Huron upgrades focus on boosting allied economies (fishing), and producing mantlets in larger numbers and shipping free mantlets.
|Huron Sun Ceremony||225 wood, 225 coin||Huron Mantlet build limit +200%|
|Huron Trade Dominance||400 wood, 400 coin||Ships 1 Huron Mantlet for every 2 minutes the game has passed, up to 30 minutes|
|Huron Fish Wedding||75 wood, 75 coin||Fishing Boats and ships gather 20% faster|
|Huron Warrior Societies||200 wood, 150 coin||Upgrades Huron Mantlets to Elite|
|Champion Huron||400 wood, 300 coin||Upgrades Huron Mantlets to Champion|
- Huron Sun Ceremony can be useful in long running games for generating a huge army of fodder units, otherwise it's not very cost efficient.
- Huron Trade Dominance is relatively useless due to its significant cost for such little reward. The maximum attainable number of mantlets is 15 with the upgrade, most players would be better off sending mercenary or native armies from their Home City.
- Huron Fish Wedding is the saving grace of the Huron, especially on maps with plentiful fish and whales. It is useful for any civilization going for a water boom, but stands out as extraordinary for strong water civilizations such as the Japanese. It's also very cheap, making it especially useful in the Colonial Age.
The language spoken by the Huron units is probably Wyandot, a language related to those of the Iroquois.
- Tu ough qua nou (how do you do?)
- A yagh kee (I go to war)
"The name “Huron” is derived from the French word “hure,” meaning ruffian. A derogatory term, it was applied to the Huron. They once lived in territory that became southern Ontario. Over time, the various Huron clans dispersed across the upper Midwest, settling in Ohio, Michigan, and Wisconsin.
The Huron (also known as Wyandot) were an agricultural people who lived in small communities of as many as 1,000 tribal members. In their often heavily fortified villages, they constructed communal longhouses up to 200 feet long. Like the Iroquois, who spoke a related language, the Huron depended on the staple crops of corn, beans, and squash, with hunting and fishing providing additional food.
Also like the Iroquois, the Huron established a confederation of separate tribal nations, in their case, four. Established around the middle of the fifteenth century, the confederation ended wars of blood feuds between rival clans by laying out common guidelines for trade and the resolution of disputes. Membership in this confederation was strictly voluntary.
Experts at constructing birch-bark canoes, the Huron established a trade network that stretched beyond their homelands. The early French traders/explorers (voyageurs) established a relationship with the Huron that lasted for years, long after France’s influence on what became U.S. territory waned."
|Civilizations in Age of Empires III|
|European||British · Dutch · French · Germans · Ottomans · Portuguese · Russians · Spanish|
|Native American*||Aztecs · Iroquois · Sioux|
|Asian**||Chinese · Indians · Japanese|
|Native Americans||Apache* · Carib · Cherokee · Cheyenne* · Comanche · Cree · Huron* · Incas · Klamath* · Mapuche* · Maya · Navajo* · Nootka · Seminole · Tupi · Zapotec* (Former: Aztecs · Iroquois · Lakota)|
|Religious communities**||Bhakti Temple · Jesuit Mission · Shaolin Temple · Sufi Mosque · Udasi Temple · Zen Temple|
|Knights of St. John · Circle of Ossus · Black Family Estate · United States|
|* = The Warchiefs ** = The Asian Dynasties|