|Game||The Age of Kings|
|Course of campaign|
|Previous||A Life of Revenge|
|Next||The Horde Rides West|
Scenario Instructions Edit
Starting Conditions Edit
- Starting Age: Feudal Age
- Starting resources: 1000 wood, 800 food, 800 gold, 1200 stone
- Population limit: 75
- Starting units:
- Gaia units:
- Conquer the Tanguts, Hsi Hsia, Jin, and Sung.
- The Great Wall will give you trouble without siege equipment. Fortunately you can capture some siege units northeast of the Wall.
- Your initial base can defend you for a short time, but you will soon have to push into China to find resources.
- The Chinese nations will put aside their differences to fight a common enemy. You must wage war on all four at once, lest one of them gain the upper hand.
- Engineers (Chinese): The Engineers have a small town at the northeastern part of the map, and another two Siege Workshops at the northwestern part of the map, along with a few Gaia Bombard Cannons. When the player enters their base, a few Militia and Crossbowmen retaliate. There are also a few Gaia Villagers, a Gaia Mangonel, and a Gaia Battering Ram in their base.
- Jin (Chinese): Jin occupies a large fortified city to the east. They train Knights, Chu Ko Nu, and occasionally Trebuchets. They will start building a Wonder when the game has exceeded 2400 seconds (40 minutes), and have the right amount of resources and Market price (they might sell food, buy or sell wood, and buy stone, in order to prepare the necessary materials).
- Hsi Hsia (Chinese): Hsi Hsia owns the Great Wall of China and has a small town in the center of the map. They train Chu Ko Nu, Light Cavalry, and Onagers. They also have several outposts outside the great wall.
- Tanguts (Chinese): The Tanguts have their town and farming areas in the center of the map, northwest of the Hsi Hsia. is at the western-central part of the map. Once the player obtains the Gaia 'Engineers', the Tanguts immediately tribute 10000 wood, 10000 food, 10000 gold, and 10000 stone to Jin. Their army consists of Crossbowmen, Battering Rams, and Scorpions.
- Sung (Chinese): The Sung have a small town in the southwest. They are the weakest player. Starting from the scratch with only a Town Center and three Villagers, they later train archery units.
Genghis Khan must defeat four Chinese factions, the Tanguts, Hsi Hsia, Jin, and Sung. To do it, destroying the Wall of China is required. This gets easier after attacking a tribe of Engineers which allow the Siege Workshop to be built. Unfortunately, while the former Engineer base is a good place to start off and build an army, the area lacks crucial resources.
A better location to establish a camp is just south where the player's starting forces started. This area offers enough resources to sustain an army in order to take down the Great Wall. However, the Jin will build a Wonder if the player takes too long to defeat them so defeating this player should be a top priority.
While a navy composed of Cannon Galleons can be useful to take down Guard Towers that patrol the shoreline, it is more time consuming than offloading troops north of the Jin city, which is undefended. After the Jin are defeated the other factions can defeated in a fairly straightforward manner. In the far west of the map, within the wall, are a few Bombard Cannons that can be captured.
Another strategy is to build a dock and a transport ship, then move all your units east to Jin's territory. The first transport the player finds cannot reach the water to the east without being destroyed by Towers. This is a good tactic since the Jin will start to build a Wonder soon and the player will not have time to move troops across the map later. Also the player will not be under constant attack by the other three Chinese kingdoms as they all lack Docks. However, implementing this strategy has a risk of being attacked by Jin, who willupgrade their units as soon as possible. To deal with this, the player must quickly advance to the Castle Age, build a Castle and research Murder Holes.
Another disadvantage of this tactic is the fact that some Gold found on Jin's island is sited behinf their walls, guarded by few Towers. Because of this, the player may send some Villagers to the location where the player's initial army started. The player can find lots of Gold on that location, but make sure to destroy enemy Outposts to prevent Hsi Hsia and Tanguts from harassing the Villagers.
Build a Town Center near the eastern corner of the map and start gathering resources. This area has only wood and a couple of Boars, so it is recommended to fish for food before eventually switch to farming, while selling resources at the Market for gold and stone. Advance to the Castle Age and build a Castle outside Jin's base in range of their walls. Research Murder Holes and arrow upgrades and attack their walls to lure Jin's knights out. As they continue training Knights, their wonder will be delayed due to spending all their gold on Knights. Use this time to mass trash units and advance to the Imperial Age in order tp siege Jin's base with Trebuchets (or with Bombard Cannons).
By this stage, the player will have plenty of resources in their parts of the map and are completely safe from attacks since Jin's territory is completely surrounded by water.
Once Jin has been defended and the player's forces have been upgraded considerably, build a force of military units and Villagers and cross the water. Land on the eastern shore just south of the wall. Build a town here, including a Castle and some military buildings (don't build it too close to the wall though as the player will be attacked by Towers). The area has plenty of gold and stone deposits and can be walled off for better defence, making it the perfect bridgehead from which to launch attacks on the remaining Chinese factions.
Build up a substantial force of Elite Mangudai, Hussars and siege weapons. Attack the Hsi Hsia first as they are the greatest threat and defeating them means the player will not have to spend time destroying all of their Towers in the Great Wall, as all the towers will be deleted as soon as they are defeated or resign.
Their town is nestled on a cliff so there are fewer means for their units to enter and exit, making it easy to bottleneck their defenders and slaughter them with Mangudai and Siege Weapons (Siege Onagers are very useful for this) and makes it easier to slaughter any Villagers trying to flee, therefore preventing them from rebuilding their Town Center elsewhere. Destroying their Castle with Trebuchets will stop the flow of Chu Ko Nu which will leave them with light cavalry and Onagers that the Mangudai can easily deal with.
The other Chinese nations are relatively easy to deal with after the Hsi Hsia, as they do not produce any units that can counter amassed Elite Mangudai, except the Sung who train Skirmishers (who can easily be dealt with by Hussars).
Just remember to hunt down any fleeing Villagers to prevent them from rebuilding their Town Centers elsewhere, which is very annoying given the vast open area their towns are located in. Researching Spies once the player has enough gold will aid with this.
- The Towers of the Great Wall will be upgraded to Keep at the 1st second, it does not depend on the difficulty level.
- Having The Conquerors expansion (or HD edition) makes things a lot easier: while in Castle Age, you can make a plentiful of Petards and transport them to Jin's shores. Then, you can use some of them to breach the wall, while the others will destroy the Wonder, preventing Jin's victory condition and letting you focus on the other Chinese enemies, making yourself stronger, and finally assault Jin. Jin won't build another one for the rest of the game.
- The Jin wonder is built with more than 30 villagers, so it's constructed faster than all four enemies in The Fall of Rome in the Attila the Hun campaign, and faster than Cortéz in the La Noche Triste level in the Montezuma campaign, so it's the fastest built wonder in the game.
- Although the objectives state that you need to defeat only Jin, Sung, Hsi Hsia and Tanguts, the level won't end if the Engineers are still alive.
- The Sung (960–1279), being referred by later scholars as "Southern Song Dynasty" (1127–1279) for that time, was a militarily "weak" dynasty that was constantly beset upon by its neighbors. Still, it wasn't until 50 years after Genghis died that his grandson, Qubilai, finally conquered Sung and began to rule China.
- Jin (Chinese: 金) means "gold" in Chinese, which probably suggests the use of the colour yellow in the game.
- Jin was a Jurchen dynasty and the greatest threat to the Song dynasty prior to and after the Mongol invasion. The descendants of the Jurchens, known as Manchu, eventually conquered China (Ming dynasty) as the Qing dynasty some four hundred years later.
- The Hsi Hsia or "Western Hsia" was a minor Kingdom founded by the Tanguts to the west of China who had military clashes with the Song. The Tanguts were a group of nomadic people hailing from the northwest of China. The Tanguts and Hsi Hsia should be the same entity instead of separated factions.
- In reality Genghis Khan destroyed the Jin by allying with the Sung.