|Game||The Age of Kings|
|Course of Campaign|
|Previous||A Life of Revenge|
|Next||The Horde Rides West|
Scenario Instructions Edit
Starting Conditions Edit
- Starting Age: Feudal Age
- Starting resources: 1000 Wood, 800 Food, 800 Gold, 1200 Stone
- Population limit: 75
- Starting units:
- Gaia units:
- Conquer the Tanguts, Hsi Hsia, Jin, and Sung.
- The Great Wall will give you trouble without siege equipment. Fortunately you can capture some siege units northeast of the Wall.
- Your initial base can defend you for a short time, but you will soon have to push into China to find resources.
- The Chinese nations will put aside their differences to fight a common enemy. You must wage war on all four at once, lest one of them gain the upper hand.
- Engineers (Chinese): The Engineers have a small town at the northeastern part of the map, and another two Siege Workshops at the northwestern part of the map, along with a few Gaia Bombard Cannons. When the player enters their base, a few Militia and Crossbowmen retaliate. There are also a few Gaia Villagers, a Gaia Mangonel, and a Gaia Battering Ram in their base.
- Jin (Chinese): Jin occupies a large fortified city to the east. They train Knights, Chu Ko Nu, and occasionally Trebuchets. They will start building a Wonder when the game has exceeded 2400 seconds (40 minutes), and have the right amount of resources and Market price (they might sell food, buy or sell wood, and buy stone, in order to prepare the necessary materials).
- Hsi Hsia (Chinese): Hsi Hsia owns the Great Wall and has a small town in the center of the map. They train Chu Ko Nu, Light Cavalry, and Onagers.
- Tanguts (Chinese): The Tanguts have their town and farming areas in the center of the map, northwest of the Hsi Hsia. is at the western-central part of the map. Once the player obtains the Gaia 'Engineers', the Tanguts immediately tribute 10000 Wood, 10000 Food, 10000 Gold, and 10000 Stone to Jin. Their army consists of Crossbowmen, Battering Rams, and Scorpions.
- Sung (Chinese): The Sung have a small town in the southwest. They are the weakest player. Starting from the scratch with only a Town Center and three Villagers, they later train archery units.
|This page or section may need to be cleaned up to reach a higher standard of quality.
Genghis Khan must defeat four Chinese factions, the Tanguts, Hsi Hsia, Jin, and Sung. To do it, destroying the Wall of China is required. This gets easier after attacking a tribe of Engineers which allow the Siege Workshop to be built. While the former Engineer base is a good place to start off and build an army, the area lacks crucial resources. A better location to establish a camp is just south where your original army started out with. This area offers enough resources to sustain an army to take down the Great Wall. However, the Jin will build a Wonder if you take too long to defeat them so defeating them should be a top priority. While a navy composed of Cannon Galleons can be useful to take down Guard Towers that patrol the shoreline, it is more time consuming than offloading troops north of the Jin city which is undefended. After the Jin are defeated the other factions can defeated in a fairly straightforward manner. In the far west of the map, within the wall, are a few Bombard Cannons that can be captured.
Another strategy is to build a dock and a transport ship and move all your units east to Jin's territory. The first transport you find cannot reach the water to the east without being destroyed by towers. This is a good tactic since the Jin will start to build a wonder soon and you won't have to move your troops across the map later. Also you're not under constant attack by the other three Chinese kingdoms as they all lack docks.
Build a Town Center near the eastern corner of the map and start gathering resources. This area has only wood and a couple boars, so it's recommended to fish for food and later transition into farms, selling resources at the market for gold and stone. Advance to Castle Age and build a castle outside Jin's base in range of their walls. Research Murder Holes and arrow upgrades and attack their walls to lure Jin's knights out. As they continue making knights, their wonder will be delayed due to spending all their gold on knights. Use this time to mass trash units (spearmen, scouts and skirmishers) and advanced to the Imperial Age where you can siege Jin's base with trebuchets (or, the bombard cannons if you were lucky enough to capture them).
Now you have plenty of resources in your part of the map and are completely safe from attacks since Jin's territory is completely surrounded by water.
Once you have defeated Jin and upgraded your forces suitably, build a force of military units and villagers and cross the water. Land on the eastern shore just south of the wall. Build a town here, including a Castle and some military buildings (don't build it too close to the wall though as you will be attacked by the towers). The area has plenty of gold and stone deposits and can be walled off for better defence, making it the perfect bridgehead from which to launch your attacks on the remaining Chinese.
Build up a substantial force of Elite Mangudai, Hussars and siege weapons. Attack the Hsi Hsia first as they are the biggest threat to you and defeating them means you don't have to spend time destroying all the towers in the Great Wall, as all the towers will be deleted as soon as they are defeated or resign. Their town is nestled on a cliff so there are fewer means for their units to enter and exit, making it easy to bottleneck their defenders and slaughter them with your Mangudai and Siege Weapons (Siege Onagers are very useful for this) and makes it easier to slaughter any villagers trying to flee, therefore preventing them from rebuilding their Town Center elsewhere once same is destroyed). Destroying their Castle with Trebuchets will stop the flow of Chu Ko Nu which will leave them with light cavalry and Onagers, which your Mangudai can easily deal with.
The other Chinese nations are relatively easy to deal with after the Hsi Hsia, as they do not produce any units that can counter a mass of Elite Mangudai, except the Sung who train skirmishers (who can easily be dealt with by Hussars). Just remember to hunt down any fleeing villagers to prevent them from rebuilding their Town Centers elsewhere, which is very annoying given the vast open area their towns are located in. Researching spies once you have enough gold will aid with this.
- The Towers of the Great Wall will be upgraded to Keep at the 1st second, not depend on difficulty level.
- The Jin wonder is built with more than 30 villagers, so it's constructed faster than all four enemies in The Fall of Rome in the Attila the Hun campaign, and faster than Cortéz in the La Noche Triste level in the Montezuma campaign, so it's the fastest built wonder in the game.
- Although the objectives state that you need to defeat only Jin, Sung, Hsi Hsia and Tanguts, the level won't end if the Engineers are still alive.
- The Sung (960–1279), being referred by later scholars as "Southern Song Dynasty" (1127–1279) for that time, was a militarily "weak" dynasty that was constantly beset upon by its neighbors. Still, it wasn't until 50 years after Genghis died that his grandson, Qubilai, finally conquered Sung and began to rule China.
- Jin (Chinese: 金) means "gold" in Chinese, which probably suggests the use of the colour yellow in the game.
- Jin was a Jurchen dynasty and the greatest threat to the Song dynasty prior to and after the Mongol invasion. The descendants of the Jurchens, known as Manchu, eventually conquered China (Ming dynasty) as the Qing dynasty some four hundred years later.
- The Hsi Hsia or "Western Hsia" was a minor Kingdom founded by the Tanguts to the west of China who had military clashes with the Song. The Tanguts were a group of nomadic people hailing from the northwest of China. The Tanguts and Hsi Hsia should be the same entity instead of separated factions.
- In reality Genghis Khan destroyed the Jin by allying with the Sung.