroying enemy military units, whether warships or land soldiers close to the water. Heads are not gained by killing civilian units (e.g. fishing ships or Villagers). However, with the introduction of the Physician in Tale of the Dragon, it has become easier for Scyllas to accumulate all five heads as they can now be healed after battling long enough. They are quite durable and are formidable naval units. Compounding this is that most civilizations lack naval Heroes, making Scyllas more difficult to defeat. Hammer ships are a serviceable replacement however.
Overview
Scientific name -- Hydra thalassa
Size -- 30,000+ lbs
Diet -- large Fish, Whales, sailors
A terrifying sea monster with six serpent heads and a ring of barking dogs around her waist, Scylla guarded one side of the straits of Messina, between Sicily and Italy. The dogs alerted her when a ship was passing so she could seize sailors. Scylla was originally a beautiful nymph who was transformed by the jealous sorceress Circe.
Gallery
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