|This article is about the campaign scenario in Age of Empires. For the food gathering method, see Hunt.|
|Game||Age of Empires|
|Campaign||Ascent of Egypt Learning Campaign|
|Course of campaign|
The scenario is designed to teach players how to hunt and build in the game.
- Create 7 Villagers
This campaign is pretty straightforward, since no enemies and threats are present. The only thing the player should look out for are Alligators lurking around near the coastal areas of the Map. Since the player must create 6 Villagers (the scenario starts with one already available), 300 food is required to accomplish the objective, along with 30 wood to build a House to support enough Population to sustain that amount of Villagers. Collect the required resources, build or train these units and the scenario will be complete.
Historical Outcome Edit
"Hunting was good along the Nile and the inhabitants of the region lived well. As a result, population densities increased and the people prospered. The tiny Egyptian tribe passed its first hurdle on the long road to building a mighty empire."—In-game section