|This article is about the non-playable team. For the goddess in Age of Mythology, see Gaia (Goddess).|
|This article needs an image for it to be complete. Please locate and insert one.|
Gaia is a non-playable team in Age of Empires and Age of Empires II, to which all the natural environment units found around the map belong. The Age of Mythology and Age of Empires III equivalent to Gaia is Mother Nature. It's actually possible to play as animal units in Age of Empires, and Age of Empires II by entering the code Gaia.
Human Units Edit
In AoE if a human unit, sheep, turkey, or horse is placed under GAIA's control in Create Scenario, it will become the possession of a human player's team should one of his/her units come across it. This is a common method used in campaigns, and can sometimes be used to place secret units on a map, obtainable through exploration.
In AoM only Herdables have this behaviour. Human Units will remain under gaias control and are hostile, though many not automatically aggressive.
Scenario Editor Edit
In the scenario editor in Age of Empires III, gaia is actually included in the list teams as well. Gaia units all wear a brownish clothing for Humans or have a brown hue for Animals
Nature & Environment Units Edit
All nature and environment units belong to GAIA. Below is a list of commonly found ones:
- Nine Bands
- Roman Ruins
- Sea Rocks
- Using the cheat code 'gaia' in Age of Empires II and checking the tech tree will crash the game due to Gaia not being an actual civilization and thus having no data there.
- Using the cheat code "SET ASCENDANT" in Age of Mythology will allow the player to control every animal in the map, except for those owned by their enemies.