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Aomlaborericon
Laborer
Civilization Egyptians
Age/God ArchaicAge Archaic Age
Unit Type Worker
Cost 50 Food
Population 1
Attack Hack Pierce Crush
8 - -
Range 0 feet
Hit Points 65
Armour Hack Pierce Crush
25% 35% 99%
Speed 3.8 feet/second
Line of Sight 14 feet
Train at Town Center
Train Time 14 seconds

The Laborer is the Egyptian worker unit in Age of Mythology. They are needed to gather the resources to build an army, build structures and otherwise expand your empire. A strong empire has many Laborers. In times of emergency, Laborers are fair fighters, but they are best left to what they do well - gathering resources and constructing buildings.

The player can only have up to 80 Laborers alive at any given time regardless of the population cap status.

Tasks Edit

Laborers are usually used to gather resources to fund the player's many technological upgrades and unit creation in addition to building and repairing structures.

Laborers gather all resources 10% slower than Norse Gatherers and Greek Villagers. Furthermore, they are considerably slower than other workers at constructing most buildings. Players can offset these deficiencies by using the Pharaoh to empower the building in question.

Buildings Edit

Laborers can build the following:

Archaic Age Edit

Monuments may be built from the Archaic Age. They must be built in this set order:

  • Monument to Villagers, Monument to Soldiers, Monument to Priests, Monument to Pharaohs, Monument to the Gods

Classical Age Edit

Heroic Age Edit

Mythic Age Edit

Attack Bonuses Edit

  • Towers: x 2.5
  • Ranged attack vs. wild animals: attack 6, range 12.

Technologies Edit

Lumber Camp Edit

  • HandAxe Hand Axe increases the gather rate of wood by 10% and carrying capacity by 50%.
  • BowSaw Bow Saw also increases the gather rate of wood by 10% and carrying capacity by 50%.
  • Carpenters Carpenters also increases the gather rate of wood by 10% and carrying capacity by 50%.

Mining Camp Edit

  • Pickaxe Pickaxe increases the gather rate of gold by 10% and carrying capacity by 50%.
  • ShaftMine Shaft Mine also increases the gather rate of wood by 10% and carrying capacity by 50%.
  • Quarry Quarry also increases the gather rate of wood by 10% and carrying capacity by 50%.

Granary Edit

  • HuntingDogsAOM Hunting Dogs increases the gather rate of food from hunted animals by 30%
  • HusbandryAOM Husbandry increases the gather rate of food from herd animals by 20% and allows laborers to carry twice as much food (of all types.)
  • PlowAOM Plow increases the gather rate of food from Farms by 10%
  • IrrigationAOM Irrigation further increases the gather rate of Food from Farms by 10%
  • FloodControl Flood Control further increases the gather rate of Food from Farms by 10%

Myth Technologies Edit

Worshiping certain gods enables players to research myth technologies that improve their Laborers.

Ra Edit

Bast Edit

Ptah Edit

  • Shaduf Shaduf decreases cost of farms by 33% and doubles their building speed. - found at Temple

Thoth Edit

History Edit

Farming and laboring peasants made up the bulk ancient Egypt’s population. They provided the surplus of food, raw materials, and manufactures that supported the ruling pharaohs, the civil bureaucracy, the priesthood, and the army. Although the life of the peasants was not easy, they lived better than peasants elsewhere due to the bounty of the Nile Valley. Peasants worked the fields, maintained the extensive irrigation system, and labored on huge public works like the pyramids, temples, and other monuments.

Gallery Edit

Worker
Villager | Laborer | Gatherer | Dwarf | Citizen | Peasant

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