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Fast Fire Ship

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Fast Fire Ship
FireShipIcon
Unit Info
Type Naval Vessel
Introduced In KingsIcon The Age of Kings
Civilization See table
Age Imperial-age-research Imperial Age
Trained At Dock-logo Dock
Training Time 36 seconds
Training Cost
Wood 75
Gold 45
Stats
Hit Points 140
Attack 3 pierce, 1 melee
Attack Bonuses +4 vs Ship
+3 vs Turtle Ship
+3 vs Building
Rate of Fire 0.25
Frame Delay 0
Range 2.49
Projectile Speed 3
Melee Armor 0
Pierce Armor 9
Armor Classes Ship (+9)
Speed 1.43
Line of Sight 6
Unit Evolution
Upgraded From FireShipIcon Fire Ship

"Stronger than Fire Ship. Spews fire at other ships."

Age of Empires II description

The Fast Fire Ship is a naval vessel in Age of Empires II that can be trained at the Dock once the Imperial Age is reached. Like its predecessor, it is a ship with a "flamethrower" mounted on the bow. The Fast Fire Ship has an attack bonus against other ships, but it must come in very close to enemy ships in order to attack.

In comparison to its predecessor, the Fast Fire Ship deals more damage and is better armored. As the name suggests, the Fast Fire Ship is also faster than its predecessor and now able to catch up with Galleons, which is a major improvement. The attack rate, however, remains the same.

Unit availability
Available Unavailable

Tactics Edit

Although the Fast Fire Ship is better on a close confrontation against a Galleon, Galleons are usually preferred for their lower cost and superior range which can increase benefits from scouting. In large-scale confrontations, a fleet of Galleons can defeat a fleet of Fast Fire Ships comfortably due to their superior range, but if properly supported by other naval vessels, a fleet of Fast Fire Ships can sink down a fleet of Galleons easily. Fast Fire Ships are also vulnerable against Demolition Ships and Turtle Ships, two other ship types that require a close range to attack.

Further Statistics Edit

Unit Strengths and Weaknesses
Strong vs. Transport Ships, Fishing Ships, buildings in the shoreline, melee units in the shallows, Galleons, Cannon Galleons
Weak vs. Demolition Ships, Turtle Ships, Longboats, Towers, Castles, ranged siege units on the shoreline
Upgrades
Range Greek Fire (Byzantines only)
Accuracy Ballistics
Armor Careening
Speed Dry Dock
Conversion Defense Faith, Heresy
Creation Speed Shipwright
Train Cost Shipwright

Civilization Bonuses Edit

Team Bonuses Edit

Changelog Edit

The Age of Kings Edit

  • Fast Fire Ships have 120 HP.
  • Fast Fire Ships have 8 pierce armor and 6 bonus armor against anti-ship attacks.
  • Shipwright reduces the wood cost by 20%.

The Conquerors Edit

  • Fast Fire Ships now have 8 pierce armor and 7 bonus armor against anti-ship attacks.
  • With patch 1.0c, Shipwright also decreases train time by 35% now.
  • Heresy introduced.

The Forgotten Edit

The African Kingdoms Edit

  • Fast Fire Ships now have 9 pierce armor and 9 bonus armor against anti-ship attacks.
  • Fire Galley introduced.
  • With patch 4.8, Fast Fire Ships are affected by Ballistics.

Trivia Edit

  • The Fire Ships are the only units in the game without an integer range.
  • The Fast Fire Ship and the Fire Ship are the only units in the game to deal both melee and pierce damage.
  • Fast Fire Ships deal bonus damage against the cheat unit Saboteur (since The Conquerors) because it is in the same unit class as ships.

History Edit

The fire ship was improved over the years to increase its speed, maneuverability, and armor. Constantinople was successfully defended by its navy of fast fire ships for many centuries.

Gallery Edit

Unit Evolution: Fire Ship

FireGalleyIcon Fire Galley --> FireShipIcon Fire Ship --> FastFireShipIcon Fast Fire Ship

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