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Monastery (Age of Empires III)

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Monastery
Monasteryicon
The monastery icon.
Military
First AppearanceThe Asian Dynasties
Cost225 Wood
Age AvailableColonial Age
Base Hit Points3000
Build Limit1
LOS12
UseProvides monk upgrades and serves as the Asian equivalent of the Saloon.
CivilizationsChinese
Japanese
Indians
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A Monastery is a temple only available to the Asian civilizations of The Asian Dynasties.

Contents

OverviewEdit

It provides unique monk improvements as well as training of repentant and wokou mercenary units.

UpgradesEdit

GeneralEdit

Compunction: Outlaw, Wokou and Marathan hit points and attack increased by 35%.
Cost: 400 Food , 500 Wood

JapaneseEdit

Reiki: Allows Japanese monks to heal nearby units at a rate of 6.0 hit points per second.
Cost: 200 Wood , 100 Coin

Intonjutsu Stealth: Allows the Japanese monks to utilize stealth in order to ambush the enemy or sabotage targets behind their lines. It also gives the monks a 15% chance to dodge all attacks.
Cost: 200 Wood , 200 Coin

Kyudu: Increases the minimum level of hit points that a Japanese monk will use divine strike to instantly kill a target. The monks will have a 25% chance to kill any target with less than 219.0 hit points in the Imperial Age when using this upgrade.
Cost: 500 Wood , 500 Coin

Kayakujutsu: Allows the Japanese monks to sabotage structures, this ability is similar to a Petard but it has a greater range (0-16), deals less damage (1500 damage) and it doesn't kill the monk.
Cost: 350 Wood , 350 Coin

ChineseEdit

Training Forms: Gives Chinese monks an aura that increases the hit points and attack of nearby Disciples.
Cost: 100 Food , 100 Coin

The Five Precepts: Increases the hit points and attack of Disciples by 20%.
Cost: 200 Food , 200 Coin

Supreme Ultimate Fist: Greatly increases the attack of Chinese monks by 300%. Also increases their Roundhouse ability's damage by 300%.
Cost: 350 Food , 350 Wood

Slow Motion Routines: Increases the chance for Chinese monks to land a Critical Strike to 40%.
Cost: 500 Wood , 500 Coin

IndiansEdit

White Tiger Training: Allows Indian monks to train White Tigers.
Cost: 75 Food , 75 Coin

Improved Healing: Increases the amount of hit points healed by Indian monks.
Cost: 250 Food , 250 Coin

Terror Charge: Give Indian monks an aura that increases the speed of nearby elephants. Also elephants train 20% faster.
Cost: 500 Food , 500 Coin

Crushing Force: Increases the chance for Indian monks to Stomp at nearby enemies.
Cost: 500 Wood , 500 Coin

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