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A preview image of an Explorer's Line of Sight from Age of Empires III: Definitive Edition.

Line of Sight, often abbreviated to LOS, is a gameplay element in most strategy games. Line of Sight refers to the vision an object grants to its owner (and often allies and spectators, but rarely enemies) over the surrounding area, uncovering the Fog of War.

As both buildings and units are created, with the latter moving, the fog of war around them is cleared away. The death of a unit results in the fog of war recovering the area. Since units and buildings differ in their Line of Sight numbers, some are better for scouting than others and most Age of Empires games feature units that specialize in scouting.

Concept[]

While traditional board games provide perfect information to all participants, real-time strategy (RTS) games use the fog of war and Line of Sight to keep one players movements and decisions secret from the others unless scouted. Thus every player has their own field of Line of Sight which in general differs from that of other players while such fields are allowed to overlap each other. Areas of conflict are always inside of overlapping Line of Sight.

RTS games like Starcraft only hide information from opponents in a grey shroud while revealing knowledge of the map setup to all players. The Age of Empires series goes one step further. Maps are generated randomly and hide information from all players initially. Thus besides of the observation of the map initial exploration is required as well.

Fog of War[]

Removing the black fog is important to find the resources on which to rely once the player runs out of the starting resources, as well as to learn about the map setup for territorial ambitions and to find the enemies and sometimes even allies on the map, whereas removing the grey shroud is required to keep track of the other players actions and thus control over certain areas.

An exception to the rule of Line of Sight are ranged units. While they themselves in the Age of Empires series have Line of Sight matching or surpassing their range, other players will spot them when being hit by such ranged units even if the ranged units should be out of Line of Sight. For a short amount of time they are added to the victims players Line of Sight to show where exactly ranged attacks came from.

ReturnRome-AoEIcon Age of Empires[]

This section needs expansion. You can help by adding to it.

AoE2-DLCicon-0 Age of Empires II[]

In Age of Empires II, Cartography allowed players to share Line of Sight of allies. With patch 5.7, it was removed from the game as a technology and its effects granted automatically upon construction of a Market. With update 73855, Cartography effects now apply at the start of the game on standard settings, thus making players share their ally's Line of Sight from the start of the game.

Units[]

Units Base LOS Max. LOS
Trebuchet 19 20
Elite Cannon Galleon 17 17
Cannon Galleon 15 15
Bombard Cannon, Houfnice 14 15
Monk (Monk with a Relic has 2 tiles less Line of Sight) 11 14
Elite Longbowman 10 14
Longbowman 8 13
Missionary 9 12
Galleon, Elite Longboat, Caravel, Elite Caravel 9 12
Onager, Siege Onager 10 11
War Galley, Longboat 8 11
Elite War Wagon, Genoese Crossbowman, Elite Genoese Crossbowman 8 11
Scout Cavalry, Light Cavalry, Hussar, Winged Hussar 4 10
Janissary, Elite Janissary 10 10
Mangonel, Scorpion line, Organ Gun, Elite Organ Gun 9 10
Crossbowman, Arbalester 7 10
War Wagon, Slinger 7 10
Elite Skirmisher, Imperial Skirmisher 7 10
Elephant Archer, Elite Elephant Archer 7 10
Galley 7 10
Hand Cannoneer 9 9
Elite Conquistador 9 9
Siege Tower, Hussite Wagon, Elite Hussite Wagon 8 9
Skirmisher 6 9
Plumed Archer, Elite Plumed Archer 6 9
Archer, Chu Ko Nu, Elite Chu Ko Nu, Rattan Archer, Elite Rattan Archer 6 9
Heavy Cavalry Archer, Mangudai, Elite Mangudai, Elite Genitour 6 9
Conquistador 8 8
Turtle Ship, Elite Turtle Ship 8 8
Elite Battle Elephant, Elite War Elephant 8 8
Eagle Scout 5 8
Ballista Elephant 7 8
Kipchak, Elite Kipchak 6 8
Cavalry Archer, Camel Archer, Genitour 5 8
Elite Tarkan, Arambai, Elite Arambai 7 7
Elite Gbeto, Flemish Militia 7 9
Trade Cart 7 7
Battle Elephant, War Elephant 7 7
Elite Throwing Axeman 6 9
Gbeto, Eagle Warrior, Elite Eagle Warrior, Condottiero 6 8
Elite Magyar Huszar 6 6
Fast Fire Ship, Demolition Raft, Demolition Ship, Heavy Demolition Ship, Trade Cog 6 6
Throwing Axeman 5 8
Two-Handed Swordsman, Champion, Elite Woad Raider, Elite Huskarl, Elite Samurai, Elite Teutonic Knight, Elite Berserk, Elite Jaguar Warrior, Elite Kamayuk, Elite Serjeant 5 7
Tarkan, Magyar Huszar, Steppe Lancer, Elite Steppe Lancer, Paladin, Elite Cataphract, Boyar, Elite Boyar, Konnik, Elite Konnik, Leitis, Elite Leitis, Keshik, Elite Keshik, Coustillier, Elite Coustillier 5 5
Camel Scout, Camel Rider, Heavy Camel Rider, Imperial Camel Rider, Mameluke 5 5
Fire Galley, Fire Ship, Fishing Ship, Transport Ship 5 5
Militia, Man-at-Arms, Long Swordsman, Spearman line, Samurai, Kamayuk 4 6
Knight, Cavalier, Cataphract, Xolotl Warrior, Camel Rider 4 4
Petard, Flaming Camel 4 4
Villager 4 4
Woad Raider, Huskarl, Teutonic Knight, Berserk, Jaguar Warrior, Shotel Warrior, Elite Shotel Warrior, Karambit Warrior, Elite Karambit Warrior, Serjeant, Obuch, Elite Obuch, Dismounted Konnik, Elite Dismounted Konnik 3 5
Battering Ram line 3 4

Buildings[]

Units Base LOS Max. LOS
Castle 11 20
Outpost 12 20
Watch Tower, Guard Tower, Keep, Harbor, Krepost, Donjon 10 20

Upgrades and bonuses[]

All upgrades that increase range also increase the Line of Sight by the same amount (but not vice versa). As such, the section is further divided. Unless mentioned otherwise, the technology is generic.

Line of Sight upgrades only
Range upgrades
  • Fletching, Bodkin Arrow and Bracer give +1 Line of Sight for Archer, Cavalry Archer, Skirmisher, and Galley lines, and most unique archers and ships. They also give +1 Line of Sight to defensive structures.
  • Block Printing gives +3 Line of Sight for Monks and Missionaries.
  • Siege Engineers gives +1 Line of Sight for all ranged siege units.
  • CivIcon-Aztecs Aztecs: Atlatl unique technology gives +1 Line of Sight for Skirmisher line and Genitours.
  • CivIcon-Armenians Armenians: Cilician Fleet gives +1 Line of Sight for the Galley line and Dromons.
  • CivIcon-Britons Britons: Yeomen unique technology gives +1 Line of Sight for foot archers. Foot archers (except Skirmishers) have +1/+2 Line of Sight in the Castle/Imperial Age.
  • CivIcon-Byzantines Byzantines: Greek Fire unique technology gives +1 Line of Sight for Fire Galley line.
  • CivIcon-Franks Franks: Bearded Axe unique technology gives +1 Line of Sight for Throwing Axeman.
  • CivIcon-Hindustanis Hindustanis: Shatagni unique technology gives +2 Line of Sight for Hand Cannoneers.
  • CivIcon-Khmer Khmer: Scorpions have +1 Line of Sight (team bonus).
  • CivIcon-Koreans Koreans: Eupseong unique technology gives +2 Line of Sight for Watch Tower line. Shinkichon unique technology gives +1 Line of Sight for Mangonel line.
  • CivIcon-Lithuanians Lithuanians: Hill Forts unique technology gives +3 Line of Sight for Town Center.
  • CivIcon-Magyars Magyars: Recurve Bow unique technology gives +1 Line of Sight for Cavalry Archer line.
  • CivIcon-Tatars Tatars: Timurid Siegecraft unique technology may give +1 Line of Sight for Trebuchet.
  • CivIcon-Teutons Teutons: Crenellations unique technology gives +3 Line of Sight for Castle.
  • CivIcon-Turks Turks: Artillery unique technology gives +2 Line of Sight for Bombard Cannon, Cannon Galleon, and Bombard Tower.

Trivia[]

  • Despite Siege Engineers increasing range for ranged siege units only, it also gives +1 Line of Sight to the ram line and the Siege Tower.
  • For most units with range, their Line of Sight is simply . For all other remaining units, it is . The Fire Galley line is the only exception having Line of Sight.
  • Line of Sight for units and buildings is capped at 20 tiles so further bonuses or technologies cannot provide more.
  • "marco" and "polo" cheat codes can be used to reveal map and remove fog of war respectively. The cheat code "natural wonders" grants the line of sight of gaia.

Aom original icon Age of Mythology[]

God powers[]

Technologies[]

Common[]

  • Signal Fires (+6 building Line of Sight)
  • Carrier Pigeons (+6 building Line of Sight)
  • Line upgrades like Medium Infantry add Line of Sight to units as well. They are available for all human units and are divided into Medium in the Classical Age, Heavy in the Heroic Age, and Champion in the Mythic Age. Units available in later Ages might miss out on the first line upgrades.
  • Wall line upgrades like Stone Wall may also provide + 2 Line of Sight to walls.
  • Relic Pelt of Argus + 6 Line of Sight for units
  • Relic Harter's Folly + 2 Line of Sight for scouts
  • Relic Head of Orpheus + 8 Line of Sight for buildings
  • Relic Trios' Bow + 2 Line of Sight and range for archers
  • Omniscience grants Line of Sight over all players on the map. Its price depends on the amount of hostile units and is only affordable in the very late game or when one of the players is facing defeat and should already have resigned. Thus it helps the winning players to avoid searching the whole map and ending the game.

Greeks[]

Egyptians[]

Norse[]

Atlanteans[]

Trivia[]

  • Classical Age cavalry provide very little Line of Sight. Both the Greek Hippikon and the Norse Raiding Cavalry grant only 8 Line of Sight while Villagers provide 14, infantry 16, and ranged units even more Line of Sight. Since the Line of Sight value is a radius around the unit, the area covered by Line of Sight greatly differs with only small changes in numbers. This makes it more difficult to raid the enemy with cavalry early on.
  • The player can check if an opponent is taking an explored but currently not observed Settlement by trying to build one oneself. If the player is not allowed to, another player is already building it.
  • Another exploit is the selecting of explored but currently not observed huntables. If the HP bar is not shown, the animals are already dead and likely to be hunted right now or already have been hunted.
  • Egyptian Priests and Fishing Ships can create Obelisks, which provide moderate Line of Sight. The Egyptians can also construct the Lighthouse in the Mythic Age, which provides a gigantic Line of Sight.

3Icon48px Age of Empires III[]

Technologies[]

Home City cards[]

Advancing in age also grants a Line of Sight upgrade to buildings :

Age Line of Sight bonus
Age II tech tree aoe3
7
Age III tech tree aoe3
4
Age IV tech tree aoe 3
4
Imperial Age
4

GameIcon-AoE4 Age of Empires IV[]

This section needs expansion. You can help by adding to it.

Gallery[]

See also[]

Gameplay elements in the Age of Empires series
Age · Ability (M · III · IV) · Architecture set (II · III) · Area of Effect (Trample damage) · Armor/Resists (hack/melee · pierce/ranged · crush/siege)  · Armor class/Tag (I - original · I - Return of Rome · II · IV) · Artificial intelligence · Attack (Attack bonus/Multiplier) · Attack delay · Attack ground · Aura · Auto Scout · Building (I · II · M · III · IV) · Civilization (I · II · M · III · IV) · Civilization bonus · Cheat code (I · II · M · III · IV) · Conversion · Counter · Diplomacy · Gaia/Mother Nature · Game modes · Garrison · Gather Point · Healing · Hit points · Hotkey · Line of Sight · Mini map · Player · Population · Range · Rate of Fire · Regeneration · Relic (II · M · IV) · Renewable resources · Repairing · Resource · Scenario Editor (I · II · M · III · IV) · Score · Signal Allies/Flare · Soundtrack (I · II · M · III · IV) · Speed · Stealth mode · Taunt · Technology (I · II · M · III · IV) · Technology tree (I · II · IV) · Town Bell · Trade · Tribute · Unit (I · II · M · III · IV) · Unit formation · Unit stance (III) · Upgrade (I · II · III) · User interface · Victory
Genie Engine
Frame delay · Full Tech Tree · Team bonus
ReturnRome-AoEIcon Age of EmpiresRuins · Discovery
AoE2-DLCicon-0 Age of Empires IIPass-through damage · Projectile duplication
Bang Engine
Autoqueue · Snare
Aom original icon Age of MythologyGod (Major · Minor) · God power · Settlement
3Icon48px Age of Empires IIIAge-up methods (Politician/Tribal Council/Wonder/Federal State/Alliance· Banner army · Consulate · Damage Cap · Home City · Home City Card · Inspiring Flag · Minor civilization · Promotion · Revolution · Target Lock · Trade Monopoly · Trade Route · Treasure
Essence Engine
GameIcon-AoE4 Age of Empires IVBounty · Dynasty · Fire armor · Imperial Council (Vizier Point) · Influence · Landmark · Religion · Sacred Site · Variant civilization
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets.
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