The Mayans are a Mesoamerican civilization featured in the Age of Empires II: The Conquerors expansion. They specialize in foot archers and have a robust economy. Situated in Central America, they were best known for their mysterious disappearance around 900 and their ability to build a great civilization in a tropical rainforest climate. The Mayans were resourceful and were able to utilize a variety of natural resources. Examples include limestone for construction, the obsidian for tools and weapons, jade and quetzal feathers used in the elaborate costumes of Maya nobility as well as marine shells, which were used as trumpets. To reflect this achievement, their resources last longer while their unique technologies El Dorado and Obsidian Arrows boost their Eagle Warriors and archer-line. The main force of the Mayan army was archers, and they used them extensively. As a result, their unique unit is the Plumed Archer, a fast archer with a small anti-infantry bonus as well as featuring better armor and hit points. They have a slight advantage in the early game due to the fact that they start with one extra villager, but in exchange for a slight food deficit. They also have a defensive advantage in the later game as a result of their team bonus in which their walls cost half as much as normal and archers cost less depending on age.
Like the Aztecs, Mayans have no access whatsoever to any form of Cavalry units or gunpowder. Unlike the Aztecs, however, the Mayans have average Monks and infantry. Despite this, they make up for this by having very cheap archers and durable Eagle Warriors. Their Eagle Warriors can withstand more ranged and melee attacks due to the Mayan's unique technology, El Dorado, which give all Eagle Warriors +40 hitpoints. This makes them more useful in scouting highly defended areas. Their unique unit, the Plumed Archer, are tough to kill for their cost-allowing them to soak up damage while friendly archers take care of other threats. The Goths would probably be the biggest threat to the Mayans due to the Huskarl anti-archer nature that would give Plumed Archers a hard time, and the lack of Champion upgrade to deal with the Gothic Huskarls. Conversely, the Mayans are a formidable foe to the Teutons thanks to a wide variety of anti-infantry options to deal with the tanky Teutonic Knights, and the Mayans have a wide variety of anti-cavalry options to deal with their Paladins (tanky Elite Eagle Warriors and fully upgraded Halberdiers) .
Unique Unit:Plumed Archer (fast foot archer with decent pierce armor)