A Nootka settlement, with attached Japanese barracks.
|Age of Empires III|
|Unique Units||Nootka clubman|
|Technologies||Nootka Warrior Societies|
Nootka Bark Clothing
Loyal Nootka Warchief
To ally with them, players must build a Trading Post on their site. They train Nootka War Chief and Nootka Clubmen and also offer research improvements. They can be encountered in California, Saguenay, Northwest Territory, and Yukon.
Nootka upgrades focus on bolstering allied Villagers, reducing the cost of Nootka Clubmen and granting explorers the use of the powerful Nootka War Chief unit.
Nootka Bark Clothing (Discovery Age): Villagers gain +50% hit points.
Cost:125 Wood, 125 Coin
Nootka Potlatch (Discovery Age): Nootka clubmen (not chiefs) require 10% less wood, and train 50% faster.
Cost: 300 Food, 300 Coin
Loyal Nootka Warchief (Discovery Age): Allows explorers to train a powerful Nootka warchief.
Cost: 200 Wood, 200 Coin
Nootka Warrior Societies (Fortress Age): Nootka attack and hit points raised by 25%.
Cost: 200 Wood, 150 Coin
Nootka Champions (Industrial Age): Nootka attack and hit points raised by 40%.
Cost: 400 Wood, 300 Coin
- Nootka bark clothing benefits any civilization greatly in making their villagers harder to kill, however civilizations which already have high hit point villagers will see a dramatic effect. Especially the French Coureur des Bois and the German Settler Wagon.
- Nootka potlatch can be used with a number of different cards to instantly train Nootka clubmen. This can be useful in long running games, Treaty games, or even native rushes.
- The training speed reduction applies to the Native Embassy building as well.
- The loyal Nootka warchief is an incredibly powerful unit on par with a ronin samurai in destructive potential. With all available upgrades the unit can quickly destroy large groups of enemies if left unchecked, and if it perishes it can be re-trained at the explorers location very quickly when used with infantry train time reduction cards and upgrades.
- This unit is especially deadly when used by a Spanish player using the unction card and ten Missionaries, along with their hand infantry cards. The total damage of the unit will then jump to 89 or higher damage in melee and deal strong damage versus buildings.
- The unit can also become quite powerful when recruited by a Japanese player due to Shogunate bonuses, the Onin War card, Daimyo/Shogun bonuses, etc.
- The unit also become a powerful building destroyer when recruited by a Sioux with a full fire pit and doing a fire dance; their siege damage will increased by 199%
- All native tribes can only be upgraded to Legendary/Exalted status at the Town Center or Capitol, they can be upgraded to Elite/Disciplined or Champion/Honored for free through some Home City shipments.
- Civilizations can remove the upgrade gold costs, or cut the upgrade costs in half depending on their home city cards.
In-game dialogue Edit
They speak Nuu-chah-nulth, a Wakashan language.
- gok (attack)
- zaga (attack)
"The native peoples inhabiting part of the coast of Vancouver Island were called the Nootka by Captain James Cook when he explored this area in the 1778. The name has come to represent several native groups in the area who speak a similar language, although it was not a name they used themselves. They inhabited a rugged coast backed by mountains. The area was plentiful in seafood (whales, sea lions, seals, halibut, salmon, and shellfish) and land wildlife (deer, elk, and bear). They often moved to temporary bases in summer or at other times to take advantage of seasonal food resources.
Red cedar wood was a critical resource because of its strength and resistance to rot. It was used for large dugout canoes and for construction of plank houses. Cedar roots and bark were crafted into hats, ropes, mats, and clothes. Everything they made was a work of art, decorated with designs and animal depictions from their stories and myths.
In 1785 Europeans and Americans began coming to the area for sea otter furs, which peaked at a price of $4,000 per pelt. The fur trade lasted barely 20 years, until the otter was extinct along the coast, but new white settlers were coming for other resources."
|Civilizations & Allies|
|Age of Empires III|
|Civilizations||Aztecs · British · Chinese · Dutch · French · Germans · Indians · Iroquois · Japanese · Ottomans · Portuguese · Russians · Sioux · Spanish|
|American Natives||Apache* · Carib · Cherokee · Cheyenne* · Comanche · Cree · Huron* · Incas · Klamath* · Mapuche* · Maya · Navajo* · Nootka · Seminole · Tupi · Zapotec* (Former: Aztecs · Iroquois · Lakota)|
|Asian Natives||Bhakti Temple · Jesuit Mission · Shaolin Temple · Sufi Mosque · Udasi Temple · Zen Temple|