The Samurai provides the backbone of a Japanese army and follows a strict code of honor, known as the Bushido. Most of Japan was divided into regions controlled by lords or Daimyos which led them to battle instead of the emperor.
The Japanese are an East Asian civilization situated on the island of Japan featured in Age of Empires II. They are an infantry-based civilization, with their infantry possessing the fastest attack speed in the game. They are the descendants of the Yamato civilization, which inhabited the same island. The Japanese civilzation is based on Feudal Japan which was dominated by the powerful regional families (daimyō) and the military rule of warlords (shōgun) which stretched from 1185 to 1868. The Samurai were the elite class in Japanese society and required dozens of years of training. The Samurai were armed with a Katana, an extra-sharp, thin bladed longsword, a Wakizashi, a shorter version of the Katana and sometimes a Tantō. These soldiers served the lord and fought for them based on the strict Bushido honor code. To reflect their high rank and prestige of the Japanese warrior class and their association with the ninja, a covert agent, Japanese infantry attack faster.
Japan is an island nation sea-reliant for most of its history, and as a result, the Japanese have extensive knowledge in maritime economy and warfare. To represent this, their Fishing Ships have double hitpoints and work more efficiently when advancing through ages, and the Japanese team's Galley line have longer line of sight. Japan also possesses a number of volcanoes which create fertile lands for cultivation and ores for mining. To reflect this, the Japanese build Mills, Lumber Camps, and Mining Camps at a cheaper cost.
Throughout its medieval history, Japan was in constant conflicts of clan lords who constructed a large number of fortifications; each had many arrowslits (or yasama) to repel attackers. This is represented by the technology, Yasama, which increases the number of arrows shot by Towers. Also, during Sengoku Jidai (or the Warring States period), the Japanese came into contact with the Portuguese and the Dutch, with whom the Japanese traded goods for firearms and modern siege technology. This is reflected by Kataparuto ("catapult" written in katakana to represent the European origin) that allows Trebuchets to pack, unpack and fire faster.
The Japanese are an infantry civilization and so they have very strong infantry. The Japanese rely on their infantry and naval warfare, but not as much on their cavalry, which are somewhat weaker. To reflect their high rank and prestige of the Japanese warrior class, Japanese Barracks can create Champions, Halberdiers and all upgrades from Barracks and Blacksmith are available, plus their infantry's attack rate is increased. Their unique unit is the Samurai, a strong and fast-attacking infantry which is very effective against other enemy unique units in melee combat, with the exception of the War Elephant and the Teutonic Knight. Being an island civilization, the Japanese were renowned fishermen and had a powerful navy. This is reflected in the fact that they have a very strong naval presence in the game, with +50% Galley line of sight and double Hit Points for Fishing Ships, with their work rate improved every Age. The Japanese's navy is quite powerful with all the ships and upgrades available except Heavy Demolition Ship. The Siege Workshop units are somewhat weaker, but they have very good Trebuchets. The Japanese were known for woodworking and mining so they have a discount bonus in lumber camps and mining camps.
Unique Unit:Samurai (infantry unit good against unique units)