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Feudal Age

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A civilization in the Feudal Age


The Feudal Age logo

The Feudal Age is the second Age in Age of Empires II. It allows the training and building of more units and buildings, respectively, than the Dark Age, as well as more technologies to research. The players now have access to a spectrum of infantry, cavalry, archer, and naval units and effective defensive structures. The Feudal Age is preceded by the Dark Age and followed by the Castle Age.

Note: The list below only shows the units, buildings, and technologies that are activated when a player advances to the Feudal Age. If you wish to see the units, buildings, and technologies that are available from the Dark Age, see Dark Age.

Requirements Edit


The Age advancement from the Dark Age to the Feudal Age requires:


The Age advancement from the Feudal Age to the Castle Age requires:

Available Buildings Edit

Civilian Buildings Edit

Military Buildings Edit

Defensive Structures Edit

Available Units Edit

Civilian Units Edit

At the Dock

At the Market

Military Units Edit

At the Barracks

  1. The Eagle Scout is only available to the Aztecs, Incas, and Mayans.

At the Archery Range

At the Stable

At the Dock

Available Technologies Edit

Economic Technologies Edit

At the Town Center

At the Mill

At the Lumber Camp

At the Mining Camp

At the Market

Military Technologies Edit

At the Barracks

At the Stable

At the Blacksmith

Civilization Bonuses Edit

  • Ethiopians: Receive 100 food and 100 gold when advancing to Feudal Age.
  • Italians: Advancing to the Feudal Age is 10% cheaper.
  • Khmer: No buildings are required to advance to the Feudal Age.
  • Malay: Advancing to the Feudal Age is 100% faster.

Notes Edit

The Feudal Age is generally where different civilizations begin to stand out. Archer, Cavalry, and Ship-based civilizations can begin training basic units of their specialities in this age. The Feudal Age is also where military clashes usually begin to occur. Players should consider starting on their stone-mining in preparation for castle-building in the Castle Age. Players should also beging walling off weaknesses in their base defenses to prevent an early attack from other players.

History Edit

"The Frankish Empire assembled by Charlemagne in the ninth century can be considered the end of the Dark Age in Europe and the beginning of the Feudal Age. Barbarian tribal groups that overran much of Western Europe were giving way to better-organized regional powers. The church in Rome was providing a unifying social fabric. Charlemagne attempted to revive learning and encouraged a new interest in the arts. His empire fractured after his death, however, and new waves of barbarians undid much of his work. Political and economic power shifted away from kings to local lords who ruled within a shifting hierarchy of vassalage. The common people worked the land to support the hierarchy of nobles and churchmen above them."

Age of Empires II manual

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