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Heavy Cavalry Archer
HeavyCavArcherIcon
Unit Information
Type Cavalry, Archer
Introduced In KingsIcon The Age of Kings
Civilization See table
Age Imperial-age-research Imperial Age
Trained At Archery-range-logo Archery Range
Training Time 27 seconds
Training Cost
Wood 40
Gold 60
Statistics
Hit Points 60
Attack 7 pierce
Attack Bonuses +2 vs Spearman
Rate of Fire 2.03
Frame Delay 10
Range 4
Accuracy 50%
Projectile Speed 7
Melee Armor 1
Pierce Armor 0
Armor Classes Archer
Cavalry Archer
Cavalry
Speed 1.4
Line of Sight 6
Unit Evolution
Upgraded From CavalryArcherIcon Cavalry Archer

"Stronger than Cavalry Archer. Fast, with ranged attack."

Age of Empires II description

The Heavy Cavalry Archer is a mounted archer unit in Age of Empires II that can be trained at the Archery Range once the Imperial Age is reached.

Unit availability
Available Unavailable

Tactics Edit

Tactics using Heavy Cavalry Archers is expensive as these units can take out enemy units in mass numbers, not in solitude. After training a dozen of these, they can be used to take out infantry effectively. The player must make sure they are some feet away from infantry. This tactic does not usually work against cavalry, unless the cavalry can be killed in three or less volleys and should never be employed if the target is in mass numbers (although it can be used against several infantry). Skirmishers and Onagers are devastating against Cavalry Archers, so unless there is no other option they should not be used against those units. Camels also tackle Heavy Cavalry Archers pretty well.

Their armor gets upgraded through the archer line but in terms of bonus damage against them they count as both archer as well as cavalry. Additionally, along with the Mangudai, they are also counted in a special 'Cavalry Archer' class against which Elite Skirmishers and Camel Archers deal additional bonus damage.

The most popular pairing involving Heavy Cavalry Archers is with Hussars, which is the preferred combination for the Mongols, Huns, Saracens, Magyars, and Turks. While a few other cavalry and/or archer based civilizations can utilize this as well, it is not as effective for them. Arguably, it is also the signature attacking technique of the Mongols since in addition to their excellent Hussars, their Heavy Cavalry Archers fire faster. Likewise, the Huns have cheaper Cavalry Archers and their Hussars are created quicker. Since the Heavy Cavalry Archers cost wood and gold, the food can be invested in Hussars which can make melee support for the Heavy Cavalry Archer army in order to create a mobile yet devastating force. As a substitute to the Hussar, the Knight can be used if enough gold is available. That is rather uncommon, however, since the gold is usually just spent on the Cavalry Archers and Knights slow down the army a little.

Further statistics Edit

Unit Strengths and Weaknesses
Strong vs. Slow and non-ranged units
Weak vs. Kamayuks, Genoese Crossbowmen, Huskarls, Mamelukes, Camels, Skirmishers, Eagle Warriors, Onagers, Scorpions
Upgrades
Hit points Bloodlines Bloodlines (+20)
CastleAgeUnique Sipahi (+20, Turks only)
Attack Fletching Fletching (+1)
Bodkinarrow Bodkin Arrow (+1)
Bracer Bracer (+1)
Chemistry Chemistry (+1)
Parthian-Tactics Parthian Tactics (+4 attack against Spearmen)
Unique-tech Recurve Bow (+1, Magyars only since patch 5.5)
Range Fletching Fletching (+1)
Bodkinarrow Bodkin Arrow (+1)
Bracer Bracer (+1)
Unique-tech Recurve Bow (+1, Magyars only)
Firing rate Thumb Ring Thumb Ring (+11%)
Accuracy Thumb Ring Thumb Ring (increases accuracy to 100%)
Ballistics Ballistics (hit moving targets)
Armor Paddedarcherarmor Padded Archer Armor (+1/+1)
Leatherarcherarmor Leather Archer Armor (+1/+1)
Ringarcherarmor Ring Archer Armor (+1/+2)
Parthian-Tactics Parthian Tactics (+1/+2)
Speed Husbandry Husbandry (+10%)
Conversion defense Faith Faith
Heresy Heresy
Creation speed Conscription Conscription (+33%)

Civilization bonuses Edit

Team bonuses Edit

Changelog Edit

The Age of Kings Edit

  • Heavy Cavalry Archers cost 40 wood and 70 gold.
  • Heavy Cavalry Archers move at a speed of 1.43.
  • Heavy Cavalry Archers train in 34 seconds.

The Conquerors Edit

  • Heavy Cavalry Archers now move at a speed of 1.4.
  • Heavy Cavalry Archers train in 27 seconds.
  • Heavy Cavalry Archers receive an attack bonus of +2 against Spearmen.
  • Bloodlines introduced.
  • Thumb Ring introduced.
  • Heresy introduced.
  • Parthian Tactics introduced.
  • Huns: Heavy Cavalry Archers are 30% cheaper.

The Forgotten Edit

  • Heavy Cavalry Archers now cost 40 wood and 65 gold.
  • Huns: Heavy Cavalry Archers are now 25% cheaper.
  • Magyars: Recurve Bow gives +1 range to Heavy Cavalry Archers.
  • Turks: Sipahi introduced.

The African Kingdoms Edit

  • Heavy Cavalry Archers now cost 40 wood and 60 gold.
  • Franks: Heavy Cavalry Archers have 20% more HP.
  • Huns: Heavy Cavalry Archers are now 20% cheaper.

Rise of the Rajas Edit

  • Magyars: with patch 5.5, Recurve Bow now gives +1 range and attack to Heavy Cavalry Archers.

History Edit

"Cavalry archers could be a devastating force when skilled and properly used, but they were as susceptible to archery fire as their enemies. One innovation intended to make them less vulnerable was to equip them with helmets and chest armor. This created the heavy cavalry archer, which was less nimble than its unarmored counterparts but able to engage in combat while taking fewer casualties. The Byzantines made extensive use of heavy cavalry archers in the engagements with horsemen from Persia and great plains to their north."

Gallery Edit

Unit Evolution: Cavalry Archer
CavalryArcherIcon Cavalry Archer --> HeavyCavArcherIcon Heavy Cavalry Archer

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