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Longbowman (Age of Empires III)

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This article is about the Age of Empires III unit. For the in Age of Empires II, see Longbowman (Age of Empires II).
Longbowman
Longbowman3
First AppearanceAge of Empires III
Light Infantry
Cost60 FoodIcon food
40 WoodResources wood
Age AvailableColonial Age
Ages colonial
Base Hit Points95
Pop. Use1
Speed4.0
LOS24
Resists30% vs Ranged
Melee Damage10
Melee Multipliersx2.0 vs. Light Cavalry
x2.0 vs. Eagle Runner Knight
x0.75 vs. Cavalry
x0.75 vs. Coyote Runner
x1.30 vs. Heavy Infantry
0.8 vs Melee Cavalry
Range Damage17
Range Multiplierssame as melee
Range22 (26 with yeoman)
Siege Damage10
Siege Range6
R.O.F.1.5 / 3.0 (Siege)
Train Time29 seconds
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The Longbowman is a unique unit featured in Age of Empires III only available to the British.

OverviewEdit

Archaic, yet effective warriors; British Longbowmen possess powerful long range attack and fast rate of fire. However this makes these skilled archers more expensive. They have a range of 22 (26 with Yeomen HC shipment), giving them the second longest range of any infantry in the game (only the Aztec Arrow Knight has a longer range at 30).

As they are an archaic unit like the Crossbowmen and Pikemen, they cannot be upgraded beyond Veteran level unless the Yeomen Home City card is sent. The card unlocks the Guard and Imperial levels for this unit.

Basically longer ranged alternatives to rifle-wielding Skirmishers, Longbowmen are effective against enemy infantry units such as the Musketeers and Melee Infantry, but lose to Melee Cavalry and Artillery units. Properly guarded by Redcoat Musketeers, the bowmen can inflict major damage on enemy troops from afar.

Upgrades Edit

  • Veteran Longbowmen promotes Longbowman into a Veteran and increases attack and hitpoints.
  • Arsenal provides Infantry Breastplate which increases hitpoints.
  • Home City offers Yeomen which increases range and enables Longbowmen to be upgraded to Guard and Imperial status.
  • The Glorious Revolution Home City Card provides the "Thin Red Line" upgrade, which increases Infantry Hit Points by 20% while decreasing speed by -25%.

Normal Upgrades Edit

Veteran Longbowmen:

Hit Points: 114
Ranged Attack: 17
Siege Attack: 12
Hand Attack: 13
Cost: 200 WoodResources wood and 200 CoinIcon coin

Guard Longbowmen;

Hit Points: 142
Ranged Attack: 25
Siege Attack: 16
Hand Attack: 16
Cost: 600 WoodResources wood and 600 CoinIcon coin

Imperial Longbowmen;

Hit Points: 190
Ranged Attack: 34
Siege Attack: 20
Hand Attack: 22
Cost: 1500 WoodResources wood and 1500 CoinIcon coin

History Edit

"Used from the Neolithic Age up to middle of the seventeenth century, the bow fell out of use as early firearms and crossbows eclipsed them. Even though a good longbowman could fire an arrow every five seconds and volleys of arrows darkened the sky, eventually the savings in speed and time to manufacture firearms and train soldiers in their use outweighed the superior range and rate of fire of longbows. Add to this that rulers wanted to be on the cutting edge of warfare technologies so their armies would seem relevant and fashionable, and the longbow's days were numbered.

The Welsh longbow, which the English longbow is based on, was a yew staff of about six feet with a string of plant fibers or silk. It could take between two and four years to make a proper longbow, and a lifetime of practice to train a longbowman.
"

Shipments Edit


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