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Hideout is a random map similar to Arena. Hideout places the forest in the center of the map instead of the outside and with Palisade Walls instead of Stone Walls. Resources lie on the outside of the map with the majority of the wood lying in the center of the map dividing players. Relics can be found outside the players walls. Unlike in Arena players cannot sit behind the safety of their walls until the Castle Age since Palisades have few hit points. Game can be found outside the Palisade Walls, but only small pockets roam the map.
Players should add an additional layer to their starting walls to prevent flushing. Placing houses or double layering the walls will work until the early Castle Age when Mangonels begin to appear. Player should attempt to gain as much map control as possible to prevent their foes from gathering resources from outside their base in the later stages of the game. Boom strategies can be applied like on Arena, but the fragility of the player's base prevents a real boom since the opponent is likely harassing the player. Players should focus on Fast Castles or Fast Imp's to ramp up as much pressure as possible to prevent their opponent from booming. In the later stages of the game when the main woodline runs thin, it is advisable to build Castles or Towers along the woodline to prevent opponents from gathering wood, much like that of Hamburger. Onagers can cut through the tree preventing a large trek across the map.