|This article is about the god in Age of Empires: Mythologies. For the god in Age of Mythology, see Osiris.|
God Power Edit
- Son of Osiris: Osiris' Son of Osiris power transforms your hero into a powerful avatar of the God. While so transformed, the Son of Osiris is nearly invincible and has a powerful attack, but will return to normal after 10 turns.
- Priests gain +10% HP and +2 Movement
- Myth Units costs 10% less Gold
- Desert Wind (25 food/25 gold/15 favor): Human Cavalry gain +2 Movement and +5% Attack
- New Kingdom (25 food/25 gold/15 favor): Town Centers provide an additional +2 Population
- Funeral Pyre (25 food/25 gold/15 favor): Whenever a friendly human unit dies, adjacent human units temporarily gain +10% Attack
- Atef Crown (80 food/120 gold/40 favor): Mummies gain +10% HP, +10% Attack and +5% Defense.
Myth Unit Edit
- Mummy: a Heavy Infantry type Myth Unit that strikes foes with a massive crook.