|This article is about the goddess in Age of Mythology. For the non-playable team in Age of Empires and Age of Empires II, see Gaia.|
|Major God||Tech Tree||Strategy|
God Power Edit
A Gaian civilization may appear weak in the beginning, but it has a strong defense and economy. Gaia's stronger, cheaper Llama Caravans and Fishing Ships are less prone to raiding as they are more durable, and if killed, can be replaced cheaply. Citizens move faster, meaning they can escape from enemy attacks more easily. Gaia also allows buildings to regenerate, making them survive longer and almost removing the need for repair. Her buildings also generate lush terrain, restricting enemies from building near her cities. Her god power, Gaia Forest, can be used defensively as a wall. Gaia is probably one of the best gods for turtling and boom strategies in Age of Mythology.
Gaia's economic bonuses are formidable. Faster Citizens can move between resources more quickly, meaning there is even less 'dead time.' Fishing Ships and Caravans are cheaper, and all economic bonuses are cheaper too. This adds up to a large saving of resources over the course of a game. She also provides bonus resources (like Thor's Dwarven Mine) with her Gaia Forest god power. On more arid maps such as Savannah, this amounts to a significant benefit.
Gaia was the Mother Earth, born from Chaos, the great void of space. She gave birth without male intervention to Oranos (the sky) and Pontus (the sea), and took Oranos as her mate. Together they produced the Titans, and other gods and creatures. After the emasculation of Oranos, she mated with Pontus and protected Zeus prior to his overthrow of the Titans. As the goddess Mother Earth she was worshipped as the force behind all things in the world, living and inanimate.
New Atlantis campaign Edit
In the scenario Making Amends, Kastor and his allies return to Sikyos to find the city devastated. Despite the destruction, greenery still springs forth around a temple dedicated to Gaia. Arkantos explains that, through Kastor's weakening of the Olympian Gods, all of the Titans have regained power, including the benevolent Gaia. By spreading her lush influence, Gaia weakens the rampaging Prometheus enough for Kastor's group to defeat him.
In the final scenario, War of the Titans, Gaia's presence on the ruins of Old Atlantis prompts Kastor to have her seeds placed in four Gaia Pools. Doing so summons her to the island in order to defeat the newly released Kronos and recapture him in Tartarus. After the battle is done, she returns to the Earth and aids the Atlanteans in rebuilding Atlantis, once again making the island lush.
Unit Stats Edit
As a unit, she regenerates her huge HP at a rate so fast (100 HP/second, allowing her to regenerate all her HP in exactly 8 minutes 20 seconds) that she is practically invulnerable.
Her stats are comparable to those of her son Kronos other than her attack power which is much higher, and they would normally not be able to harm each other due to their regeneration. However, Gaia has an attack bonus of 100 against Kronos (and no other unit), allowing her to easily defeat him.