"Large cities use shipyards to mass-produce warships."
The Naval Shipyard functioned as a Dock that only trained military ships and researched navy technologies. Whilst the Dock only functioned for economic uses, such as building trade boats, fishing ships, and transport ships.
- Arrow Ships
- Hammer Ships
- Siege Ships
- Myth units
"This building produces ships of war. A dominant navy was very important to ancient people, as it allowed them to protect and patrol their coastlines and trade routes, but also to attack the coastlines and trade routes of other countries. The Norse went "Viking" to raid others for trade goods and gold -- it was the skill of their sailors and their sturdy, swift longboats that allowed them to do so for many centuries."—In-game help section
- Due to being a scenario-editor only and beta unit, the Naval Shipyard lacks, Atlantean and Chinese equivalents as well as mythic age visuals.
- Originally, a similar building was planned in Age of Empires II: a Dock that only trained Military Ships and researched Navy Technologies.
|Campaign-exclusive buildings and units in Age of Mythology|
|Age of Mythology|
|Boulder Wall · Cataphract · Charon’s Ferry · Dwarven Forge · Excavation · Folstag Flag Bearer · Giant Gate Ram · Guardian · Hades Gate · Iron Fence · Jail Wall · Living Poseidon Statue · Naval Shipyard · Osiris Piece Box · Osiris Pyramid · Pirate Ship · Prisoner · Shade · Shipwreck · Shrine · Statue of Lightning · Sword Bearers · Stone Fence · Tamarisk Tree · Taproot · Temple of the Gods · Tent · Thor's Hammer Haft · Thor's Hammer Head · Trojan Horse · Wall of Atlantis · Wall of Troy · Well of Urd · Wooden Fence|
|Automaton Statue · Gaia Pool · Overgrown Temple · Statue of Melagius · Temple of Kronos · Tower of Odin · Summoning Tree|
|Tale of the Dragon|
|Dam · Griffon|