The icon of the grenadier
|First Appearance||Age of Empires III|
|Age Available||Colonial Age|
|Base Hit Points||200|
|Resists||50% vs. Ranged|
|Range Damage||16 (Siege Damage)|
|Range Multipliers||x0.5 vs Cavalry|
x0.5 vs Light Infantry
|Area of Effect||3|
|R.O.F.||1.5 / 3.0 (siege and ranged)|
|Train Time||42 seconds|
A Grenadier is a Light Artillery and simultaneously Heavy Infantry Unit that is featured in Age of Empires III. They can be trained at the Artillery Foundry in the Colonial Age though they are not considered artillery.
The Grenadiers are a type of fairly expensive light artillery which acts as a very weak artillery piece though they are not considered true artillery for purposes of damage multipliers on units like for example Culverins. The Grenadier is effective at destroying buildings early since they have fairly high hitpoints and a high siege attack. They are also effective against groups of heavy infantry like Halberdiers and Pikemen due to their area of effect attack of three (four with Incendiary Grenades). Due to their heavy infantry classification they are easily dispatched by units with high melee attack and multipliers versus heavy infantry or infantry, such as anti-infantry cannons or Abus Guns (siege damage, multipliers against heavy infantry).
Grenadiers can be upgraded into Veteran Grenadiers, Guard Grenadiers and Imperial Grenadiers depending on the age reached. They can further be improved with home city shipments, minor civilization upgrades, and Arsenal upgrades.
Veteran Grenadiers Edit
Guard Grenadiers Edit
Guard Grenadiers is the upgrade of the Grenadier in the Industrial Age. The upgrade gives +30% Hit Points and damage and stacks with Veteran Grenadiers, for a total of +50%.
Royal Guard Grenadiers Edit
The Russians and Ottomans can upgrade Grenadiers to Royal Guard level instead of Guard level, making them the strongest out of all the civilizations. Russian Royal Guard Grenadiers are Pavlov Grenadiers while Ottoman Royal Guard Grenadiers are Baractu Grenadiers. Royal Guard units have 10% more Hit Points and damage than Guard units, for a total of +60%.
Imperial Grenadiers Edit
Imperial Grenadiers is the upgrade of the Grenadier in the Imperial Age. Imperial Grenadiers have +50% Hit Points and damage, for a total of +100% compared to regular grenadiers.
Imperial Guard Grenadiers Edit
The Imperial Guard Grenadiers are the upgrades of the Royal Guard Grenadiers. Available to Russians and Ottomans, they have 50% more Hit Points and damage than Royal Guard Grenadiers, for a total of +110% compared to regular grenadiers.
The French can acquire grenadiers through their unique Church upgrades (requires unique Home City Card shipment). First upgrade (Garde Imperial 1) send Young Guard Grenadiers which is similar to Veteran Grenadiers. Second upgrade (Garde Imperial 2) send Middle Guards Grenadiers which is similar to Guard Grenadiers. Third upgrade send Old Guard Grenadiers which have 10% more Hit Points and damage than Middle Guard units.
"Grenadiers began as a unit of siege infantry that hurled grenades - iron spheres filled with gunpowder -- at their targets. Grenadiers needed to be tall, strong men so they could lob the grenades to their targets, or at least far enough away so that the explosion didn't damage their own troops. Over time, tactics and technology changed, and Grenadiers evolved into elite, highly trained and storied infantry regiments.
Grenadiers wore long-tailed coats festooned with buttons, braid, and brass. The classic Grenadier wears a tall, cylindrical hat trimmed in or covered with bearskin. The hat originally had no brim, or a very little one at most, so it would not interfere with throwing, even though later Grenadiers fought as traditional infantry."
|Click for a list of Grenadier related home city cards|