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This article is about the campaign scenario in Age of Empires. For the scenario in Age of Empires: Definitive Edition, see Mountain Temple (Definitive Edition). For the building, see Temple.

"Mountain Temple, 376 AD.

The war with the Izumo is coming to a climax. Your raids and captures have partially demoralized their people and weakened their rulers. You are close to crushing their armies and bringing them under Yamato rule. Destroy the Izumo Temple on their sacred mountain and build a Yamato Temple there. There may be Kibi clan forces supporting the Izumo. The Kibi must be pushed out of the way if they interfere with your attack.
"

In-game campaign description
Mountain Temple
Mountain Temple
Scenario information
Game EmpiresIcon Age of Empires
Campaign Yamato Empire of the Rising Sun
Civilization Yamato
Color Blue
Course of campaign
Scenario no. 4
Previous Capture
Next The Canyon of Death

Mountain Temple is the fourth scenario of the Yamato Empire of the Rising Sun campaign in Age of Empires.

Scenario instructions Edit

Starting conditions Edit

Objectives Edit

  • Destroy Izumo Temple.
  • Build Temple where Izumo Temple once stood.

History Edit

The situation was desesperate for the Izumo leadership. Of their allies, only the Kibi remained loyal. The others withdrew into neutrality or began negotiating with the Yamato. The Ymato did not let up the pressure. With the Izumo already reeling, the time had come to attack them frontally and force them to submit.

Strategy Edit

You are Yamato (Blue), and there are three enemy teams: the brown Kibi, the yellow Kibi, and the red Izumo (all Shang).

You start in the Stone Age with nothing but a Town Center, a few Villagers, and two Watch Towers. Those towers will protect you as you build up a base.

Train some more Villagers, gather food and wood, and age up as soon as possible. Fishing will be a waste of time and resources, as there's too little fish on the map and the brown Kibi War Galleys will shoot anything you put too close to the shore. However, the island to the west holds quite a lot of food if you get Villagers there - there's also gold and wood to pay for your expansion.

As soon as you age up, build an Archery Range and train Bowmen. Kill the yellow town's clubmen and Villagers, and take their resources. Building a Tower on the eastern bank will stop the brown Kibi from landing soldiers there - or at least warn you when they do.

As quickly as possible, reach the Bronze Age, and train a few War Galleys and some Cavalry and Stone Throwers to take the Kibi island. The quicker you move, the more of their resources will be left. Destroy their towers, and run down their archers with your cavalry.

Once the brown Kibi are destroyed, you can relax a bit. The Izumo have no Villagers, and won't be any better than they were when the game started - but you can train new units as long as your resources last.

Ready an attack. Stone Throwers for their towers, Cavalry against siege units and archers. A Priest will let you avoid losing any unit in the charge. The Temple is at the far north. Kill the Priests, destroy the Temple, and build a new one.

Historical outcomeEdit

The Izumo assault scattered the Kibi troops supporting the Izumo and then carried the Izumo mountain stronghold. Although losses were heavy, the Yamato elimated a powerful threat on the main island of Japan. The Izumo submitted to Yamato rule.