FANDOM


This page contains all the Home City cards available to the Russian civilization in Age of Empires III and the two expansions, The Warchiefs and The Asian Dynasties.

  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE number of times
  • Yellow: Shipment that costs Coin

New World Trading Company Edit

Card Name Card Description Age Home City Level Available
Crates of 300 Food Ships 300 Food 1 0
Crates of 600 Food Ships 600 Food 2 0
Crates of 700 Food Ships 700 Food 2 10
Crates of 1000 Food Ships 1000 Food 3 10
Crates of 1600 Food Ships 1600 Food 4 25
Cords of 300 Wood Ships 300 Wood 1 0
Cords of 600 Wood Ships 600 Wood 2 0
Cords of 700 Wood Ships 700 Wood 2 10
Cords of 1000 Wood Ships 1000 Wood 3 10
Cords of 1600 Wood Ships 1600 Wood 4 25
Chests of 300 Coin Ships 300 Coin 1 0
Chests of 600 Coin Ships 600 Coin 2 0
Chests of 700 Coin Ships 700 Coin 2 10
Chests of 1000 Coin Ships 1000 Coin 3 10
Chests of 1600 Coin Ships 1600 Coin 4 25
7 Sheeps Ships 7 Sheeps 1 0
15 Sheeps Ships 15 Sheeps 3 0
7 Cows Ships 7 Cows 2 0
20 Sheeps Ships 20 Sheeps 3 10
1 Covered Wagon Ships 1 Covered Wagon 3 0
TEAM 2 Surgeons Ships 2 Surgeons 2 0
TEAM Cheap Priests Priests, Imams and Missionaries cost -50% and train 75% faster; Medicine Men and Warrior Priests train 15% faster 2 10
Master Surgeons Surgeons can be trained at the Church and increases the amount of hit points they heal 2 10
Polar Explorer Explorer get +50% hit points and attack, and +2.0x attack bonus vs. Treasure Guardians; ships an Explorer Dog 1 0
Hot Air Baloons Explorer can use Hot Air Balloon to scout the map 2 10
Advanced Baloon Ships an Advanced Hot Air Baloon 4 40

Military Academy Edit

Card Name Card Description Age Home City Level Available
Strelet Combat Streltsy get +20% hit points and attack 3 10
13 Strelets Ships 13 Streltsy 2 0
17 Strelets Ships 17 Streltsy 3 0
24 Strelets Ships 24 Streltsy 4 10
28 Strelets Ships 28 Streltsy 4 10
Strelet Horde Each Blockhouse will spawn 5 Streltsy, and Streltsy get +10% hit points 4 25
Suvorov Reforms Turns all Streltsy into Musketeers 3 40
9 Halberdiers Ships 9 Halberdiers 3 0
13 Halberdiers Ships 13 Halberdiers 4 0
15 Halberdiers Ships 15 Halberdiers 4 10
Ransack Infantry get +50% siege attack 3 25
11 Musketeers Ships 11 Musketeers 3 0
16 Musketeers Ships 16 Musketeers 4 0
4 Cossacks Ships 4 Cossacks 2 0
6 Cossacks Ships 6 Cossacks 3 0
9 Cossacks Ships 9 Cossacks 4 10
5 Cossacks Ships 5 Cossacks 2 10
Boyars Streltsy, Cossacks and Oprichniki get +15% hit points and attack 2 25
5 Cavalry Archers Ships 5 Cavalry Archers 3 0
8 Cavalry Archers Ships 8 Cavalry Archers 4 0
9 Cavalry Archers Ships 9 Cavalry Archers 4 10
7 Cavalry Archers Ships 7 Cavalry Archers 4 10
Cavalry Combat Cavalry get +15% hit points and attack 3 10
TEAM Cavalry Scouts Cavalry get +10% hit points and +4 LOS 1 0
5 Oprichniks Ships 5 Oprichniki 3 0
6 Oprichniks Ships 6 Oprichniki 3 10
9 Oprichniks Ships 9 Oprichniki 4 10
12 Oprichniks Ships 12 Oprichniki 4 40
4 Grenadiers Ships 4 Grenadiers 3 0
7 Grenadiers Ships 7 Grenadiers 4 0
5 Grenadiers Ships 5 Grenadiers 3 10
9 Grenadiers Ships 9 Grenadiers 4 25
1 Falconet Ships 1 Falconet 3 0
2 Falconets Ships 2 Falconets 4 0
2 Falconets Ships 2 Falconets 3 10
2 Heavy Cannons Ships 2 Heavy Cannons 4 10
Tsar Cannon Ships 2 Heavy Cannons 4 25
Advanced Artillery Upgrades Falconets to Field Guns and Mortars to Howitzers (if not already) 4 0
2 Mortars Ships 2 Mortars 4 0
3 Mortars Ships 3 Mortars 4 10
Unicorne Mortars Mortars get +20% attack, costs -50% and train 50% faster 4 10
TEAM 2 Mortars Ships 2 Mortars 4 40

St. Basil's Cathedral Edit

Card Name Card Description Age Home City Level Available
Native Lore Native improvements cost no Coin 2 0
Native Treaties Each different allied Native tribe sends a shipment of units 2 0
Native Warriors Native Warriors cost -25% 3 10
Advanced Trading Post Trading Posts get a ranged attack and +50% hit points, and cost -40% 1 25
Blood Brothers Upgrades Native Warriors to Champion (if not already) 4 25
Fencing School Infantry train 40% faster 2 10
Riding School Cavalry train 40% faster 2 10
TEAM Dueling School Infantry train 25% faster; Banner Armies train 12% faster 2 25
Ranching Livestock Pens can train Cows 1 0
Colonial Militia Town Centers get +50% attack and can call Minutemen a second time 1 0
Pioneers Settlers get +65% hit points 1 0
Frontier Defenses Ships 2 Outpost Wagons and Blockhouses get +25% hit points 3 0
Advanced Arsenal Arsenals can be built in the Colonial Age and have more improvements 2 10
Advanced Frontier Defenses Ships 4 Outpost Wagons 4 10
Improved Buildings Buildings get +40% hit points 1 10
Heavy Fortifications Upgrades all defenses to the highest level possible (if not already) 4 25
Fort Ships 1 Fort Wagon 3 0
Castrametation Ships 1 Fort Wagon and Fort build limit +1 4 10
Sevastopol Settlers and Wagons build Town Centers, Blockhouses and Walls 50% faster 3 40
TEAM Barracks Hitpoints Barracks and War Academies get +100% hit points; Blockhouses, War Huts and Nobles' Huts get +50% hit points 2 0
Reformist Tsar Unique Russian improvements are available on the Church 2 10
National Redoubt Musketeers can build Forts and Fort build limit +1 4 40
Advanced Mill Mills get +100% hit points and cost -50% 1 0
Advanced Dock Docks get +100% attack, heal ships 100% faster, and train ships +33% faster 1 10
Advanced Plantation Plantations get +100% hit points, cost -31% and can be build from the Discovery Age 1 25
Assassins Upgrades Spies to Assassins with +100% attack and +5.0x attack bonus vs. Explorers/War Chiefs/Monks and Mercenaries 2 40
Advanced Market Markets get +20% buy and sell rates 1 0
5 Spies Ships 5 Spies 2 0
8 Spies Ships 8 Spies 3 10
TEAM 8 Spies Ships 8 Spies 4 40
Factory Ships 1 Factory Wagon 4 0
Industrial Revolution Ships 1 Factory Wagon 4 25

Manufacturing Plant Edit

Card Name Card Description Age Home City Level Available
Stonemasons Settlers and Wagons build buildings 65% faster 2 10
Land Grab Mills, Livestock Pens, Plantations, Farms, Villages and Rice Paddies are build 40% faster and cost -75% 1 25
Economic Theory Settlers gather 10% faster 1 40
Fish Market Fishing Boats gather 25% faster 1 0
Rendering Plant Fishing Boats gather 30% faster 2 10
Schooners Fishing Boats cost -60% 2 10
Sawmills Settlers gather Wood 15% faster 1 0
Exotic Hardwoods Settlers gather Wood 20% faster 1 10
Distributivism Gives a trickle of 1.25 Wood 1 25
Silversmith Settlers gather Coin from Mines 20% faster 2 10
Royal Mint Settlers gather Coin 25% faster 3 25
Food Silos Settlers gather Food from Mills, Farms and Rice Paddies 15% faster 1 0
Sustainable Agriculture Settlers gather Food from Mills, Farms and Rice Paddies 15% faster 2 10
Refrigeration Settlers gather Food 20% faster 3 25
Stockyards Livestocks fatten 30% faster 1 0
TEAM Furrier Settlers/Villagers gather Food from hunting 10% faster and from Berry Bushes and Cherry Orchards 15% faster 1 0
Spice Trade Settlers gather Food from hunting, Berry Bushes and Cherry Orchards 20% faster 2 10
Medicine Settlers train 15% faster 2 25
Rum Distillery Settlers gather Coin from Plantations and Rice Paddies 20% faster 1 0
Cigar Roller Settlers gather Coin from Plantations and Rice Paddies 20% faster 2 0
Textile Mill Settlers gather Coin from Plantations and Rice Paddies 25% faster 3 25

Harbor Edit

Card Name Card Description Age Home City Level Available
1 Caravel Ships 1 Caravel 2 0
2 Caravels Ships 2 Caravels 2 10
1 Galleon Ships 1 Galleon 2 10
TEAM Coastal Defenses Buildings get +1.0x attack bonus vs. ships 1 10
1 Frigate Ships 1 Frigate 3 10
1 Monitor Ships 1 Monitor 4 10
Russian North Fleet Ships 1 Frigate and 1 Monitor 4 25
TEAM 1 Monitor Ships 1 Monitor 4 40
Admiralty Caravel build limit +4, Galleon build limit +2, Frigate build limit +1 and Monitor build limit +1 2 0
TEAM Cold Water Port Warships cost -15% 2 10
Dance Hall Upgrades Saloon into Dance Hall which can train Ronins and outlaws cost -2 population 2 0
Recruit Privateers Ships 2 Privateers; costs 500 Coin 2 0
Hire Manchurian Cavalry Archers Ships 9 Manchus; costs 1000 Coin 3 10
Hire Japanese Ninjas Ships 12 Ninjas; costs 1000 Coin 4 10
Hire Swedish Fusiliers Ships 8 Fusiliers; costs 1000 Coin 4 10
Hire Scottish Highlanders Ships 9 Highlanders; costs 1000 Coin 3 10
Hire Finnish Hackapells Ships 6 Hackapells; costs 1000 Coin 3 10
Hire Holy Roman Army Ships 4 Landsknechts, 5 Black Riders and 7 Jaegers; costs 2000 Coin 4 25
Hire Highland Mercenary Army Ships 6 Highlanders, 8 Swiss Pikemen and 4 Hackapells; costs 2000 Coin 4 25
Mercenary Loyalty Mercenary shipments cost -10% to -25% 3 25
Hire Li'l Bombards Ships 3 Li'l Bombards; costs 2000 Coin 4 25
30 Nootka Allies Ships 30 Nootka Clubmen and upgrades them to Elite (if not already); costs 2000 Coin 4 40

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.