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This article is about the unit in Age of Empires II. For the unit in Age of Empires, see Long Swordsman (Age of Empires).
Long Swordsman
LongswordsManIcon
Unit Information
Type Infantry
Introduced In KingsIcon The Age of Kings
Civilization All civilizations
Age Castle-age-reseach Castle Age
Trained At Barracks-logo Barracks
Training Time 21 seconds
Training Cost
Food 60
Gold 20
Statistics
Hit Points 60
Attack 9 melee
Attack Bonuses +6 vs Eagle Warrior
+3 vs Standard Building
Rate of Fire 2.03
Melee Armor 0
Pierce Armor 1
Armor Classes Infantry
Speed 0.9
Line of Sight 4
Unit Evolution
Upgraded From ManAtArmsIcon Man-at-Arms
Upgrades To 2HandedswordsmanIcon Two-Handed Swordsman
Upgrade Cost Tw-handed-swordsman-researc 300 Food, 100 Gold
Upgrade Time 75 seconds

"Stronger than Man-at-Arms. Cheap and quick to create."

Age of Empires II description

The Long Swordsman is an infantry unit in Age of Empires II that can be trained at the Barracks once the Castle Age is reached.

Overview and tactics Edit

Like all members of the Militia line, the Long Swordsman's main advantage does not lie in individual strength but their ease of creation and general cheapness in terms of creation cost.

Long Swordsmen are the basic infantry units in the Castle Age. They are moderately strong, being able to defeat all standard Castle Age units but the Knight and Cavalry Archer in one on one combat. Like all basic infantry, Long Swordsmen also have an attack bonus versus buildings, making them excellent raiders. They are weak against almost all archers, heavy cavalry, and Mangonels (if they are unable to close the distance), but good against Pikemen, Light Cavalry, Camels, Skirmishers, Eagle Warriors, and Rams.

Further statistics Edit

Unit Strengths and Weaknesses
Strong vs. Skirmishers, Camels, Eagle Warriors, buildings, Light Cavalry, Pikemen
Weak vs. Archers, Scorpions, Cataphracts, Jaguar Warriors, Boyars, Conquistadors, Janissaries, Slingers, Teutonic Knights
Upgrades
Attack Forging Forging (+1)
Ironcasting Iron Casting (+1)
Blastfurnace Blast Furnace (+2)
Arson Arson (+2 attack against standard buildings)
Unique-tech Garland Wars (+4, Aztecs only)
Unique-tech Druzhina (Slavs only, gives trample damage)
CastleAgeUnique Chieftains (Vikings only, gives +5 attack against cavalry and +2 against camels)
Armor Scalemailarmor Scale Mail Armor (+1/+1)
Chainmailarmor Chain Mail Armor (+1/+1)
Platemailarmor Plate Mail Armor (+1/+2)
Speed Squires Squires (+10%)
Sight Tracking Tracking (+2)
Conversion defense Faith Faith
Heresy Heresy
Creation speed Conscription Conscription (+33%)
Unique-tech Perfusion (+100%, Goths only)
Train cost Unique-tech Forced Levy (Malay only, eliminates the gold cost)
Upgrades Long Swordsmen can be upgraded to Two-Handed Swordsmen

Civilization bonuses Edit

Team bonuses Edit

Changelog Edit

The Age of Kings Edit

  • Long Swordsmen have 55 HP.
  • Long Swordsmen have +2 attack against buildings.
  • Long Swordsmen have 0 pierce armor.
  • Goths: Long Swordsmen are 15%/25% cheaper in the Castle/Imperial Age.

The Conquerors Edit

  • Long Swordsmen have +4 attack against Eagle Warriors.
  • Long Swordsmen now have 1 pierce armor.
  • Heresy introduced.
  • Goths: With patch 1.0c, Long Swordsmen are 35% cheaper. Perfusion introduced.

The Forgotten Edit

  • Long Swordsmen now have 60 HP.
  • Long Swordsmen now have +3 attack against buildings.
  • Long Swordsmen now have +6 attack against Eagle Warriors.

The African Kingdoms Edit

Trivia Edit

  • The Long Swordsman is one of only four upgraded forms of military units (the other three being the Man-at-Arms, the War Galley, and the Capped Ram) to be available to all civilizations.
  • The Militia line is the only unit line in the game with more than three stages.
  • The Malay is the only civilization to have the Militia line (except the Champion) as trash unit (once the Forced Levy is researched).
  • Despite being called 'Long Swordsman', the Long Swordsman does not use a Longsword, as a Longsword in reality is a two-handed sword, not one handed (the type of sword the Two-Handed Swordsman and Champion use in game). The type of sword the 'Long Swordsman' actually appears to be using is an Arming Sword, which was the typical one handed, double edged, medieval sword.

History Edit

"The weapon of choice for noble warriors was the long sword. Being skilled with a sword was a social distinction because good swords were expensive and difficult to make. Men-at-arms of lower classes trained with shorter and less expensive weapons. Long swords were reserved for the nobility. The ceremony of becoming a knight involved being dubbed with a long sword by the new knight's lord."

Gallery Edit

Unit Evolution: Militia

MilitiaIcon MilitiaManAtArmsIcon Man-at-ArmsLongswordsManIcon Long Swordsman2HandedswordsmanIcon Two-Handed SwordsmanChampionIcon Champion

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