Myth Units in Age of Mythology are a variety of monsters, spirits and otherwise supernatural creatures that players can bring to their aid. As they are fictitious, they contribute greatly to making Age of Mythology distinct from the other games in the Age of Empires series.
Most Myth Units are only available by worshipping a particular Minor God. They are trained at the Temple, or the Dock for naval myth units, and all have a cost in Favor plus one of the other resources. Each of these Myth Units has a special attack or ability which improves their combat abilities, heal them or has some other powerful effect.
Other Myth Units may appear due to a Major God's bonus or a God Power. See the main page on Units for more details. Each culture can also create its own Titan, which is the strongest Myth Unit in the game and is almost unstoppable.
Myth units are very strong against human soldiers. Most of them can hold their own against groups of human soldiers and some have devastating abilities against them such as multiple attacks and performing instant kills. Many myth units are also strong against other myth units, doing bonus damage to them. Naturally, this bonus cancels itself out to some extent. All Myth Units are weak against Heroes, doing reduced damage to them while taking extra damage. Heroes are also immune to the myth units' special attacks.
Greek
AGE | Air | Water | |||
---|---|---|---|---|---|
I | Pegasus | Hippocampus | |||
II | Centaur | Minotaur | Cyclops | ||
III | Hydra | Manticore | Nemean Lion | Scylla | |
IV | Medusa | Colossus | Chimera | Carcinos | |
Titan | Titan |
Egyptian
AGE | Air | Water | |||
---|---|---|---|---|---|
I | |||||
II | Sphinx | Wadjet | Anubite | ||
III | Petsuchos | Scorpion Man | Scarab | Roc | Leviathan |
IV | Mummy | Avenger | Phoenix | War Turtle | |
Titan | Titan |
Norse
AGE | Air | Water | |||
---|---|---|---|---|---|
I | Raven | ||||
II | Valkyrie | Troll | Einherjar | ||
III | Frost Giant | Battle Boar | Mountain Giant | Kraken | |
IV | Fire Giant | Fenris Wolf Brood | Jormund Elver | ||
Titan | Titan |
Atlantean
AGE | Air | Water | |||
---|---|---|---|---|---|
I | |||||
II | Promethean | Automaton | Caladria | Servant | |
III | Satyr | Behemoth | Dryad | Stymphalian Bird | Nereid |
IV | Heka Gigantes | Argus | Lampades | Man O' War | |
Titan | Titan |
Chinese
AGE | Air | Water | |||
---|---|---|---|---|---|
I | |||||
II | Terracotta Warrior | Monkey King | Qilin | ||
III | Pixiu | Jiangshi | War Salamander | War Salamander | |
IV | Azure Dragon | White Tiger | Vermilion Bird | Dragon Turtle Azure Dragon | |
Titan | Titan |
Comparison Table
Titans, scouting-exclusive, non-trainable, and water myth units are not in this table. The asterisk "*" means upgraded myth unit.
Name | Civ. | Age | Cost | Favor | Pop | Hack Dmg | Pierce Dmg | Crush Dmg | Range | HP | Hack Armor | Pierce Armor | Spd | Bonus | Special |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Centaur | Greek | II | 200w | 12 | 3 | - | 12 | - | 12m | 220 | 30% | 35% | 5.0m/s | x2 | 50p,15s |
Centaur* | Greek | II | 200w | 12 | 3 | - | 12 | - | 12m | 275 | 30% | 35% | 6.5m/s | x2 | 50p,15s |
Minotaur | Greek | II | 200f | 14 | 4 | 15 | - | 10 | 0m | 320 | 60% | 55% | 4.2m/s | x2 | 60h,15s |
Minotaur* | Greek | II | 150f | 14 | 4 | 15 | - | 10 | 0m | 448 | 60% | 55% | 4.2m/s | x2 | 60h,15s |
Cyclops | Greek | II | 250f | 22 | 4 | 15 | - | 12 | 0m | 600 | 40% | 50% | 3.2m/s | x2 | kill,15s |
Cyclops* | Greek | II | 250f | 22 | 4 | 22.5 | - | 24 | 0m | 600 | 40% | 50% | 3.2m/s | x2 | kill,15s |
Hydra | Greek | III | 250f | 28 | 5 | 20 | - | 10 | 0m | 800 | 60% | 40% | 4.0m/s | x2 | - |
Hydra 5 Heads | Greek | III | 250f | 28 | 5 | 60 | - | 30 | 0m | 800 | 60% | 40% | 4.0m/s | x2 | - |
Manticore | Greek | III | 300w | 28 | 5 | - | 11(x3) | - | 16m | 420 | 30% | 60% | 4.3m/s | x2 | 15p(x6),15s |
Nemean Lion | Greek | III | 200g | 22 | 4 | 20 | - | 10 | 0m | 660 | 30% | 60% | 4.8m/s | x2 | 30h(Area),20s |
Nemean Lion* | Greek | III | 200g | 22 | 4 | 20 | - | 10 | 0m | 660 | 44% | 80% | 4.8m/s | x2 | 30h(Area),20s |
Medusa | Greek | IV | 250g | 32 | 5 | - | 15 | 12 | 10m | 360 | 60% | 70% | 4.3m/s | x2 | kill,20s |
Medusa* | Greek | IV | 250g | 32 | 5 | - | 15 | 12 | 10m | 480 | 60% | 70% | 4.3m/s | x2 | kill,20s |
Colossus | Greek | IV | 300g | 25 | 5 | 20 | - | 50 | 0m | 1100 | 50% | 80% | 3.0m/s | x1 | - |
Colossus** | Greek | IV | 300g | 25 | 5 | 20 | - | 50 | 0m | 1400 | 60% | 80% | 3.0m/s | x1 | - |
Chimera | Greek | IV | 300g | 30 | 4 | 20 | - | - | 0m | 800 | 60% | 60% | 5.3m/s | x3 | 28h(x3,Area),20s |
Chimera* | Greek | IV | 300g | 30 | 4 | 26 | - | - | 0m | 960 | 60% | 60% | 5.3m/s | x3 | 36h(x3,Area),20s |
Sphinx | Egypt | II | 120g | 18 | 4 | 11 | - | 5 | 0m | 300 | 45% | 60% | 5.3m/s | x3 | 20h(Area),12s |
Sphinx** | Egypt | II | 120g | 18 | 4 | 13 | - | 15 | 0m | 350 | 56% | 60% | 6.4m/s | x3 | 20h(Area),12s |
Wadjet | Egypt | II | 150w | 15 | 3 | - | 16 | - | 18m | 240 | 20% | 30% | 3.8m/s | x3 | - |
Anubite | Egypt | II | 100f | 15 | 3 | 13 | - | - | 0m | 200 | 60% | 55% | 5.3m/s | x3 | 15h,5s |
Anubite* | Egypt | II | 100f | 15 | 3 | 16 | - | - | 0m | 250 | 60% | 55% | 5.3m/s | x3 | 15h,5s |
Petsuchos | Egypt | III | 200g | 15 | 4 | - | 55 | 20 | 20m | 480 | 40% | 44% | 3.6m/s | x2 | - |
Petsuchos* | Egypt | III | 200g | 15 | 4 | - | 55 | 20 | 24m | 480 | 40% | 44% | 3.6m/s | x2 | - |
Scarab | Egypt | III | 300f | 20 | 5 | 6 | - | 12 | 0m | 670 | 40% | 75% | 3.2m/s | x2 | x5.vsBuild. |
Scorpion Man | Egypt | III | 150w | 25 | 4 | 25 | - | - | 0m | 500 | 50% | 40% | 5.0m/s | x2 | 18h(Area),12s |
Mummy | Egypt | IV | 200g | 35 | 5 | - | 12 | - | 12m | 350 | 35% | 50% | 4.0m/s | x3 | kill,20s |
Mummy* | Egypt | IV | 200g | 35 | 5 | - | 12 | - | 12m | 420 | 35% | 50% | 4.0m/s | x3 | kill,20s |
Avenger | Egypt | IV | 250f | 30 | 4 | 28 | - | - | 0m | 600 | 60% | 40% | 5.3m/s | x3 | 70h(Area),10s |
Phoenix | Egypt | IV | 200g | 30 | 5 | 30 | - | 30 | 4m | 400 | 15% | 55% | 3.6m/s | x1 | fly |
Valkyrie | Norse | II | 200f | 18 | 4 | 12 | - | - | 0m | 375 | 60% | 55% | 5.5m/s | x3 | Heals Ally |
Valkyrie* | Norse | II | 200f | 18 | 4 | 18 | - | - | 0m | 412 | 60% | 55% | 6.3m/s | x3 | Heals Ally |
Troll | Norse | II | 160w | 15 | 3 | - | 12 | - | 14m | 200 | 50% | 50% | 3.6m/s | x3 | Regen. |
Troll** | Norse | II | 160w | 15 | 3 | - | 14 | - | 16m | 250 | 50% | 50% | 3.6m/s | x3 | Regen. |
Einherjar | Norse | II | 175g | 15 | 3 | 15 | - | 10 | 0m | 275 | 70% | 60% | 3.2m/s | x2 | Buff Allies |
Einherjar* | Norse | II | 175g | 15 | 3 | 23 | - | 10 | 0m | 302 | 70% | 60% | 3.2m/s | x2 | Buff Allies |
Frost Giant | Norse | III | 200g | 25 | 4 | 18 | - | 12 | 0m | 600 | 55% | 70% | 3.8m/s | x2 | Freeze,15s |
Frost Giant* | Norse | III | 200g | 25 | 4 | 18 | - | 14 | 0m | 800 | 55% | 70% | 3.8m/s | x2 | Freeze,11s |
Battle Boar | Norse | III | 250g | 27 | 4 | 20 | - | 20 | 0m | 720 | 60% | 60% | 5.3m/s | x1 | 10h+Throw(Area) |
Mountain Giant | Norse | III | 300g | 30 | 5 | 20 | - | 25 | 0m | 1200 | 45% | 30% | 3.2m/s | x1 | 120c,15s |
Fire Giant | Norse | IV | 300g | 35 | 5 | 15 | - | 10 | 14m | 600 | 60% | 80% | 3.2m/s | x2 | 25h15c(x3),15s |
Fenris Wolf Brood | Norse | IV | 150g | 15 | 3 | 15 | - | - | 0m | 420 | 40% | 50% | 3.2m/s | x3 | - |
Trivia
- The Atlanteans have access to the largest variety of Myth Units, with 16 different types.
- The Chinese have access to the least, with only 12.
- The Shade is not considered a Myth Unit by the game.
- Originally Myth Units were called Monsters, according to pre-release content.