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Civilization Tech Tree Strategy

Cavalry civilization

Overview Edit

Civilization bonuses Edit

Unique Units Edit

Unique Technologies Edit

Tech Tree Key Edit

As of patch 5.0, the Magyars have access to the following buildings, units, and technologies.

Clicking on the icon links to the corresponding page.

Red: Buildings

Blue: Units

Green: Technologies

Purple: Unique Units

Military Edit

Barracks Edit

Barracksavailable
Darkage Feudalage Castleage Imperialage
Militiaavailable Manatarmsavailable Longswordsmanavailable Twohandedswordsmanavailable Championavailable
Spearmanavailable Pikemanavailable Halberdieravailable
Eaglescoutunavailable Eaglewarriorunavailable Eliteeaglewarriorunavailable
Trackingavailable Squiresunavailable
Arsonavailable

Archery Range Edit

requires Barracks-logo Barracks

Archeryrangeavailable
Darkage Feudalage Castleage Imperialage
Archeravailable Crossbowmanavailable Arbalestavailable
Skirmisheravailable Eliteskirmisheravailable Handcannoneerunavailable
Cavalryarcheravailable Heavycavalryarcheravailable
Thumbringavailable Parthiantacticsavailable

Stable Edit

requires Barracks-logo Barracks

Stableavailable
Darkage Feudalage Castleage Imperialage
Scoutcavalryavailable Lightcavalryavailable Hussaravailable
Bloodlinesavailable Knightavailable Cavalieravailable Paladinavailable
Camelunavailable Heavycamelunavailable
Battleelephantunavailable Elitebattleelephantunavailable
Husbandryavailable

Siege Workshop Edit

requires Blacksmithicon Blacksmith

Siegeworkshopavailable
Darkage Feudalage Castleage Imperialage
Batteringramavailable Cappedramavailable Siegeramunavailable
Mangonelavailable Onageravailable Siegeonagerunavailable
Scorpionavailable Heavyscorpionavailable
Siegetoweravailable Bombardcannonunavailable

Castle Edit

Castleavailable
Darkage Feudalage Castleage Imperialage
Magyarhuszaravailable Elitemagyarhuszaravailable
Petardavailable Trebuchetavailable
Mercenariesavailable Recurvebowavailable
Hoardingsavailable
Sappersavailable
Conscriptionavailable
Spiestreasonavailable

Dock Edit

Dockavailable Fishtrapavailable
Darkage Feudalage Castleage Imperialage
Fishingshipavailable Firegalleyavailable Fireshipavailable Fastfireshipavailable
Transportshipavailable Tradecogavailable Gillnetsavailable Cannongalleonavailable Elitecannongalleonunavailable
Demolitionraftavailable Demolitionshipavailable Heavydemolitionshipunavailable
Galleyavailable Wargalleyavailable Galleonavailable
Careeningavailable Drydockavailable
Shipwrightavailable

Defensive Structures Edit

Darkage Feudalage Castleage Imperialage
Outpostavailable Watchtoweravailable Guardtoweravailable Keepunavailable
Palisadewallavailable Stonewallavailable Fortifiedwallunavailable Bombardtowerunavailable
Palisadegateavailable Gateavailable

Research Edit

Monastery Edit

Monasteryavailable
Darkage Feudalage Castleage Imperialage
Monkavailable Faithunavailable
Redemptionunavailable Illuminationavailable
Atonementunavailable Blockprintingavailable
Herbalmedicineavailable Theocracyavailable
Heresyavailable
Sanctityavailable
Fervoravailable

Blacksmith Edit

Blacksmithavailable
Darkage Feudalage Castleage Imperialage
Paddedarcherarmoravailable Leatherarcherarmoravailable Ringarcherarmoravailable
Fletchingavailable Bodkinarrowavailable Braceravailable
Forgingavailable Ironcastingavailable Blastfurnaceavailable
Scalebardingarmoravailable Chainbardingarmoravailable Platebardingarmoravailable
Scalemailarmoravailable Chainmailarmoravailable Platemailarmorunavailable

University Edit

Universityavailable
Darkage Feudalage Castleage Imperialage
Masonryavailable Architectureunavailable
Fortifiedwallresearchunavailable Chemistryavailable Bombardtowerresearchunavailable
Ballisticsavailable Siegeengineersavailable
Guardtowerresearchavailable Keepresearchunavailable
Heatedshotavailable Arrowslitsunavailable
Murderholesavailable
Treadmillcraneavailable

Economy Edit

Town Center Edit

Towncenteravailable Towncenteravailable
Darkage Feudalage Castleage Imperialage
Villageravailable Townwatchavailable Townpatrolavailable
Feudalageavailable Castleageavailable Imperialageavailable
Loomavailable Wheelbarrowavailable Handcartavailable

Mining Camp Edit

Miningcampavailable
Darkage Feudalage Castleage Imperialage
Goldminingavailable Goldshaftminingavailable
Stoneminingavailable Stoneshaftminingunavailable

Lumber Camp Edit

Lumbercampavailable
Darkage Feudalage Castleage Imperialage
Doublebitaxeavailable Bowsawavailable Twomansawavailable

Mill Edit

Millavailable Farmavailable
Darkage Feudalage Castleage Imperialage
Horsecollaravailable Heavyplowavailable Croprotationavailable

Market Edit

requires Millicon Mill

Marketavailable
Darkage Feudalage Castleage Imperialage
Tradecartavailable Guildsunavailable
Cartographyavailable Caravanavailable
Coinageavailable Bankingavailable

Other Edit

Houseavailable Wonderavailable
Darkage Feudalage Castleage Imperialage

Changelog Edit

The Forgotten Edit

The African Kingdoms Edit

  • Initially can research Arrowslits. With patch 4.8, it was removed from the technology tree.

Rise of the Rajas Edit

  • With patch 5.5, Scout Cavalry now cost -15%.
  • With patch 5.5, Recurve Bow now gives +1 attack and range to Cavalry Archers.
  • With patch 5.5, Forging, Iron Casting, and Blast Furnace no longer require a Blacksmith.
  • With patch 5.5, Siege Engineers was added to the technology tree.

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