|Age/God||Mythic Age / Baldr|
Mythic Age / Hel
|Unit Type||Myth unit|
|Line of Sight||18 feet|
|Train Time||24 seconds|
Fire Giants are Norse Mythic Age myth units in Age of Mythology, available to worshipers of Baldr and Hel. Although the tooltip displays 15 Hack Attack, this is effectively doubled as Fire Giants throw 2 fireballs per attack cycle.
Special Ability Edit
Hurls 3 fireballs, each dealing 25 hack damage and 15 crush damage to every unit they touch, that travel up to a range of 14 meters. Requires 15 seconds to recharge.
Attack Bonuses Edit
God Bonuses and Upgrades Edit
- Granite Blood (Hel): increases hit points by 200.
- Thurisaz Rune (Bragi): increases movement speed by 12%.
- Rampage (Hel): reduces training time by 95%.
They are massive engines of destruction who hurl fireballs at enemies. They are very powerful in combat and can easily take down almost any unit. Like Throwing Axemen, they deal hack damage at range. This makes them a good way to counter ranged units, which usually have low hack armor, though they can take on almost any unit. As the Norse lack an effective ranged siege weapon (the Ballista is more effective against human units) Fire Giants can serve as a reliable means to destroy buildings as they also deal crush damage.
Their special attack enables them to hurl three fireballs at a target which deal minor Area of Effect damage. Heroes deal bonus damage against them. Due to their power, players should make them a high priority in a battle.
Scientific name -- Atlas muspilli
Size -- 12' tall
Diet -- igneous rocks
The fire giants, or muspilli, are eager participants at Ragnarok and believe in the fiery destruction of the cosmos. The most famous of the fire giants was Surtr ("black"), a jarl who guarded the gates to Muspellheim. He had burning hair, skin of boiling lava and carried a flaming sword. Muspellheim was one of the "middle levels" of the Nine Worlds, along with Midgard and Jotunheim.
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