Pikeman (Age of Empires II)
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For the related Age of Empires III unit, see Pikeman (Age of Empires III).
| Pikeman | |
|---|---|
![]() | |
| Age | Castle Age![]() |
| Trained at | Barracks![]() ![]() ![]() |
| Type | Infantry |
| Cost | 25 Wood, 35 Food |
| HP | 55 |
| Attack | 4 |
| Armor | 0 |
| Pierce Armor | 0 |
| Speed | Medium |
| Upgraded From | Spearman |
| Upgraded To | Halberdier![]() ![]() ![]() |
| Cost to Upgrade | 300 Food 600 Gold |
Pikemen are available to all civilization except the Turks.
Overview
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The success of spearmen against cavalry led to innovation in the equipment and tactics they used. Pikemen were an innovation of towns and communities that did not have the resources to field large armies of heavy cavalry. Pikes were cheap and could be quite effective in training. One important change was the lengthening of the weapon shaft. Where the spear had been 6 to 8 feet long, the pike had a shaft up to 18 feet long. The longer weapon meant that more spear points could be extended beyond the bodies of the men in the front rank. Pikemen combined with crossbowmen or hand cannoneers to make a useful combined arms unit. The pikemen prevented cavalry from overrunning the group, while the missile troops caused casualties to the enemy at range. Working together, this combination dominated battlefields at the end of the age. As firearms improved after the Middle Ages, the pikeman component became less necessary. The bayonet made the pike component obsolete and allowed the musketeer to defend himself against cavalry.
| Unit Evolution: Spearman |
|---|
| Spearman --> Pikeman --> Halberdier |




