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The Medicine Man is the Native American civilizations' equivalent of the Priest in Age of Empires III. They possess poor attack but can heal other units, and as units do not regenerate health automatically, they can increase the lifespan of players' armies. They can be obtained from the Fire Pit or the Home City.

Native Version Edit

Medicine Man
Medicine Man
First appearanceAge of Empires III
Healer
Cost200 Food Icon food
AgeUnknown
Base hit points200
Training limit4
Speed4
Line of Sight12
Resists10% vs. Ranged
Melee damage5
Rate of FireUnknown
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Note: European civilizations can train up to a maximum of 4 Medicine men from a native Mayan Trading Post. There is also a Treasure type of 1 Medicine Man that can be acquired from defeated Treasure Guardians.

Warchiefs Version Edit

Medicine Man
Medicine Man (healer)
First appearanceAge of Empires III: The WarChiefs
Healer
Cost200 Coin Icon coin
AgeUnknown
Base hit points360
Pop. use1
Training limit10
Speed4
Line of Sight12
Resists10% vs. Ranged
Melee damage5
Rate of FireUnknown
Train time20 seconds
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The Iroquois and the Sioux can train up to ten Medicine Men from the Fire Pit. The Aztecs can train Warrior Priests instead.

History Edit

"Both "Medicine Man" and "Shaman" refer to Native American healers and spiritual leaders. "Medicine Man" can be misleading, as not all were male and many of their responsibilities had little to do with physical healing. These Shaman were responsible for both the physical and the spiritual health of the people in their tribe."

Gallery Edit