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Civilization Tech Tree Strategy

Tower and naval civilization

Overview Edit

Civilization Bonuses Edit

Unique Units Edit

Unique Technologies Edit

Tech Tree Key Edit

As of patch 5.0, the Koreans have access to the following buildings, units, and technologies.

Clicking on the icon links to the corresponding page.

Red: Buildings

Blue: Units

Green: Technologies

Purple: Unique Units

Military Edit

Barracks Edit

Barracksavailable
Darkage Feudalage Castleage Imperialage
Militiaavailable Manatarmsavailable Longswordsmanavailable Twohandedswordsmanavailable Championavailable
Spearmanavailable Pikemanavailable Halberdieravailable
Eaglescoutunavailable Eaglewarriorunavailable Eliteeaglewarriorunavailable
Trackingavailable Squiresavailable
Arsonavailable

Archery Range Edit

requires Barracks-logo Barracks

Archeryrangeavailable
Darkage Feudalage Castleage Imperialage
Archeravailable Crossbowmanavailable Arbalestavailable
Skirmisheravailable Eliteskirmisheravailable Handcannoneeravailable
Cavalryarcheravailable Heavycavalryarcheravailable
Thumbringavailable Parthiantacticsunavailable

Stable Edit

requires Barracks-logo Barracks

Stableavailable
Darkage Feudalage Castleage Imperialage
Scoutcavalryavailable Lightcavalryavailable Hussaravailable
Bloodlinesunavailable Knightavailable Cavalieravailable Paladinunavailable
Camelunavailable Heavycamelunavailable
Battleelephantunavailable Elitebattleelephantunavailable
Husbandryavailable

Siege Workshop Edit

requires Blacksmithicon Blacksmith

Siegeworkshopavailable
Darkage Feudalage Castleage Imperialage
Batteringramavailable Cappedramavailable Siegeramunavailable
Mangonelavailable Onageravailable Siegeonageravailable
Scorpionavailable Heavyscorpionunavailable
Siegetoweravailable Bombardcannonavailable

Castle Edit

Castleavailable
Darkage Feudalage Castleage Imperialage
Warwagonavailable Elitewarwagonavailable
Petardavailable Trebuchetavailable
Panokseonavailable Shinkichonavailable
Hoardingsunavailable
Sappersunavailable
Conscriptionavailable
Spiestreasonavailable

Dock Edit

Dockavailable Fishtrapavailable
Darkage Feudalage Castleage Imperialage
Fishingshipavailable Firegalleyavailable Fireshipavailable Fastfireshipavailable
Transportshipavailable Tradecogavailable Turtleshipavailable Eliteturtleshipavailable
Gillnetsavailable Cannongalleonavailable Elitecannongalleonunavailable
Demolitionraftunavailable Demolitionshipunavailable Heavydemolitionshipunavailable
Galleyavailable Wargalleyavailable Galleonavailable
Careeningavailable Drydockavailable
Shipwrightavailable

Defensive Structures Edit

Darkage Feudalage Castleage Imperialage
Outpostavailable Watchtoweravailable Guardtoweravailable Keepavailable
Palisadewallavailable Stonewallavailable Fortifiedwallavailable Bombardtoweravailable
Palisadegateavailable Gateavailable

Research Edit

Monastery Edit

Monasteryavailable
Darkage Feudalage Castleage Imperialage
Monkavailable Faithavailable
Redemptionunavailable Illuminationunavailable
Atonementunavailable Blockprintingavailable
Herbalmedicineavailable Theocracyavailable
Heresyunavailable
Sanctityavailable
Fervoravailable

Blacksmith Edit

Blacksmithavailable
Darkage Feudalage Castleage Imperialage
Paddedarcherarmoravailable Leatherarcherarmoravailable Ringarcherarmoravailable
Fletchingavailable Bodkinarrowavailable Braceravailable
Forgingavailable Ironcastingavailable Blastfurnaceunavailable
Scalebardingarmoravailable Chainbardingarmoravailable Platebardingarmorunavailable
Scalemailarmoravailable Chainmailarmoravailable Platemailarmoravailable

University Edit

Universityavailable
Darkage Feudalage Castleage Imperialage
Masonryavailable Architectureavailable
Fortifiedwallresearchavailable Chemistryavailable Bombardtowerresearchavailable
Ballisticsavailable Siegeengineersavailable
Guardtowerresearchavailable Keepresearchavailable
Heatedshotavailable Arrowslitsavailable
Murderholesavailable
Treadmillcraneavailable

Economy Edit

Town Center Edit

Towncenteravailable Towncenteravailable
Darkage Feudalage Castleage Imperialage
Villageravailable Townwatchavailable Townpatrolavailable
Feudalageavailable Castleageavailable Imperialageavailable
Loomavailable Wheelbarrowavailable Handcartavailable

Mining Camp Edit

Miningcampavailable
Darkage Feudalage Castleage Imperialage
Goldminingavailable Goldshaftminingavailable
Stoneminingavailable Stoneshaftminingavailable

Lumber Camp Edit

Lumbercampavailable
Darkage Feudalage Castleage Imperialage
Doublebitaxeavailable Bowsawavailable Twomansawavailable

Mill Edit

Millavailable Farmavailable
Darkage Feudalage Castleage Imperialage
Horsecollaravailable Heavyplowavailable Croprotationunavailable

Market Edit

requires Millicon Mill

Marketavailable
Darkage Feudalage Castleage Imperialage
Tradecartavailable Guildsavailable
Cartographyavailable Caravanavailable
Coinageavailable Bankingavailable

Other Edit

Houseavailable Wonderavailable
Darkage Feudalage Castleage Imperialage

Changelog Edit

The Conquerors Edit

  • A team containing Koreans: Mangonels have +1 range.
  • Shinkichon initially gives +2 range to the Mangonel line. With the introduction of patch 1.0c, the effect was reduced to +1.
  • Turtle Ships require a Castle.
  • Turtle Ships cost 200W/200G.
  • War Wagons train in 25 seconds.
  • War Wagons cost 80W/60G.
  • With patch 1.0c, the War Wagon cost is 120W/60G.

The Forgotten Edit

  • A team containing Koreans: Mangonel line now has minimum range reduced instead of +1 range.
  • Fortifications are now built 25% faster.
  • Panokseon introduced. It costs 400F/400W.
  • Turtle Ships now cost 180W/180G.
  • War Wagon now train in 21 seconds.
  • War Wagons now cost 110W/60G.

The African Kingdoms Edit

  • Panokseon now costs 300F/300W.
  • Turtle Ships no longer require a Castle.
  • Cavalry archer armor class added to War Wagons.
  • With patch 4.8, the faster-built fortification bonus now properly affects Fortified Walls.

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