Onager
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| Onager | |
|---|---|
![]() | |
| Age | Imperial Age![]() |
| Trained at | Siege Workshop![]() ![]() ![]() |
| Type | Siege Unit |
| Cost | 160 Wood, 135 Gold |
| HP | 60 |
| Attack | 50 |
| Range | 8 |
| Armor | 0 |
| Pierce Armor | 7 |
| Speed | Slow |
| Upgraded From | Mangonel |
| Upgraded To | Siege Onager![]() ![]() ![]() |
| Cost to Upgrade | 1450 Food 1000 Gold |
Age of Empires II Info
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The Onager is a wheeled Siege Weapon used to attack small masses of units and defensive structures. It features an area of attack and can attack ground. The Onager can be built at the Siege Workshop for 160 Wood and 135 Gold . It has 60 Hit Points and 50 Attack with a range of 8. It has a very powerful attack, capable of destroying Archers and Infantry in seconds.
Upgrades:
- Attack- Chemistry
- Range- Siege Engineers
- More resistant to Monks- Faith
Tactics
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Onagers are best used with other units, such as knights or elite infantry for protection. Since they move very slowly, this expensive unit should be protected at all costs. An Onager works best behind the battle field in conjunction with a large group Archers. One way to use them to attack Archers and other Onagers is to send them one by one. Then, although they will be destroyed, the enemy likely to lose 3 units, or even 10 if the other player puts them in line or flank formation. Onagers, Mangonels, and other siege units are very effective against naval units, and once Heated Shot is researched, they have the potential to destroy even Turtle Ships in a few shots. The AI will often send out onagers as a shore defense to protect its buildings against Cannon Galleons.
| Unit Evolution: Mangonel |
|---|
| Mangonel --> Onager --> Siege Onager |



