The Heroic Age is the third Age in Age of Mythology. To advance an Armory must be built and one of two minor gods must be chosen. The minor gods available depend on the civilization and major god. In the Heroic Age More powerful and advanced units, buildings, and upgrades become available. There are also new heroes for the Greeks to train from the Fortress and Town Center. Notably, this is the Age in which all civilizations unlock their first unit that specializes in destroying buildings.
Effects[]
- Priest +6 LOS, +7 range
- Pharaoh +6 LOS, +6 range, +10% damage
- Heroes +10% HP, +10% damage (also applies to Priests and Pharaohs)
- Mercenary +10% HP, +20% damage
- Mercenary Cavalry +10% HP, +20% damage
- Shade +10% HP, +20% damage
- Hippocrates +10% HP, healing rate +25%
- Immortal +1 range
Gods[]
Civilization | Minor gods | ||
---|---|---|---|
Greeks | Aphrodite | Dionysus | Apollo |
Egyptians | Sekhmet | Hathor | Nephthys |
Norse | Bragi | Njord | Skadi |
Atlanteans | Rheia | Hyperion | Theia |
Chinese | Zhong Kui | He Bo | Dabo Gong |
Buildings[]
General[]
Greeks[]
Egyptians[]
Norse[]
Atlanteans[]
Chinese[]
Units[]
Greeks[]
- Hypaspist
- Peltast
- Prodromos
- Petrobolos
- Pentekonter
- Juggernaut
- Donkey Caravan
- Heracles (Zeus)
- Atalanta (Poseidon)
- Achilles (Hades)
Egyptians[]
- Chariot Archers
- Camelry
- War Elephant
- Siege Tower
- Ramming Galley
- War Barge
- Mercenary Cavalry
- Camel Caravan
Norse[]
Atlanteans[]
Chinese[]
Ages in the Age of Empires series | |
---|---|
Age of Empires | |
Stone Age Ā· Tool Age Ā· Bronze Age Ā· Iron Age Cut: Prehistoric Age Ā· Republic Age | |
Age of Empires II | |
Dark Age Ā· Feudal Age Ā· Castle Age Ā· Imperial Age | |
Age of Mythology | |
Archaic Age Ā· Classical Age Ā· Heroic Age Ā· Mythic Age Ā· Titan Age | |
Age of Empires III | |
Exploration Age Ā· Commerce Age Ā· Fortress Age Ā· Industrial Age Ā· Imperial Age Revolution | |
Age of Empires IV | |
Dark Age Ā· Feudal Age Ā· Castle Age Ā· Imperial Age |