The Falconet is a simple artillery piece that is, together with the Culverin, the second lightest and second cheapest artillery cannon in the game that is available to the European civilizations (the first is the Organ Gun). The Falconet is a useful cannon in battle because it is effective in countering enemy infantry, but the artillery is not as useful at besieging the enemy buildings compared to, for example, the Mortar, however they can do the job quickly in small groups. The Falconet can be upgraded into Field Guns. The Portuguese have Organ Guns instead of Falconets.
Falconets can be easily countered with the Culverin, which is effective against other pieces of artillery. They are also weak against cavalry and should be protected by heavy infantry or ranged cavalry.
- Note: In the Act I: Blood campaign, the only way the Knights of St. John can acquire Falconets are through Home City Cards.
Other upgrades can be done in Arsenal or from shipments.
- Hit Points: +25% (250)
- Siege Damage: +25% (125)
Imperial Field GunsEdit
- Hit Points: +50% (350)
- Siege Damage: +50% (175)
This is a list of shipments that benefit Falconets.
|Click for a list of Falconet-related Home City cards|
British / Dutch / Russians / Spanish Edit
"Falconets were among the smallest artillery. They weighed about 280 pounds, had a six-foot barrel and used about a pound of powder to fire a one pound shot. Still, the small quantity of powder (relative to larger artillery pieces) was enough to make a properly braced Falconet fly back up to 10 yards when fired."