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Civilization Technology tree Strategy


Tower and naval civilization

Overview

Civilization bonuses

Unique units

Unique technologies

Tech tree key

The Koreans have access to the following buildings, units, and technologies.

Clicking on the icon links to the corresponding page.

Red: Buildings

Blue: Units

Green: Technologies

Purple: Unique Units

Military

Barracks

Barracks
Darkage Feudalage Castleage Imperial Age
Militia Manatarmsavailable Long Swordsman Twohandedswordsmanavailable Championavailable
Spearman Pikeman Halberdier
Eaglescoutunavailable Eaglewarriorunavailable Eliteeaglewarriorunavailable
Trackingavailable Squiresavailable
Arsonavailable

Archery Range

requires Barracks-logo Barracks

Archery Range
Darkage Feudalage Castleage Imperial Age
Archer Crossbowman File:Arbalestavailable.png
Skirmisher Eliteskirmisheravailable Handcannoneeravailable
Cavalry Archer Heavycavalryarcheravailable
Thumbringavailable Parthiantacticsunavailable

Stable

requires Barracks-logo Barracks

Stable
Darkage Feudalage Castleage Imperial Age
Scout Cavalry Light Cavalry Hussar
Bloodlinesunavailable Knightavailable Cavalieravailable Paladinunavailable
File:Camelunavailable.png File:Heavycamelunavailable.png
Battleelephantunavailable Elitebattleelephantunavailable
Husbandry

Siege Workshop

requires Blacksmithicon Blacksmith

Siege Workshop
Darkage Feudalage Castleage Imperial Age
Batteringramavailable Cappedramavailable Siegeramunavailable
Mangonelavailable Onager Siegeonageravailable
Scorpionavailable Heavyscorpionunavailable
Siege Tower Bombardcannonavailable

Castle

Castle
Darkage Feudalage Castleage Imperial Age
War Wagon Elite War Wagon
Petard Trebuchetavailable
File:Panokseonavailable.png Shinkichonavailable
Hoardingsunavailable
Sappersunavailable
Conscriptionavailable
Spies

Dock

Dock Fishtrapavailable
Darkage Feudalage Castleage Imperial Age
Fishing Ship Firegalleyavailable Fire Ship Fastfireshipavailable
Transport Ship Tradecogavailable Turtleshipavailable Elite Turtle Ship
Gillnetsavailable Cannongalleonavailable Elitecannongalleonunavailable
Demolitionraftunavailable Demolitionshipunavailable Heavydemolitionshipunavailable
Galley War Galley Galleon
Careeningavailable Drydockavailable
Shipwrightavailable

Defensive structures

Darkage Feudalage Castleage Imperial Age
Outpost Watch Tower Guard Tower Keepavailable
Palisadewallavailable Stone Wall Fortified Wall Bombardtoweravailable
Palisadegateavailable Gate

Research

Monastery

Monastery
Darkage Feudalage Castleage Imperial Age
Monk Faithavailable
Redemptionunavailable Illuminationunavailable
Atonementunavailable Blockprintingavailable
Herbalmedicineavailable Theocracyavailable
Heresyunavailable
Sanctityavailable
Fervoravailable

Blacksmith

Blacksmithavailable
Darkage Feudalage Castleage Imperial Age
Paddedarcherarmoravailable Leatherarcherarmoravailable Ringarcherarmoravailable
Fletchingavailable Bodkinarrowavailable Braceravailable
Forgingavailable Ironcastingavailable Blastfurnaceunavailable
Scalebardingarmoravailable Chainbardingarmoravailable Platebardingarmorunavailable
Scalemailarmoravailable Chainmailarmoravailable Platemailarmoravailable

University

Universityavailable
Darkage Feudalage Castleage Imperial Age
Masonryavailable Architecture
Fortified Wall Chemistryavailable Bombardtowerresearchavailable
Ballistics Siegeengineersavailable
Guard Tower Keepresearchavailable
Heated Shot Arrowslitsavailable
Murderholesavailable
Treadmillcraneavailable

Economy

Town Center

Town Center Town Center
Darkage Feudalage Castleage Imperial Age
Villager Town Watch Townpatrolavailable
Feudalageavailable Castleageavailable Imperial Age
Loomavailable Wheelbarrow Handcartavailable

Mining Camp

Mining Camp
Darkage Feudalage Castleage Imperial Age
Gold Mining Goldshaftminingavailable
Stone Mining Stoneshaftminingavailable

Lumber Camp

Lumber Camp
Darkage Feudalage Castleage Imperial Age
Doublebitaxeavailable Bow Saw Twomansawavailable

Mill

Mill Farm
Darkage Feudalage Castleage Imperial Age
Horsecollaravailable Heavyplowavailable Croprotationunavailable

Market

requires Millicon Mill

Market
Darkage Feudalage Castleage Imperial Age
Tradecartavailable Guildsavailable
Cartographyavailable Caravan
Coinage Bankingavailable

Other

House Wonder
Darkage Feudalage Castleage Imperial Age

Changelog

The Conquerors

  • A team containing Koreans: Mangonels have +1 range.
  • Shinkichon initially gives +2 range to the Mangonel line. With the introduction of patch 1.0c, the effect was reduced to +1.
  • Turtle Ships require a Castle.
  • Turtle Ships cost 200W/200G.
  • War Wagons train in 25 seconds.
  • War Wagons cost 80W/60G.
  • With patch 1.0c, the War Wagon cost is 120W/60G.

The Forgotten

  • A team containing Koreans: Mangonel line now has minimum range reduced instead of +1 range.
  • Fortifications are now built 25% faster.
  • Panokseon introduced. It costs 400F/400W.
  • Turtle Ships now cost 180W/180G.
  • War Wagon now train in 21 seconds.
  • War Wagons now cost 110W/60G.

The African Kingdoms

  • Panokseon now costs 300F/300W.
  • Turtle Ships no longer require a Castle.
  • Cavalry archer armor class added to War Wagons.
  • With patch 4.8, the faster-built fortification bonus now properly affects Fortified Walls.
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