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This article is about the unit. For other uses, see Pirate (disambiguation).

A dangerous Pirate who is quick on his feet. Ideal for early raids. Good against skirmishers and artillery.
—In-game description

The Pirate is a trainable outlaw in Age of Empires III available in the maps Amazonia, Caribbean, Hispaniola, New England, Orinoco, Patagonia, and Saguenay.

Before the Definitive Edition, the Spanish can train Pirates (as Buccaneers) from Galleons and the Saloon regardless of map with the Spanish Gold Home City Card.

Overview[]

The Pirate is a Shock Infantry outlaw for hire. It is essentially an outlaw version of the Coyote Runner. Before it was reworked into a shock infantry, it fulfilled the role of an outlaw Rodelero; fast anti-cavalry heavy infantry.

While the Pirate is cheap in terms of coin, It costs 4 population (2 with the Theaters Home City Card). The player can utilize Pirates when the coin is plenty, but food is too low to train heavy cavalry.

Haiti can upgrade the Pirate with the "Letter of Marque" Home City card to use a ranged weapon, as well as loot treasures and the enemy's resource crates to increase its usefulness.

Upgrades[]

The Pirate upgrades in the Industrial Age and the Imperial Age when Compunction, Folk Heroes, or Wild West are researched.

  • Industrial age up +30% hit points and attack
  • Imperial age up +50% hit points and attack

Further statistics[]

Unit strengths and weaknesses
Strong vs. Light infantry, counter-skirmishers, artillery
Weak vs. Heavy infantry, light ranged cavalry, ranged shock infantry
Improvements
Hit points Atonement Compunction (+20%; Asians only)
Folk Heroes Folk Heroes (+20%; Europeans only)
Dance Hall Wild West (+20%; Americans only)
Maya Cotton Armor Maya Cotton Armor (+20%)
Flint lock Flint Lock (+10%; if the "Letter of Marque" is sent)
Infantry Breastplate Infantry Breastplate (+10%)
Cree Tanning Cree Tanning (+5%)
Navajo Weaving Navajo Weaving (+5%)
Tar kilns Tar Kilns (+5%)
Attack Counter Infantry Rifling Customized Merc Weapons (+30%; John Black's Mercenaries only)
Atonement Compunction (+20%; Asians only)
Folk Heroes Folk Heroes (+20%; Europeans only)
Dance Hall Wild West (+20%; Americans only)
Zapotec Cult of the Dead Zapotec Cult of the Dead (+20%)
Paper cartridge Paper Cartridge (+15% ranged attack)
Carib Kasiri Beer Carib Kasiri Beer (+10%)
Master Lessons Master Lessons (+10%)
Yoga Yoga (+5%)
Mapuche Tactics Mapuche Tactics (+50% siege attack)
Pillage Pillage (+25% siege attack multiplier vs. buildings)
Counter Infantry Rifling Counter Infantry Rifling (+1.0 multiplier vs. heavy infantry)
Resistance Sudanese quilted armor Sudanese Quilted Armor (+10% hand resistance)
Pancerni Pancerni (+10% ranged resistance)
Line of Sight Town Watch Town Watch (+3)
Speed Apache Endurance Apache Endurance (+5%)
Train time Atonement Compunction (-50%; Asians only)
Folk Heroes Folk Heroes (-50%; Europeans only)
Cheyenne Horse Trading Cheyenne Horse Trading (-40%)
Quechuan Diet Quechuan Diet (-15%)
Immigrants Immigrants (-10%)
Philhellenism Philhellenism (-10%)
Shaman drums Shaman Drums (-10%)
Cost Philhellenism Philhellenism (-10%)
Somali oryx shields Somali Oryx Hide Shields (-10%)
Mapuche Ad-mapu Mapuche Ad-mapu (-10% coin cost)
Golden liberty Golden Liberty (-5% coin cost)
Penalties High Crusade High Crusade (-5% hit points; Knights of St. John only)

Home City Cards[]

Click for a list of Home City Cards related to the Pirate
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Purple Shipment that can be sent an INFINITE number of times
Red Shipment that can be sent twice
Blue Shipment that arrives fast (5 seconds)

All[]

Card Description Age
Mexican Home City 3 (Liberation March) Liberation March Infantry, cavalry, and shock infantry get +5% speed and -35% train time
Age III tech tree aoe3
Spanish Home City 3 (Fencing School) Fencing School Infantry and shock infantry train time -40% (also +2 Uhlans for the Germans; +1 Hindu Villager for the Indians)
Age II tech tree aoe3
Sioux Home City 5 (Outlaw Band) Outlaw Band Ships 19 random outlaws; costs 1,000 coin
Age IV tech tree aoe 3
Sioux Home City 5 (Bandit Gang) Bandit Gang Ships 20 random outlaws; costs 2,000 coin
Age IV tech tree aoe 3
Baja California Home City (Outlaw Combat) Outlaw Combat Outlaws and mercenaries get +15% hit points and attack (also upgrades Filibusters to Veteran and costs 500 coin for Baja California)
Revolution
  • "Liberation March" is available to the Mexicans and Spanish.
  • "Fencing School" is available to Europeans (except the French, Maltese, Ottomans, and Spanish) and Indians.
  • "Outlaw Band" is available to the Lakota, and also Germans, Italians, and Spanish upon revolting to Argentina.
  • "Bandit Gang" is available to the Lakota, and also Mexicans upon revolting to the Maya.
  • "Outlaw Combat" is available to Europeans (upon revolting to the Barbary States, Hungary, and Mexico) and Mexicans (upon revolting to Baja California).

Asians[]

Card Description Age
Chinese Home City 5 (Atonement) Atonement Iron Troopers/Jat Lancers/Yojimbo can be trained at the Monastery and available one age early; outlaws take -2 population (also +1 Hindu Villager for the Indians)
Age II tech tree aoe3

Chinese[]

Card Description Age
Western reforms Western Reforms All units get +8% hit points and attack
Age IV tech tree aoe 3
Acupuncture aoe3 Acupuncture All units' train time -20%
Age III tech tree aoe3

Europeans[]

Card Description Age
Theaters Theaters Upgrades the Tavern to the Theater which can train Ronin; outlaws take -2 population
Age II tech tree aoe3
Haiti Battleship Brether of the Coast Ships 1 Battleship with 10 Pirates in it; Battleships can train outlaws and Pet Monkeys; costs 1,000 coin
Revolution
Haiti Home City (Letter of Marque) Letter of Marque Upgrades Pirates to Buccaneers, which get +12 Line of Sight, a Ranged attack, and can gather crates; Privateers generate 0.5 coin/sec.; Buccaneers and Privateers get +3.0 attack multiplier against treasure guardians and can collect treasures with doubled resource and XP yield
Revolution
United States Home City 2 (Georgia Hussars) Junín Hussars Hand cavalry and hand shock infantry get +5% speed and -30% train time (get -20% train time only if stacked with "Liberation March")
Revolution
South Africa Home City (Wanderlust) Wanderlust Land units get +5% hit points; villagers and wagons get +5% speed
Revolution
  • "Theaters" is not available to the Germans.
  • "Brether of the Coast" and "Letter of Marque" are available to the British and French upon revolting to Haiti.
  • "Junín Hussars" is available to the Portuguese and Spanish upon revolting to Peru.
  • "Wanderlust" is available to the British and Dutch upon revolting to South Africa, and can be sent 3 times.

French[]

Card Description Age
French Home City 2 (Hand Cavalry Attack) TEAM Hand Cavalry Attack Hand cavalry and hand shock infantry get +15% attack
Age II tech tree aoe3
French Home City 3 (Royal Fencing School) Royal Fencing School Infantry and shock infantry train time -40%; +3 Royal Musketeers
Age II tech tree aoe3

Germans[]

Card Description Age
German Home City 2 (Cavalry Attack) TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry get +10% attack; Germans-only heavy cavalry, light cavalry, and shock infantry get +15% attack instead
Age III tech tree aoe3
German Home City 5 (Witch Hammer) Witch Hammer Ships 3 Inquisitors; Inquisitors can be trained at Tavern/Mercenary Camps, Town Centers, Church, and Outposts; outlaws take -2 population; +2 Uhlans
Age II tech tree aoe3
  • "TEAM Cavalry Attack" does not stack with the Italian "TEAM Cavalry Attack" card card.

Indians[]

Card Description Age
Dravidian martial arts Dravidian Martial Arts All units get +15% hand attack; Rajputs get +20% hand attack instead; +1 Hindu Villager
Age II tech tree aoe3
Shivajis tactics TEAM Shivaji's Tactics All units get +5% hit points and attack
Age IV tech tree aoe 3

Italians[]

Card Description Age
German Home City 2 (Cavalry Attack) TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry get +10% attack; Italians-only heavy cavalry, light cavalry, and shock infantry get +15% attack instead
Age III tech tree aoe3
  • "TEAM Cavalry Attack" does not stack with the German "TEAM Cavalry Attack" card.

Japanese[]

Card Description Age
Bakufu Bakufu Daimyo and Shogun Tokugawa get +5% speed, +10 Line of Sight and train units 15% faster; land military unit train time -20%, artillery and banner army train time -10% instead
Age III tech tree aoe3

Lakota[]

Card Description Age
Sioux Home City 2 (Mustangs) TEAM Mustangs Cavalry and shock infantry cost -10%
Age III tech tree aoe3

Maltese[]

Card Description Age
Maltese Home City 2 (TEAM Knights of the Round Table) TEAM Knights of the Round Table Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points
Age I tech tree aoe3
Maltese Home City 3 (Squires) Squires Military buildings train and research work 80% faster, except Forts which train and research work 260% faster
Age III tech tree aoe3

Mexicans[]

Card Description Age
Mexican Home City 2 (TEAM Mariachi) TEAM Mariachi For the next 30 seconds, military buildings work 400% faster and units get +10% speed
Age I tech tree aoe3
Federal card colegio de san nicolas Colegio de San Nicolás Ships 500 XP; units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds
Age II tech tree aoe3

Ottomans[]

Card Description Age
Ottoman Home City 3 (Matrakci School) Matrakci School Infantry and shock infantry train time -30%; Janissary, Azap, Nizam Fusilier, Abus Gunner, and Humbaraci train time -40% instead
Age II tech tree aoe3

Russians[]

Card Description Age
Russian Home City 2 (Cavalry Scout) TEAM Kamchatka Expeditions Cavalry and shock infantry get +10% hit points and +4 Line of Sight
Age I tech tree aoe3

Spanish[]

Card Description Age
Spanish Home City 1 (Hand Infantry Attack) TEAM Hand Infantry Attack Hand infantry get +15% attack
Age II tech tree aoe3
Spanish Home City 2 (Hand Infantry Hitpoints) Archaic Infantry Hitpoints Hand infantry and foot archers get +15% hit points; Rodeleros get +20% hit points instead
Age II tech tree aoe3
Spanish Home City 2 (Hand Infantry Combat) Archaic Infantry Combat Hand infantry and foot archers get +15% hit points and attack
Age III tech tree aoe3
Spanish Home City 3 (Inquisition) TEAM Spanish Inquisition Ships 1 Inquisitor; all units get +10 Line of Sight
Age II tech tree aoe3

Swedes[]

Card Description Age
German Home City 2 (Hand Infantry Attack) Hand Infantry/Hand Cavalry Attack Hand infantry and hand cavalry get +15% attack
Age II tech tree aoe3
Spanish Home City 2 (Hand Infantry Hitpoints) Hand Infantry/Hand Cavalry Hitpoints Hand infantry and hand cavalry get +15% hit points
Age II tech tree aoe3

All[]

Card Description Age HC level
Spanish Home City 3 (Fencing School) Fencing School Infantry train time -40% (also +2 Uhlans for the Germans; +1 Villager for the Indians)
Age II tech tree aoe3
10
  • "Fencing School" is available to Europeans (except the Ottomans) and Indians.

Asians[]

Card Description Age HC level
Atonement Atonement Iron Troopers/Jat Lancers/Yojimbo can be trained at the Monastery; outlaws take -2 population (also +1 Hindu Villager for the Indians)
Age II tech tree aoe3
10

Chinese[]

Card Description Age HC level
Western reforms Western Reforms All units get +8% hit points and attack
Age IV tech tree aoe 3
40
Acupuncture aoe3 Acupuncture All units' train time -20%
Age III tech tree aoe3
10

Dutch[]

Card Description Age HC level
Dutch Home City 2 (Infantry Hitpoints) TEAM Infantry Hitpoints Infantry get +15% hit points
Age II tech tree aoe3
10

Europeans[]

Card Description Age HC level
Spanish Home City 5 (Dance Hall). Dance Hall Upgrades the Tavern to the Dance Hall which can train Ronin; outlaws take -2 population
Age II tech tree aoe3
1

Indians[]

Card Description Age HC level
Dravidian martial arts Dravidian Martial Arts All units get +15% hand attack; +1 Hindu Villager
Age II tech tree aoe3
40
Shivajis tactics TEAM Shivaji's Tactics All units get +5% hit points and attack
Age IV tech tree aoe 3
25

Iroquois[]

Card Description Age HC level
Iroquois Home City 2 (Scout Infantry) TEAM Scout Infantry Infantry get +8 Line of Sight
Age II tech tree aoe3
10

Japanese[]

Card Description Age HC level
Onin war Onin War Infantry get +33% siege attack
Age II tech tree aoe3
40

Russians[]

Card Description Age HC level
Russian Home City 2 (Ransack) Ransack Infantry get +50% siege attack
Age III tech tree aoe3
25
Russian Home City 3 (Dueling School) Dueling School Infantry (except Skull Knights), Old Han Army, and Territorial Army train time -25%; Black Flag Army, Standard Army, Ming Army, and Imperial Army train time -12%
Age II tech tree aoe3
25

Spanish[]

Card Description Age HC level
Spanish Home City 1 (Hand Infantry Attack) TEAM Hand Infantry Attack Hand infantry get +15% attack
Age II tech tree aoe3
10
Spanish Home City 3 (Inquisition) TEAM Inquisition All units get +10 Line of Sight
Age I tech tree aoe3
10
Spanish Home City 5 (Spanish Gold) Spanish Gold Galleons and the Saloon can train Pirates; Galleons and Pirates get +50% hit points; the Saloon gets +100% hit points
Age IV tech tree aoe 3
40

Variants[]

A pirate in the New World.
—In-game description

In the Act I: Blood campaign, Pirates (as Buccaneers) can be trained from Lizzie's Flagship during The Fountain of Youth and Spanish Treasure Fleet scenarios. They are slightly more expensive and lack the heavy hand resistance of their outlaw counterparts, yet they have more hit points, speed, and use fewer population.

During the Spanish Treasure Fleet scenario, a lot of them can be trained very quickly due to the captured Spanish Galleons' coin production. They are an adequate replacement for the Inca that are freed in the beginning as they have better hit points. They are essentially fodder units used to keep the Spanish and Boneguard units from attacking more valuable targets such as the Scottish Highlanders, Falconets and Mortars.

The Treasure guardian variant of the Pirate has unusually high hit points. It is recommended to tame these units due to the long time it takes for an Explorer, War Chief, or Monk to defeat it.

A pirate in the New World.
—In-game description

The Buccaneer is a variant of the Treasure guardian Pirate, exclusive to Unknown maps.

Changelog[]

3Icon48px Age of Empires III[]

Age3DE Icon Definitive Edition[]

Age3DE Icon Knights of the Mediterranean[]

In-game dialogue[]

The Pirate and the Buccaneer speak Kabyle language using dialogue files of the Barbary Corsair. Except for the Pirates trained by Haiti, who use the British Mortar dialogue files.

Trivia[]

  • Although the history section of the game and its icon shows the Pirate with a pistol, it uses a sword in-game instead.
  • Pirates are the only outlaw or Treasure guardian unit characterized by five different appearances: Caucasian with a solid-color shirt and a whole body, Caucasian with a solid-color shirt and a hook for one hand, Caucasian with a striped shirt and a whole body, Caucasian with a striped shirt and a peg leg, and African with a vest and an eye patch. This last appearance resembles the Pirate's unit portrait.
  • The term "buccaneer," while nowadays a synonym for "pirate," originally referred to primarily French pirates operating off of the island of Hispaniola (now home to the nations of Haiti and the Dominican Republic) in the 17th and 18th centuries. They were named after the "boucans," smokehouses originally designed by the indigenous Caribbean peoples that the buccaneers used to make jerky that they would sell to other pirates. Later, the buccaneers were hired by the French, Dutch, and British to prey on Spanish shipping, which makes their appearance as a Spanish unique unit prior to the Definitive Edition rather ironic.

History[]

Pirates, or buccaneers, are sailors who prowl sea lanes, killing sailors, capturing ships, and looting cargo. The centuries following the Spanish plunder of the Aztec, Inca, and Maya was the golden age of piracy. Spanish galleons, wallowing low in the water from all the treasure taken onboard, were returning from the Carribean to Spain, where the gold would fund wars against the French, the Ottomans, and the Dutch. The treasure galleons were slow, fat targets, very well-defended and wholly irresistible to pirates. In 1628, five years after he had arrived in the West Indies, Piet Hien, a Dutch trader for the West India Company, could not resist taking on the treasure fleet. He managed to corner part of the fleet in the Bay of Matanzas and captured millions upon millions of guilders in gold, silver, and trade goods.

Some pirate bands were highly democratic, electing their captains and making important decisions by vote. Food, drink, and wealth were split between all crew members, with larger shares going to officers. Pirates disabled while crewing a ship were given a large lump sum as compensation. There were very harsh punishments for stealing from or striking crew members, and gambling was generally restricted.

Gallery[]

Mercenary and outlaw units in Age of Empires III
Aoe3 unit type mercenary Mercenaries
InfantryMercenary armored pistoleer portrait Armored Pistoleer · Arsonist aoe3de Arsonist · Askari aoe3de portrait Askari · Corsair de Barbary Corsair · Cannoneer portrait aoe3de Cannoneer · Dahomey amazon aoe3de portrait Dahomey Amazon · Fusilier de Fusilier · Mercenary giant grenadier portrait Giant Grenadier · Highlander de Highlander · Mercenary irish brigade portrait Irish Brigadier · Iron troop aoe3de Iron Troop · Jaeger portrait aoe3de updated Jaeger · Landsknecht de Landsknecht · Ninja de Ninja · Mercenary pandour portrait Pandour · Ronin de Ronin · Swiss pikeman aoe3de Swiss Pikeman · Zouave icon aoe3de Zouave
CavalryBlack rider aoe3de Black Rider · Mercenary bosniak rider portrait Bosniak · Elmeti aoe3de Elmetto · Gatling camel aoe3de portrait Gatling Camel · Hackapell aoe3de Hackapell · Harquebusier icon Harquebusier · Jat lancer de Jat Lancer · Kanuri guard aoe3de portrait Kanuri Guard · Mameluke aoe3de Mameluke · Manchu de Manchu · Mercenary mounted rifleman portrait Mounted Rifleman · Mercenary royal horseman portrait Royal Horseman · Sennar horseman aoe3de portrait Sennar Horseman · Stradiot aoe3de Stradiot · Yojimbo aoe3de Yojimbo · Zenata rider aoe3de portrait Zenata Rider
ArtilleryLil bombard aoe3de Li'l Bombard · Napoleon gun icon aoe3de Napoleon Gun · Gatling camel aoe3de portrait Gatling Camel
ShipBattleship portrait Battleship · Privateer aoe3de Privateer · War dhow portrait aoe3de War Dhow · Wokou junk aoe3de Wokou Junk · Xebec portrait aoe3de Xebec
Outlaws
InfantryAfrican vagabond portrait African Vagabond · Colonial looter portrait Colonial Looter · Dacoit aoe3de Dacoit · Desert archer portrait aoe3de Desert Archer · Desert warrior portrait aoe3de Desert Warrior · Hajduk portrait Hajduk · Highwayman dismounted portrait Highwayman · Inquisitor portrait Inquisitor · Pistolero aoe3de Pistolero · Renegado aoe3de Renegado · Thuggee aoe3de Thuggee · Blind monk aoe3de Wokou Monk · Wayward ronin aoe3de Wokou Ronin
Shock infantryPirate aoe3de Pirate · Wokou pirate aoe3de Wokou Pirate
CavalryComanchero icon aoe3de Comanchero · Cossack daredevil portrait Cossack Daredevil · Crabat portrait Crabat · Desert raider portrait aoe3de Desert Raider · Highwayman dismounted portrait Highwayman · Wokou horseman aoe3de Wokou Horseman
ArtilleryCaptured mortar aoe3de Captured Mortar
ShipCatamaran aoe3de Marathan Catamaran
Flag American act3 aoe3de United StatesGunslinger aoe3de Gunslinger · Cowboy aoe3de Cowboy · Owlhoot aoe3de Owlhoot
Flag MexicanDE MexicansDesperado portrait Desperado · Vaquero portrait Cuatrero · Bandido portrait Bandido
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