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Civilization Technology tree Strategy


CivIcon-Mayans

In-game, the Mayans are specified as an archer civilization.

Overview[]

Unique unit[]

PlumedArcherIcon-DE Plumed Archer: Quick foot archer with high hit points and pierce armor, but low attack.

Unique technologies[]

Civilization bonuses[]

  • Start the game with an Eagle Scout.
  • Start the game with +1 Villager, but with -50 food.
  • Resources last 15% longer.[note 1]
  • Foot archers (except Skirmishers) are 10%/20%/30% cheaper in the Feudal/Castle/Imperial Age.

Team bonus[]

Walls and gates (both Palisade and Stone) are 50% cheaper.

Tech tree key[]

Red: Buildings
Blue: Units
Green: Technologies
Purple: Unique units

Military[]

Barracks[]

Barracks
Dark Age
Feudal Age
Castle Age
Imperial Age
Militia
Man-at-Arms
Long Swordsman
Twohandedswordsmanavailable
Championunavailable
Spearman
Pikeman
Halberdier
Eagle Scout
Eaglewarrioravailable
Eliteeaglewarrioravailable
Suppliesunavailable
Gambesons
Squiresavailable
Arsonavailable

Archery Range[]

Archery Range
Requires
Barracks aoe2DE Barracks
Dark Age
Feudal Age
Castle Age
Imperial Age
Archer
Crossbowman
Arbalesteravailable
Skirmisher
Eliteskirmisheravailable
Cavalry Archer
Heavycavalryarcherunavailable
Elephant Archer
Eliteelephantarcherunavailable
Handcannoneerunavailable
Thumbringavailable Parthiantacticsunavailable

Stable[]

Stable
Dark Age
Feudal Age
Castle Age
Imperial Age
Scout Cavalry
Light Cavalry
Hussar
Bloodlinesunavailable Knight
Cavalierunavailable
Paladinunavailable
Camel Rider
Heavycamelriderunavailable
Battleelephantunavailable
Elitebattleelephantunavailable
Steppelancerunavailable
Elitesteppelancerunavailable
Husbandry

Xolotlicon Xolotl Warrior - If Stable obtained in a special game mode.

Siege Workshop[]

Siege Workshop
Requires
Blacksmith aoe2de Blacksmith
Dark Age
Feudal Age
Castle Age
Imperial Age
Battering Ram
Cappedramavailable
Siegeramavailable
Mangonel
Onager
Siegeonagerunavailable
Scorpionavailable
Heavyscorpionavailable
Siege Tower Bombardcannonunavailable

Castle[]

Castle
Dark Age
Feudal Age
Castle Age
Imperial Age
Plumed Archer
Elite Plumed Archer Hoardingsavailable
Petard Trebuchetavailable Sappersavailable
Hul'che Javelineers El Dorado Conscription
Spies

Dock[]

Dock Fishtrapavailable
Dark Age
Feudal Age
Castle Age
Imperial Age
Fishing Ship Gillnetsavailable Shipwrightavailable
Transport Ship Tradecogavailable Careeningavailable
Drydockavailable
Galley
War Galley
Galleon
Fire Galley
Fire Ship
Requires
WarGalleyDE War Galley
Fastfireshipavailable
Demolitionraftavailable
Demolitionshipavailable
Requires
WarGalleyDE War Galley
Heavydemolitionshipavailable
Cannongalleonunavailable
Elitecannongalleonunavailable

Monastery[]

Monastery
Dark Age
Feudal Age
Castle Age
Imperial Age
Monk
Sanctity
Illuminationunavailable
Redemptionunavailable
Heresyavailable
Blockprintingavailable
Atonementavailable
Herbal Medicine
Theocracy
Fervor
Devotionavailable
Faithavailable

Defensive structures[]

Outpost Watch Tower
Guard Tower
Keep
Palisade Wall Stone Wall
Fortified Wall Bombardtowerunavailable
Palisade Gate Gate
Dark Age
Feudal Age
Castle Age
Imperial Age

Research[]

Blacksmith[]

Blacksmith
Dark Age
Feudal Age
Castle Age
Imperial Age
Paddedarcherarmoravailable
Leatherarcherarmoravailable
Ringarcherarmoravailable
Fletchingavailable
Bodkinarrowavailable
Braceravailable
Forgingavailable
Ironcastingavailable
Blastfurnaceavailable
Scalebardingarmorunavailable
Chainbardingarmorunavailable
Platebardingarmorunavailable
Scalemailarmoravailable
Chainmailarmoravailable
Platemailarmoravailable

University[]

University
Dark Age
Feudal Age
Castle Age
Imperial Age
Masonryavailable
Architecture
Fortified Wall ChemistryavailableBombardtowerresearchunavailable
Ballistics Siegeengineersunavailable
Guard Tower
Keep
Heated Shot Arrowslits
Murderholesavailable
Treadmillcraneavailable

Economy[]

Town Center[]

Town Center Town Center
Additional
Dark Age
Feudal Age
Castle Age
Imperial Age
Villager Town Watch
Townpatrolavailable
Feudal Age
Castle Age
Imperial Age
LoomavailableWheelbarrow
Handcartavailable

Mining Camp[]

Mining Camp
Dark Age
Feudal Age
Castle Age
Imperial Age
Gold Mining
Goldshaftminingunavailable
Stone Mining
Stoneshaftminingavailable

Lumber Camp[]

Lumber Camp
Dark Age
Feudal Age
Castle Age
Imperial Age
Doublebitaxeavailable
Bow Saw
Twomansawavailable

Mill[]

Mill Farm
Dark Age
Feudal Age
Castle Age
Imperial Age
Horsecollaravailable
Heavyplowavailable
Crop Rotation

Market[]

Market
Requires
Mill aoe2de Mill
Dark Age
Feudal Age
Castle Age
Imperial Age
Trade Cart Coinage
Bankingavailable
CaravanGuildsavailable

Others[]

House Wonder
Dark Age
Feudal Age
Castle Age
Imperial Age

Notes[]

  1. Due to the way this bonus works (lowered work rates are multiplied by higher resource gains), farming is ~2.5% / 5.5% / 2.5% slower with no upgrades / Wheelbarrow / Hand Cart, respectively (slightly lower difference with Heavy Plow researched) Source: Reddit – 'Some updated & completed Farming Workrate Values for the tail end of 2017'.

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