FANDOM


St. Petersburg

The Russian Home City, St.Petersburg

These are the Home City shipment cards available to the Russians in Age of Empires III and the two expansions, The Warchiefs and The Asian Dynasties.

  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE number of times
  • Yellow: Shipment that costs Coin

New World Trading Company Edit

Card Name Card Description Age Home City Level Available
Crates of 300 Food Ships 300 Food 1 0
Crates of 600 Food Ships 600 Food 2 0
Crates of 700 Food Ships 700 Food 2 10
Crates of 1000 Food Ships 1000 Food 3 10
Crates of 1600 Food Ships 1600 Food 4 25
Cords of 300 Wood Ships 300 Wood 1 0
Cords of 600 Wood Ships 600 Wood 2 0
Cords of 700 Wood Ships 700 Wood 2 10
Cords of 1000 Wood Ships 1000 Wood 3 10
Cords of 1600 Wood Ships 1600 Wood 4 25
Chests of 300 Coin Ships 300 Coin 1 0
Chests of 600 Coin Ships 600 Coin 2 0
Chests of 700 Coin Ships 700 Coin 2 10
Chests of 1000 Coin Ships 1000 Coin 3 10
Chests of 1600 Coin Ships 1600 Coin 4 25
7 Sheeps Ships 7 Sheeps 1 0
15 Sheeps Ships 15 Sheeps 3 0
7 Cows Ships 7 Cows 2 0
20 Sheeps Ships 20 Sheeps 3 10
1 Covered Wagon Ships 1 Covered Wagon 3 0
TEAM 2 Surgeons Ships 2 Surgeons 2 0
TEAM Cheap Priests Priests, Imams and Missionaries cost -50% and train 75% faster; Medicine Men and Warrior Priests train 15% faster 2 10
Master Surgeons Surgeons can be trained at the Church and increases the amount of hit points they heal 2 10
Polar Explorer Explorer get +50% hit points and attack, and +2.0x attack bonus vs. Treasure Guardians; ships an Explorer Dog 1 0
Hot Air Baloons Explorer can use Hot Air Balloon to scout the map 2 10
Advanced Baloon Ships an Advanced Hot Air Baloon 4 40

Military Academy Edit

Card Name Card Description Age Home City Level Available
Strelet Combat Streltsy get +20% hit points and attack 3 10
13 Strelets Ships 13 Streltsy 2 0
17 Strelets Ships 17 Streltsy 3 0
24 Strelets Ships 24 Streltsy 4 10
28 Strelets Ships 28 Streltsy 4 10
Strelet Horde Each Blockhouse will spawn 5 Streltsy, and Streltsy get +10% hit points 4 25
Suvorov Reforms Turns all Streltsy into Musketeers 3 40
9 Halberdiers Ships 9 Halberdiers 3 0
13 Halberdiers Ships 13 Halberdiers 4 0
15 Halberdiers Ships 15 Halberdiers 4 10
Ransack Infantry get +50% siege attack 3 25
11 Musketeers Ships 11 Musketeers 3 0
16 Musketeers Ships 16 Musketeers 4 0
4 Cossacks Ships 4 Cossacks 2 0
6 Cossacks Ships 6 Cossacks 3 0
9 Cossacks Ships 9 Cossacks 4 10
5 Cossacks Ships 5 Cossacks 2 10
Boyars Streltsy, Cossacks and Oprichniki get +15% hit points and attack 2 25
5 Cavalry Archers Ships 5 Cavalry Archers 3 0
8 Cavalry Archers Ships 8 Cavalry Archers 4 0
9 Cavalry Archers Ships 9 Cavalry Archers 4 10
7 Cavalry Archers Ships 7 Cavalry Archers 4 10
Cavalry Combat Cavalry get +15% hit points and attack 3 10
TEAM Cavalry Scouts Cavalry get +10% hit points and +4 LOS 1 0
5 Oprichniks Ships 5 Oprichniki 3 0
6 Oprichniks Ships 6 Oprichniki 3 10
9 Oprichniks Ships 9 Oprichniki 4 10
12 Oprichniks Ships 12 Oprichniki 4 40
4 Grenadiers Ships 4 Grenadiers 3 0
7 Grenadiers Ships 7 Grenadiers 4 0
5 Grenadiers Ships 5 Grenadiers 3 10
9 Grenadiers Ships 9 Grenadiers 4 25
1 Falconet Ships 1 Falconet 3 0
2 Falconets Ships 2 Falconets 4 0
2 Falconets Ships 2 Falconets 3 10
2 Heavy Cannons Ships 2 Heavy Cannons 4 10
Tsar Cannon Ships 2 Heavy Cannons 4 25
Advanced Artillery Upgrades Falconets to Field Guns and Mortars to Howitzers (if not already) 4 0
2 Mortars Ships 2 Mortars 4 0
3 Mortars Ships 3 Mortars 4 10
Unicorne Mortars Mortars get +20% attack, costs -50% and train 50% faster 4 10
TEAM 2 Mortars Ships 2 Mortars 4 40

St. Basil's Cathedral Edit

Card Name Card Description Age Home City Level Available
Native Lore Native improvements cost no Coin 2 0
Native Treaties Each different allied Native tribe sends a shipment of units 2 0
Native Warriors Native Warriors cost -25% 3 10
Advanced Trading Post Trading Posts get a ranged attack and +50% hit points, and cost -40% 1 25
Blood Brothers Upgrades Native Warriors to Champion (if not already) 4 25
Fencing School Infantry train 40% faster 2 10
Riding School Cavalry train 40% faster 2 10
TEAM Dueling School Infantry train 25% faster; Banner Armies train 12% faster 2 25
Ranching Livestock Pens can train Cows 1 0
Colonial Militia Town Centers get +50% attack and can call Minutemen a second time 1 0
Pioneers Settlers get +65% hit points 1 0
Frontier Defenses Ships 2 Outpost Wagons and Blockhouses get +25% hit points 3 0
Advanced Arsenal Arsenals can be built in the Colonial Age and have more improvements 2 10
Advanced Frontier Defenses Ships 4 Outpost Wagons 4 10
Improved Buildings Buildings get +40% hit points 1 10
Heavy Fortifications Upgrades all defenses to the highest level possible (if not already) 4 25
Fort Ships 1 Fort Wagon 3 0
Castrametation Ships 1 Fort Wagon and Fort build limit +1 4 10
Sevastopol Settlers and Wagons build Town Centers, Blockhouses and Walls 50% faster 3 40
TEAM Barracks Hitpoints Barracks and War Academies get +100% hit points; Blockhouses, War Huts and Nobles' Huts get +50% hit points 2 0
Reformist Tsar Unique Russian improvements are available on the Church 2 10
National Redoubt Musketeers can build Forts and Fort build limit +1 4 40
Advanced Mill Mills get +100% hit points and cost -50% 1 0
Advanced Dock Docks get +100% attack, heal ships 100% faster, and train ships +33% faster 1 10
Advanced Plantation Plantations get +100% hit points, cost -31% and can be build from the Discovery Age 1 25
Assassins Upgrades Spies to Assassins with +100% attack and +5.0x attack bonus vs. Explorers/War Chiefs/Monks and Mercenaries 2 40
Advanced Market Markets get +20% buy and sell rates 1 0
5 Spies Ships 5 Spies 2 0
8 Spies Ships 8 Spies 3 10
TEAM 8 Spies Ships 8 Spies 4 40
Factory Ships 1 Factory Wagon 4 0
Industrial Revolution Ships 1 Factory Wagon 4 25

Manufacturing Plant Edit

Card Name Card Description Age Home City Level Available
Stonemasons Settlers and Wagons build buildings 65% faster 2 10
Land Grab Mills, Livestock Pens, Plantations, Farms, Villages and Rice Paddies are build 40% faster and cost -75% 1 25
Economic Theory Settlers gather 10% faster 1 40
Fish Market Fishing Boats gather 25% faster 1 0
Rendering Plant Fishing Boats gather 30% faster 2 10
Schooners Fishing Boats cost -60% 2 10
Sawmills Settlers gather Wood 15% faster 1 0
Exotic Hardwoods Settlers gather Wood 20% faster 1 10
Distributivism Gives a trickle of 1.25 Wood 1 25
Silversmith Settlers gather Coin from Mines 20% faster 2 10
Royal Mint Settlers gather Coin 25% faster 3 25
Food Silos Settlers gather Food from Mills, Farms and Rice Paddies 15% faster 1 0
Sustainable Agriculture Settlers gather Food from Mills, Farms and Rice Paddies 15% faster 2 10
Refrigeration Settlers gather Food 20% faster 3 25
Stockyards Livestocks fatten 30% faster 1 0
TEAM Furrier Settlers/Villagers gather Food from hunting 10% faster and from Berry Bushes and Cherry Orchards 15% faster 1 0
Spice Trade Settlers gather Food from hunting, Berry Bushes and Cherry Orchards 20% faster 2 10
Medicine Settlers train 15% faster 2 25
Rum Distillery Settlers gather Coin from Plantations and Rice Paddies 20% faster 1 0
Cigar Roller Settlers gather Coin from Plantations and Rice Paddies 20% faster 2 0
Textile Mill Settlers gather Coin from Plantations and Rice Paddies 25% faster 3 25

Harbor Edit

Card Name Card Description Age Home City Level Available
1 Caravel Ships 1 Caravel 2 0
2 Caravels Ships 2 Caravels 2 10
1 Galleon Ships 1 Galleon 2 10
TEAM Coastal Defenses Buildings get +1.0x attack bonus vs. ships 1 10
1 Frigate Ships 1 Frigate 3 10
1 Monitor Ships 1 Monitor 4 10
Russian North Fleet Ships 1 Frigate and 1 Monitor 4 25
TEAM 1 Monitor Ships 1 Monitor 4 40
Admiralty Caravel build limit +4, Galleon build limit +2, Frigate build limit +1 and Monitor build limit +1 2 0
TEAM Cold Water Port Warships cost -15% 2 10
Dance Hall Upgrades Saloon into Dance Hall which can train Ronins and outlaws cost -2 population 2 0
Recruit Privateers Ships 2 Privateers; costs 500 Coin 2 0
Hire Manchurian Cavalry Archers Ships 9 Manchus; costs 1000 Coin 3 10
Hire Japanese Ninjas Ships 12 Ninjas; costs 1000 Coin 4 10
Hire Swedish Fusiliers Ships 8 Fusiliers; costs 1000 Coin 4 10
Hire Scottish Highlanders Ships 9 Highlanders; costs 1000 Coin 3 10
Hire Finnish Hackapells Ships 6 Hackapells; costs 1000 Coin 3 10
Hire Holy Roman Army Ships 4 Landsknechts, 5 Black Riders and 7 Jaegers; costs 2000 Coin 4 25
Hire Highland Mercenary Army Ships 6 Highlanders, 8 Swiss Pikemen and 4 Hackapells; costs 2000 Coin 4 25
Mercenary Loyalty Mercenary shipments cost -10% to -25% 3 25
Hire Li'l Bombards Ships 3 Li'l Bombards; costs 2000 Coin 4 25
30 Nootka Allies Ships 30 Nootka Clubmen and upgrades them to Elite (if not already); costs 2000 Coin 4 40

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.