Huamincas are similar to Pikemen and Holcan Spearmen, serving as anti-Shock Infantry and anti-cavalry infantry with considerable siege damage. However, it has higher hand damage, more resistance, and slightly slower siege rate of fire (4 vs 3 for most) in comparison; Their siege rate of fire is standardized to 3 in the Definitive Edition.
As with most infantry, they are weak against artillery.
Each different allied native tribe sends a shipment of their respective native warriors (also +2 Uhlans for the Germans)
Native Alliance
Native warrior train limit +20% and cost -10% (also +1 Hindu Villager for the Indians)
Native Warriors
Native warriors cost -25% (also +3 Uhlans for the Germans)
Native Warrior Combat
Native warriors get +15% hit points and attack damage
TEAM Native Weapon Trade
Native warrior train limit +20%
Blood Brothers
Upgrades native warriors to Elite/Disciplined/Veteran and Champion/Honored/Royal Guard (if not already); Native Embassies get +40% hit points and +5 build limit (also +4 Uhlans for the Germans)
"Native Treaties" is available to Europeans (except the Maltese) and Native Americans, and ships 2 Quechua Huamincas if the player had built a Trading Post on a Quechua settlement.
"Native Alliance" is available to the Aztecs, Inca, Indians, and Japanese.
"Native Warriors" is available to Europeans and Native Americans (except the Haudenosaunee).
"Native Warrior Combat" is available to the French, Haudenosaunee, Inca, and Mexicans (upon revolting to the Maya).
"TEAM Native Weapon Trade" is available to the Dutch, Native Americans (except the Inca), and also British and French upon revolting to Canada.
"Blood Brothers" is available to the Aztecs, French, Germans, Haudenosaunee, Lakota, Portuguese, Russians, and Spanish.
"Liberation March" is available to the Mexicans and Spanish.
"Fencing School" is available to the Aztecs, Europeans (except the French, Maltese, Ottomans, and Spanish), and Indians.
Each different allied native tribe sends a large shipment of their respective native warriors and upgrades them to Elite and Champion (if not already); native warriors train time -10%; native warrior shipments and "Native Treaties" arrive time -50%; costs 500 food, 500 wood
"Indian Friendship" is available to the United States and "Chimayo Genizarios" to the Mexicans.
"Indian Friendship"/"Chimayo Genizarios" ships 4 Quechua Huamincas if the player had built a Trading Post on a Quechua settlement.
The player gains +10% XP from training units and other players receive -10% XP from defeating them; Sansculottes gather resources from Crates 50% faster; food from Berry Bushes and Cherry Orchards 25% faster; wood from trees and Mango Groves and coin from mines 20% faster; food from huntable and herdable animals, Mills, Farms and coin from Estates 15% faster
"Cult of the Supreme Being" is available upon revolting to Revolutionary France.
The General, Minutemen, and heavy infantry get +15% hit points and attack damage
Indiana Mobilization
Delivers 1 Carbine Cavalry for each shipment sent so far this game including this one; unit train time (except Heavy Cannons), technology research time, and age-up time -10%; costs 250 food, 250 wood
"Indiana Mobilization" is available upon selecting the Indiana Federal State.
"Native Treaties" is available to Europeans and Native Americans, and ships 2 Incan Huamincas if the player had built a Trading Post on a Incas settlement.
"Native Warriors" is available to Europeans and Native Americans (except the Iroquois).
"Native Warrior Combat" is available to the French and Iroquois.
"TEAM Native Warrior Societies" is available to the Dutch and Native Americans.
"Blood Brothers" is available to the Aztecs, French, Germans, Iroquois, Portuguese, Russians, Sioux, and Spanish.
"Fencing School" is available to the Aztecs, Europeans (except the Ottomans), and Indians.
With update 47581, the unit is renamed to Quechua Huaminca and the in-game description is "Quechua infantry armed with a plumed spear. Good against cavalry."
The standing army of the Inca was formed primarily by nobles, but the emperor could raise an army of able-bodied men from the general populace at will. Military discipline was strictly enforced when they troops were on the march and at the range of their various projectile weapons. Once they had loosed their missiles they closed in hand-to-hand fighting. The Inca used a wide variety of weapons: wooden sword-shaped clubs, star-headed maces, slings, spears, a sophisticated halberd, and bolas. They wore cotton armor that breathed well, allowed for free movement, and dissipated the force of blows. Incan spears were sharpened lengths of wood, hardened in fire. Their halberd had a bronze-bladed axe head opposite a hook and crowned by a stabbing point allowing the huaminca a variety of arms and tactics.
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Gallery[]
Art of Huaminca
The Huaminca in-game
An in-game Quechua Huaminca in the Definitive Edition
Quechua Huaminca image from the Compendium section